Player Matchup

Cupid
Cupid
GK ZoldycK
Cupid
Level 17
God Stats
3W - 2L
1,696 SR
Queue Stats
24W - 23L
1,138 Elo+
Solo
Pele
Pele
Lilcrusher48200
Pele
Level 26
God Stats
39W - 44L
1,350 SR
Queue Stats
85W - 117L
1,115 Elo+
Solo
Heimdallr
Heimdallr
MindSlip
Heimdallr
Level 25
God Stats
3W - 5L
1,432 SR
Queue Stats
32W - 43L
1,148 Elo+
Solo
Fenrir
Fenrir
MrZOMBER1904
Fenrir
Level 29
God Stats
3W - 2L
1,647 SR
Queue Stats
38W - 51L
1,098 Elo+
Solo
Izanami
Izanami
TTVTOXIC648
Izanami
Level 16
God Stats
3W - 9L
1,225 SR
Queue Stats
55W - 60L
1,056 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,111 Elo+

VS

Team Averages
Level 20
1,483 SR
1,119 Elo+
Apollo
Apollo
Generalclarkson
Apollo
Level 27
God Stats
37W - 46L
1,294 SR
Queue Stats
37W - 57L
1,063 Elo+
Solo
Anubis
Anubis
MadAnt2276
Anubis
Level 28
God Stats
2W - 4L
1,151 SR
Queue Stats
147W - 178L
1,120 Elo+
Solo
Hades
Hades
TerrorJ
Hades
Level 5
God Stats
3W - 3L
1,374 SR
Queue Stats
13W - 22L
1,075 Elo+
Solo
Loki
Loki
sniper one70
Loki
Level 23
God Stats
4W - 3L
1,840 SR
Queue Stats
19W - 25L
1,196 Elo+
Party 1
Arachne
Arachne
stoneyspoon18
Arachne
Level 17
God Stats
8W - 5L
1,757 SR
Queue Stats
23W - 35L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 6 / 1
10,014
345
4,243
9,366
2,412
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 19 / 2
11,134
384
14,346
29,539
7,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
MindSlip
Heimdallr
19
2 / 6 / 5
12,771
440
6,424
17,983
5,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
9 / 12 / 0
14,251
491
17,878
30,583
9,479
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TTVTOXIC648
Izanami
17
1 / 13 / 5
11,907
411
9,468
24,519
6,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
12,130
418
6,792
15,760
5,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
MadAnt2276
Anubis
20
24 / 4 / 7
18,548
640
51,597
33,712
19,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
TerrorJ
Hades
5
0 / 0 / 1
8,558
295
0
663
141
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 2 / 15
14,479
499
15,198
13,679
5,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
19
12 / 5 / 13
13,712
473
11,846
16,019
6,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
15
Kills
53
56
Deaths
15
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
6
1
0.25
W
3
4
10
2
L
2
19
2
0.16
W
Anubis
MadAnt2276
Anubis
24
4
7
6.88
L
Heimdallr
MindSlip
Heimdallr
2
6
5
0.75
L
Fenrir
9
12
0
0.75
L
Izanami
TTVTOXIC648
Izanami
1
13
5
0.27
W
Hades
TerrorJ
Hades
0
0
1
0.5
W
14
2
15
10.75
W
Arachne
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,359
Damage
85,433
111,990
Taken
79,833
31,370
Mitigated
37,704
11,496
Healing
31,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,243
2,359
35
1,800
9,366
2,412
842
4,278
5,088
0
36,053
W
6,792
4,227
0
874
15,760
5,675
2,573
0
15,760
0
37,840
L
14,346
1,825
0
1,937
29,539
7,564
196
11,882
17,657
0
55,956
W
Anubis
MadAnt2276
Anubis
51,597
1,258
234
24,492
33,712
19,155
2,945
0
33,712
160,778
0
L
Heimdallr
MindSlip
Heimdallr
6,424
1,191
0
300
17,983
5,340
80
8,287
9,696
0
65,890
L
Fenrir
17,878
5,020
0
6,828
30,583
9,479
0
15,500
15,083
0
78,861
L
Izanami
TTVTOXIC648
Izanami
9,468
6,397
0
596
24,519
6,575
1,871
11,650
12,869
0
65,241
W
Hades
TerrorJ
Hades
0
0
0
61
663
141
0
0
663
893
0
W
15,198
6,430
0
2,620
13,679
5,820
2,951
0
13,679
0
74,071
W
Arachne
11,846
10,015
0
2,852
16,019
6,913
1,502
0
16,019
0
59,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,077
Gold Earned
67,427
439
Minions Killed
497
0
Camps Cleared
0
1,907,544
Distance Traveled
2,153,977
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,014
345
67
2
0
175,908
0
W
Apollo
12,130
418
59
2
0
465,020
0
L
Pele
11,134
384
68
2
0
408,061
0
W
Anubis
18,548
640
253
9
0
507,102
3
L
Heimdallr
12,771
440
111
4
0
445,290
1
L
Fenrir
14,251
491
89
3
0
460,238
4
L
Izanami
11,907
411
104
4
0
418,047
0
W
Hades
8,558
295
1
0
0
20,519
0
W
Loki
14,479
499
100
3
0
608,003
0
W
Arachne
13,712
473
84
3
0
553,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role