Player Matchup

Mercury
Mercury
Cptbaldshaft
Mercury
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 274L
1,220 Elo+
Solo
Skadi
Skadi
DazedFungus5170
Skadi
Level 28
God Stats
7W - 8L
1,392 SR
Queue Stats
72W - 112L
1,213 Elo+
Solo
Thor
Thor
Deano2478
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
MartimGokupt
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,195 Elo+
Solo
Chaac
Chaac
Voknarb94
Chaac
Level 26
God Stats
24W - 12L
1,454 SR
Queue Stats
94W - 93L
1,181 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,262 Elo+

VS

Team Averages
Level 11
1,427 SR
1,202 Elo+
Guan Yu
Guan Yu
ANGELUS_EVOLUTIO
Guan Yu
Level 12
God Stats
8W - 14L
1,500 SR
Queue Stats
13W - 41L
963 Elo+
Solo
Olorun
Olorun
Aaronwijay21
Olorun
Level 8
God Stats
0W - 3L
1,193 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 1
Fenrir
Fenrir
Acnologiax_xEND
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PONCEUR FOU
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,228 Elo+
Solo
Bellona
Bellona
iinonyx
Bellona
Level 7
God Stats
1W - 2L
1,441 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cptbaldshaft
Mercury
13
5 / 2 / 6
9,134
537
4,122
7,195
3,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 0 / 8
11,163
657
13,195
8,093
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
19 / 4 / 6
11,526
678
21,684
13,818
5,218
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
5 / 10 / 12
9,707
571
11,416
13,697
4,981
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Voknarb94
Chaac
14
3 / 1 / 7
9,418
554
12,372
9,425
6,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
6,318
372
1,115
15,167
5,617
Olorun
13
6 / 9 / 4
8,845
520
10,556
17,741
6,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 15 / 3
6,681
393
3,907
16,463
5,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
PONCEUR FOU
Cthulhu
12
1 / 3 / 1
8,048
473
3,341
10,711
7,598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
iinonyx
Bellona
11
7 / 6 / 0
7,782
458
9,502
15,217
7,850
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
42
Kills
16
17
Deaths
43
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Olorun
6
9
4
0.89
L
1
15
3
0.17
W
Mercury
Cptbaldshaft
Mercury
5
2
6
4
W
10
0
8
14
W
Thor
19
4
6
5.5
W
5
10
12
1.1
L
Cthulhu
PONCEUR FOU
Cthulhu
1
3
1
0.5
W
Chaac
Voknarb94
Chaac
3
1
7
6.5
L
Bellona
iinonyx
Bellona
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,789
Damage
28,421
52,228
Taken
75,299
22,724
Mitigated
32,394
10,011
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,115
413
833
1,486
15,167
5,617
86
0
15,167
0
10,207
L
Olorun
10,556
5,587
0
4,260
17,741
6,251
1,300
0
17,741
37,083
0
L
3,907
969
0
930
16,463
5,078
0
0
16,463
0
18,466
W
Mercury
Cptbaldshaft
Mercury
4,122
1,591
0
140
7,195
3,336
425
1,687
5,508
0
28,799
W
13,195
7,047
0
2,939
8,093
3,134
3,748
1,398
6,695
0
70,155
W
Thor
21,684
6,049
0
1,942
13,818
5,218
3,359
3,003
10,815
0
61,964
W
11,416
9,604
92
912
13,697
4,981
2,358
4,977
8,720
0
28,941
L
Cthulhu
PONCEUR FOU
Cthulhu
3,341
553
0
647
10,711
7,598
0
0
10,711
19,211
0
W
Chaac
Voknarb94
Chaac
12,372
2,601
0
3,986
9,425
6,055
1,337
2,832
6,053
0
40,362
L
Bellona
iinonyx
Bellona
9,502
3,654
0
135
15,217
7,850
0
0
15,217
0
21,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
37,674
338
Minions Killed
155
0
Camps Cleared
0
1,469,992
Distance Traveled
1,393,472
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,318
372
13
1
0
250,781
3
L
Olorun
8,845
520
59
3
0
248,119
0
L
Fenrir
6,681
393
24
1
0
280,121
0
W
Mercury
9,134
537
44
3
0
269,360
0
W
Skadi
11,163
657
118
7
0
315,745
0
W
Thor
11,526
678
75
4
0
294,352
0
W
Rama
9,707
571
45
3
0
249,050
11
L
Cthulhu
8,048
473
36
2
0
271,938
1
W
Chaac
9,418
554
56
3
0
341,485
1
L
Bellona
7,782
458
23
1
0
342,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role