Player Matchup

Tsukuyomi
Tsukuyomi
JimboTenders
Tsukuyomi
Level 17
God Stats
0W - 1L
1,852 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Vaym00
Cthulhu
Level 16
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
lereup
Scylla
Level 14
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,609 SR
1,459 Elo+

VS

Team Averages
Level 27
1,512 SR
1,413 Elo+
Kukulkan
Kukulkan
Belsullion
Kukulkan
Level 28
God Stats
7W - 4L
1,547 SR
Queue Stats
8W - 7L
1,333 Elo+
Solo
Guan Yu
Guan Yu
Creat1v1
Guan Yu
Level 46
God Stats
39W - 18L
1,722 SR
Queue Stats
215W - 82L
1,680 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yobees
Ah Muzen Cab
Level 6
God Stats
1W - 3L
1,267 SR
Queue Stats
4W - 6L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JimboTenders
Tsukuyomi
20
13 / 16 / 14
26,313
642
41,271
53,473
39,373
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Vaym00
Cthulhu
20
6 / 2 / 26
26,638
650
27,929
63,480
127,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
lereup
Scylla
20
15 / 11 / 11
27,153
662
43,947
32,998
16,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belsullion
Kukulkan
20
17 / 11 / 9
29,390
717
62,867
36,552
16,133
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
Creat1v1
Guan Yu
20
7 / 11 / 15
25,871
631
34,295
56,008
81,268
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Yobees
Ah Muzen Cab
20
5 / 12 / 15
24,087
587
26,928
39,454
19,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
34
Kills
29
29
Deaths
34
51
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Belsullion
Kukulkan
17
11
9
1.95
W
Guan Yu
Creat1v1
Guan Yu
7
11
15
1.32
L
Tsukuyomi
JimboTenders
Tsukuyomi
13
16
14
1.25
L
Cthulhu
Vaym00
Cthulhu
6
2
26
9.5
W
Ah Muzen Cab
Yobees
Ah Muzen Cab
5
12
15
1.04
L
Scylla
lereup
Scylla
15
11
11
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,147
Damage
124,090
149,951
Taken
132,014
183,550
Mitigated
116,946
22,290
Healing
44,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Belsullion
Kukulkan
62,867
6,919
0
6,686
36,552
16,133
1,620
19,799
16,753
273,666
0
W
Guan Yu
Creat1v1
Guan Yu
34,295
6,585
5,672
25,355
56,008
81,268
780
26,869
29,139
0
163,239
L
Tsukuyomi
JimboTenders
Tsukuyomi
41,271
14,000
0
10,150
53,473
39,373
439
22,201
31,272
0
156,464
L
Cthulhu
Vaym00
Cthulhu
27,929
1,520
3,472
7,978
63,480
127,506
445
28,850
34,630
120,269
0
W
Ah Muzen Cab
Yobees
Ah Muzen Cab
26,928
13,152
0
6,798
39,454
19,545
987
25,380
14,074
0
97,563
L
Scylla
lereup
Scylla
43,947
1,512
0
690
32,998
16,671
3,014
13,923
19,075
157,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,104
Gold Earned
79,348
385
Minions Killed
474
0
Camps Cleared
0
2,141,412
Distance Traveled
1,997,867
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
29,390
717
269
7
0
627,319
5
W
Guan Yu
25,871
631
98
2
0
733,932
4
L
Tsukuyomi
26,313
642
117
3
0
672,321
0
L
Cthulhu
26,638
650
107
3
0
836,136
4
W
Ah Muzen Cab
24,087
587
107
3
0
636,616
2
L
Scylla
27,153
662
161
4
0
632,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role