Player Matchup

Nemesis
Nemesis
J1MT CONE
Nemesis
Level 28
God Stats
11W - 12L
1,467 SR
Queue Stats
98W - 85L
1,465 Elo+
Solo
Zeus
Zeus
KTS411
Zeus
Level 27
God Stats
13W - 21L
1,317 SR
Queue Stats
120W - 145L
1,390 Elo+
Solo
Rama
Rama
Pach_DARK
Rama
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 176L
1,474 Elo+
Solo
Hel
Hel
WingedBeast22
Hel
Level 26
God Stats
3W - 5L
1,260 SR
Queue Stats
42W - 57L
1,323 Elo+
Solo
Set
Set
evan337
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,396 Elo+
Solo
Team Averages
Level 24
1,409 SR
1,409 Elo+

VS

Team Averages
Level 28
1,561 SR
1,432 Elo+
Raijin
Raijin
BTB754
Raijin
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 115L
1,467 Elo+
Party 1
King Arthur
King Arthur
DiarrheaAim1
King Arthur
Level 15
God Stats
1W - 1L
1,691 SR
Queue Stats
27W - 19L
1,346 Elo+
Solo
Jing Wei
Jing Wei
KindKitten78953
Jing Wei
Level 60
God Stats
10W - 7L
1,592 SR
Queue Stats
248W - 244L
1,444 Elo+
Party 1
Odin
Odin
MRBUUTNUGGET
Odin
Level 15
God Stats
7W - 6L
1,566 SR
Queue Stats
31W - 25L
1,468 Elo+
Party 1
Ra
Ra
jbsot1787
Ra
Level 21
God Stats
2W - 3L
1,458 SR
Queue Stats
48W - 42L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
J1MT CONE
Nemesis
9
3 / 1 / 1
5,894
536
4,786
7,023
4,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
KTS411
Zeus
11
4 / 0 / 1
6,713
610
5,527
2,118
588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
1 / 4 / 1
5,302
482
1,901
5,340
1,572
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,331
485
1,381
3,644
806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
9
3 / 3 / 3
6,185
562
3,675
7,136
1,948
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BTB754
Raijin
11
3 / 3 / 3
6,719
611
5,256
5,691
1,706
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
DiarrheaAim1
King Arthur
8
2 / 4 / 0
5,422
493
2,910
7,447
4,254
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
10
2 / 2 / 1
6,429
584
3,511
6,769
1,882
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 3
6,014
547
2,861
5,291
2,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 2
5,624
511
2,442
3,675
1,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
9
10
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
BTB754
Raijin
3
3
3
1.5
L
King Arthur
DiarrheaAim1
King Arthur
2
4
0
0.5
W
Nemesis
J1MT CONE
Nemesis
3
1
1
3.5
W
Zeus
KTS411
Zeus
4
0
1
4.5
L
Jing Wei
2
2
1
1.25
L
2
1
3
3.5
W
Rama
1
4
1
0.38
W
1
2
1
0.75
W
Set
3
3
3
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
16,980
25,261
Taken
28,873
8,919
Mitigated
11,530
8,300
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BTB754
Raijin
5,256
585
0
1,742
5,691
1,706
0
1,500
4,191
37,346
0
L
King Arthur
DiarrheaAim1
King Arthur
2,910
422
0
1,320
7,447
4,254
112
1,525
5,628
0
13,150
W
Nemesis
J1MT CONE
Nemesis
4,786
1,624
0
2,505
7,023
4,005
250
1,074
5,599
0
17,466
W
Zeus
KTS411
Zeus
5,527
835
0
563
2,118
588
816
670
1,448
30,489
0
L
Jing Wei
3,511
2,033
0
2,838
6,769
1,882
0
820
5,875
0
35,147
L
2,861
779
0
832
5,291
2,511
0
2,300
2,991
0
15,058
W
Rama
1,901
1,696
0
0
5,340
1,572
1,687
3,254
2,086
0
16,276
W
1,381
88
1,775
1,287
3,644
806
745
1,282
2,362
18,241
0
W
Set
3,675
1,384
0
2,170
7,136
1,948
0
1,418
5,693
0
26,944
L
2,442
222
234
838
3,675
1,177
464
763
2,837
27,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
30,208
204
Minions Killed
232
0
Camps Cleared
0
930,507
Distance Traveled
1,041,915
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,719
611
69
6
0
187,098
0
L
King Arthur
5,422
493
24
2
0
199,028
0
W
Nemesis
5,894
536
31
3
0
199,170
1
W
Zeus
6,713
610
63
6
0
198,647
0
L
Jing Wei
6,429
584
69
6
0
203,112
4
L
Odin
6,014
547
23
2
0
230,396
5
W
Rama
5,302
482
32
3
0
148,607
3
W
Hel
5,331
485
33
3
0
191,482
3
W
Set
6,185
562
45
4
0
192,601
3
L
Ra
5,624
511
47
4
0
222,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role