Player Matchup

Anhur
Anhur
CrimsonDruid138
Anhur
Level 66
God Stats
21W - 28L
1,378 SR
Queue Stats
202W - 215L
1,334 Elo+
Solo
Nox
Nox
Dookie Smoke
Nox
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 325L
1,351 Elo+
Solo
Ares
Ares
Maniac_Joker1013
Ares
Level 60
God Stats
7W - 14L
1,424 SR
Queue Stats
524W - 715L
1,347 Elo+
Party 1
Medusa
Medusa
RottenGinger
Medusa
Level 81
God Stats
7W - 20L
1,302 SR
Queue Stats
51W - 64L
1,330 Elo+
Solo
Loki
Loki
psychoharley88
Loki
Level 124
God Stats
0W - 4L
1,227 SR
Queue Stats
508W - 703L
1,292 Elo+
Party 1
Team Averages
Level 87
1,366 SR
1,331 Elo+

VS

Team Averages
Level 57
1,468 SR
1,340 Elo+
Ymir
Ymir
BearPigMan84
Ymir
Level 64
God Stats
15W - 17L
1,370 SR
Queue Stats
15W - 21L
1,251 Elo+
Solo
Persephone
Persephone
HWHooligan
Persephone
Level 49
God Stats
5W - 0L
1,669 SR
Queue Stats
126W - 133L
1,336 Elo+
Solo
Loki
Loki
KingAquarius911
Loki
Level 66
God Stats
5W - 2L
1,428 SR
Queue Stats
123W - 109L
1,383 Elo+
Solo
Izanami
Izanami
LUCI_FER305
Izanami
Level 59
God Stats
31W - 36L
1,387 SR
Queue Stats
65W - 83L
1,338 Elo+
Solo
Sylvanus
Sylvanus
Rondo1985
Sylvanus
Level 49
God Stats
59W - 56L
1,486 SR
Queue Stats
217W - 278L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,628
875
8,735
11,332
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 1
10,469
952
7,694
7,358
3,272
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 1
9,354
850
3,702
9,927
7,117
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
0 / 6 / 4
9,281
844
6,860
14,089
5,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 5
9,297
845
6,201
8,340
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

179

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
10,019
911
8,072
11,050
13,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
HWHooligan
Persephone
16
1 / 0 / 11
9,954
905
9,668
4,672
1,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 1 / 4
10,947
995
8,693
5,211
2,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
LUCI_FER305
Izanami
17
4 / 0 / 9
11,220
1,020
15,026
7,127
2,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rondo1985
Sylvanus
17
2 / 2 / 11
10,309
937
5,103
11,597
10,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
6
Kills
17
17
Deaths
6
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
2
5
2
0.6
L
2
1
1
2.5
W
Persephone
HWHooligan
Persephone
1
0
11
6.5
W
9
1
4
11
W
Izanami
LUCI_FER305
Izanami
4
0
9
8.5
L
2
1
1
2.5
W
Sylvanus
Rondo1985
Sylvanus
2
2
11
3.75
L
Medusa
0
6
4
0.33
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
46,562
51,046
Taken
39,657
23,404
Mitigated
31,502
3,433
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,072
1,076
0
0
11,050
13,562
0
2,965
8,085
19,730
0
L
8,735
4,240
0
1,964
11,332
4,317
0
4,470
6,862
0
15,392
L
7,694
972
0
992
7,358
3,272
0
2,713
4,645
46,782
0
W
Persephone
HWHooligan
Persephone
9,668
314
0
1,130
4,672
1,815
0
1,629
3,043
18,901
0
W
8,693
2,129
0
67
5,211
2,193
0
1,830
3,381
0
18,988
W
Izanami
LUCI_FER305
Izanami
15,026
11,358
0
0
7,127
2,973
0
1,571
5,556
0
54,905
L
3,702
96
0
0
9,927
7,117
0
5,855
4,072
7,636
0
W
Sylvanus
Rondo1985
Sylvanus
5,103
2,291
2,474
2,936
11,597
10,959
0
3,401
8,196
12,682
0
L
Medusa
6,860
3,847
0
0
14,089
5,665
0
6,146
7,943
0
25,338
L
6,201
1,821
0
477
8,340
3,033
0
3,659
4,681
0
14,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,029
Gold Earned
52,449
182
Minions Killed
193
4
Camps Cleared
6
866,855
Distance Traveled
900,801
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,019
911
23
2
1
167,841
0
L
Anhur
9,628
875
14
1
0
135,011
0
L
Nox
10,469
952
94
9
2
168,816
0
W
Persephone
9,954
905
28
3
0
203,321
0
W
Loki
10,947
995
11
1
0
205,628
0
W
Izanami
11,220
1,020
112
10
3
170,525
0
L
Ares
9,354
850
13
1
1
223,576
1
W
Sylvanus
10,309
937
19
2
2
153,486
0
L
Medusa
9,281
844
42
4
0
144,278
1
L
Loki
9,297
845
19
2
1
195,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role