Player Matchup

Nu Wa
Nu Wa
ChrisMarques-
Nu Wa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,463 Elo+
Party 1
Skadi
Skadi
HeloisadeSA
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,133 Elo+
Party 2
Hachiman
Hachiman
Juliofvp
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,442 Elo+
Party 1
Neith
Neith
LavioFidelis
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,142 Elo+
Party 2
Sun Wukong
Sun Wukong
brennerlvs7
Sun Wukong
Level 118
God Stats
4W - 6L
1,514 SR
Queue Stats
493W - 503L
1,475 Elo+
Solo
Team Averages
Level 57
1,503 SR
1,331 Elo+

VS

Team Averages
Level 83
1,554 SR
1,488 Elo+
Anhur
Anhur
MestreDasPakas
Anhur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Nazghouls
Loki
Level 121
God Stats
2W - 0L
1,731 SR
Queue Stats
249W - 258L
1,450 Elo+
Solo
Scylla
Scylla
TheBeas
Scylla
Level 103
God Stats
3W - 0L
1,645 SR
Queue Stats
86W - 63L
1,526 Elo+
Solo
Hera
Hera
chunchosebasfe9
Hera
Level 45
God Stats
2W - 1L
1,393 SR
Queue Stats
72W - 68L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ohjorges
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 9
12,327
649
18,025
19,566
7,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 10 / 9
9,911
522
8,595
18,399
6,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Juliofvp
Hachiman
20
1 / 6 / 11
11,763
619
10,055
19,650
7,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 7 / 6
11,829
623
17,771
20,566
9,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
brennerlvs7
Sun Wukong
20
7 / 8 / 8
12,444
655
18,060
25,463
27,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
12,846
676
15,092
19,589
8,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
7 / 8 / 15
13,177
694
12,617
17,962
6,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
TheBeas
Scylla
20
15 / 3 / 16
15,291
805
25,447
18,061
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 20
14,405
758
27,525
14,955
5,641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ohjorges
Ah Muzen Cab
20
6 / 0 / 21
13,575
714
16,470
14,649
6,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
128
19
Kills
40
40
Deaths
19
43
Assists
88
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
L
0
10
9
0.45
L
Hachiman
Juliofvp
Hachiman
1
6
11
1.08
L
6
7
6
1.29
W
5
5
16
2.6
W
Loki
7
8
15
1.81
W
Scylla
TheBeas
Scylla
15
3
16
7.67
L
Sun Wukong
brennerlvs7
Sun Wukong
7
8
8
1.38
W
7
3
20
5.67
W
Ah Muzen Cab
ohjorges
Ah Muzen Cab
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,506
Damage
97,151
103,644
Taken
85,216
58,091
Mitigated
33,931
29,211
Healing
45,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,025
2,339
1,904
3,107
19,566
7,255
8
10,412
9,154
39,320
0
L
8,595
1,949
394
1,084
18,399
6,869
0
8,855
9,544
0
19,300
L
Hachiman
Juliofvp
Hachiman
10,055
5,104
1,736
6,726
19,650
7,370
0
11,528
8,122
0
34,288
L
17,771
6,845
362
6,808
20,566
9,272
88
11,152
9,414
0
41,902
W
15,092
4,917
2,061
4,490
19,589
8,354
800
4,306
15,133
0
40,340
W
Loki
12,617
1,435
2,579
4,234
17,962
6,513
57
4,775
12,992
0
25,929
W
Scylla
TheBeas
Scylla
25,447
1,815
4,682
6,873
18,061
6,930
2,326
3,190
14,674
55,784
0
L
Sun Wukong
brennerlvs7
Sun Wukong
18,060
2,324
2,677
4,413
25,463
27,325
0
11,025
14,438
5,480
33,622
W
27,525
4,168
3,208
4,066
14,955
5,641
1,514
3,894
10,942
60,235
0
W
Ah Muzen Cab
ohjorges
Ah Muzen Cab
16,470
4,522
5,837
7,776
14,649
6,493
2,488
4,294
10,255
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,274
Gold Earned
69,294
220
Minions Killed
232
0
Camps Cleared
0
1,489,050
Distance Traveled
1,769,423
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,327
649
32
2
0
264,944
0
L
Skadi
9,911
522
18
1
0
316,391
2
L
Hachiman
11,763
619
71
4
0
296,249
0
L
Neith
11,829
623
45
2
0
289,282
0
W
Anhur
12,846
676
48
3
0
279,935
0
W
Loki
13,177
694
10
1
0
374,608
0
W
Scylla
15,291
805
62
3
0
343,106
0
L
Sun Wukong
12,444
655
54
3
0
322,184
5
W
Hera
14,405
758
66
3
0
392,034
0
W
Ah Muzen Cab
13,575
714
46
2
0
379,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role