Player Matchup

Kali
Kali
EIliptic
Kali
Level 24
God Stats
9W - 4L
1,705 SR
Queue Stats
156W - 138L
1,488 Elo+
Solo
Cerberus
Cerberus
Kiing Hambone
Cerberus
Level 29
God Stats
13W - 4L
1,700 SR
Queue Stats
59W - 53L
1,485 Elo+
Solo
Vulcan
Vulcan
T_mar_22
Vulcan
Level 8
God Stats
4W - 6L
1,753 SR
Queue Stats
68W - 64L
1,629 Elo+
Solo
Izanami
Izanami
beatleboys
Izanami
Level 27
God Stats
21W - 14L
1,589 SR
Queue Stats
169W - 126L
1,604 Elo+
Solo
Chang'e
Chang'e
conconbredu54
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Team Averages
Level 19
1,649 SR
1,574 Elo+

VS

Team Averages
Level 35
1,548 SR
1,579 Elo+
Freya
Freya
Deadpool_Kelley
Freya
Level 122
God Stats
6W - 6L
1,493 SR
Queue Stats
1,115W - 1,196L
1,473 Elo+
Party 1
Loki
Loki
LokiOnlySrry
Loki
Level 4
God Stats
5W - 1L
1,736 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 2
Artio
Artio
SAVAGE_MONKEY500
Artio
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
1,616 Elo+
Party 1
Pele
Pele
Uncle__Pablo
Pele
Level 19
God Stats
2W - 2L
1,296 SR
Queue Stats
47W - 51L
1,496 Elo+
Solo
Poseidon
Poseidon
hotcheetofiya
Poseidon
Level 23
God Stats
5W - 3L
1,713 SR
Queue Stats
62W - 25L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
0 / 5 / 1
5,597
400
1,437
7,354
1,955
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Kiing Hambone
Cerberus
8
0 / 4 / 4
6,062
433
3,453
14,850
6,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
T_mar_22
Vulcan
9
2 / 5 / 2
6,251
447
2,419
6,690
2,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
beatleboys
Izanami
11
4 / 3 / 1
7,468
533
8,343
8,809
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
6
0 / 5 / 0
4,680
334
251
3,935
1,072

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,383
527
5,547
3,644
926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
6 / 0 / 2
9,059
647
5,357
6,187
3,374
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 4
7,224
516
2,505
6,559
2,867
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 5
8,463
605
4,043
8,677
2,487
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
hotcheetofiya
Poseidon
15
10 / 3 / 3
10,182
727
13,098
7,521
2,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
21
22
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Kali
0
5
1
0.1
L
Cerberus
Kiing Hambone
Cerberus
0
4
4
0.5
W
6
0
2
7
W
0
2
4
1
L
Vulcan
T_mar_22
Vulcan
2
5
2
0.6
W
2
1
5
4.5
L
Izanami
beatleboys
Izanami
4
3
1
1.5
L
Chang'e
0
5
0
0
W
Poseidon
hotcheetofiya
Poseidon
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
30,550
41,638
Taken
32,588
14,067
Mitigated
12,137
9,440
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,547
2,761
0
2,311
3,644
926
1,756
1,768
1,876
32,572
0
L
Kali
1,437
879
0
2,116
7,354
1,955
0
2,061
5,243
0
17,796
L
Cerberus
Kiing Hambone
Cerberus
3,453
435
0
2,987
14,850
6,333
0
11,554
3,296
19,877
0
W
5,357
1,966
0
2,827
6,187
3,374
1,065
76
6,111
0
48,793
W
2,505
473
108
1,398
6,559
2,867
560
2,433
4,126
16,593
0
L
Vulcan
T_mar_22
Vulcan
2,419
1,569
0
1,710
6,690
2,030
0
4,735
1,930
20,739
0
W
4,043
1,211
0
3,161
8,677
2,487
0
1,007
7,670
0
55,373
L
Izanami
beatleboys
Izanami
8,343
6,271
0
2,353
8,809
2,677
180
1,798
6,776
0
36,641
L
Chang'e
251
128
50
224
3,935
1,072
160
1,002
2,883
6,703
0
W
Poseidon
hotcheetofiya
Poseidon
13,098
1,335
0
549
7,521
2,483
189
839
6,682
71,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
42,311
187
Minions Killed
402
0
Camps Cleared
0
914,279
Distance Traveled
1,268,208
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,383
527
78
6
0
249,763
2
L
Kali
5,597
400
34
2
0
142,942
0
L
Cerberus
6,062
433
30
2
0
236,939
0
W
Loki
9,059
647
99
7
0
233,283
4
W
Artio
7,224
516
18
1
0
239,569
0
L
Vulcan
6,251
447
41
3
0
246,757
1
W
Pele
8,463
605
92
7
0
271,848
0
L
Izanami
7,468
533
75
5
0
182,172
1
L
Chang'e
4,680
334
7
1
0
105,469
0
W
Poseidon
10,182
727
115
8
0
273,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role