Player Matchup

Zeus
Zeus
KrackDragon
Zeus
Level 85
God Stats
17W - 16L
1,501 SR
Queue Stats
42W - 43L
1,314 Elo+
Solo
Neith
Neith
roach0405
Neith
Level 134
God Stats
10W - 15L
1,440 SR
Queue Stats
134W - 121L
1,344 Elo+
Solo
Tyr
Tyr
uwubito
Tyr
Level 78
God Stats
3W - 5L
1,248 SR
Queue Stats
153W - 197L
1,290 Elo+
Solo
Team Averages
Level 99
1,396 SR
1,316 Elo+

VS

Team Averages
Level 52
1,580 SR
1,372 Elo+
Ares
Ares
Javiln
Ares
Level 32
God Stats
6W - 3L
1,782 SR
Queue Stats
21W - 12L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
Toro Titan
Zhong Kui
Level 68
God Stats
0W - 1L
1,725 SR
Queue Stats
54W - 47L
1,368 Elo+
Party 1
Ne Zha
Ne Zha
Wett Dry
Ne Zha
Level 55
God Stats
1W - 4L
1,233 SR
Queue Stats
36W - 39L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 4 / 6
10,794
830
18,655
7,792
2,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
roach0405
Neith
13
5 / 2 / 11
10,265
790
9,411
7,169
2,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
13
3 / 2 / 11
9,332
718
3,365
7,842
5,353
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Javiln
Ares
12
3 / 8 / 4
9,243
711
3,472
15,562
13,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Toro Titan
Zhong Kui
11
1 / 8 / 3
7,980
614
6,193
15,258
10,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
Wett Dry
Ne Zha
13
4 / 4 / 4
9,656
743
7,372
13,187
5,014
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
8
8
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Javiln
Ares
3
8
4
0.63
W
12
4
6
3.75
L
Zhong Kui
Toro Titan
Zhong Kui
1
8
3
0.31
L
Ne Zha
Wett Dry
Ne Zha
4
4
4
1.5
W
Neith
roach0405
Neith
5
2
11
5.25
W
Tyr
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
17,037
22,803
Taken
44,007
10,596
Mitigated
29,229
7,545
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Javiln
Ares
3,472
25
171
636
15,562
13,334
0
7,442
8,020
15,979
0
W
18,655
1,551
318
1,353
7,792
2,584
833
3,059
4,733
49,193
0
L
Zhong Kui
Toro Titan
Zhong Kui
6,193
359
0
606
15,258
10,881
107
6,902
8,229
20,623
0
L
Ne Zha
Wett Dry
Ne Zha
7,372
2,315
380
2,331
13,187
5,014
0
4,347
8,690
0
37,896
W
Neith
roach0405
Neith
9,411
3,846
952
2,465
7,169
2,659
894
3,153
4,016
0
40,293
W
Tyr
3,365
600
0
2,457
7,842
5,353
730
3,457
4,385
0
9,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
26,879
134
Minions Killed
81
0
Camps Cleared
0
643,427
Distance Traveled
645,360
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,243
711
16
1
0
215,696
4
W
Zeus
10,794
830
71
5
0
190,851
1
L
Zhong Kui
7,980
614
22
2
0
171,015
1
L
Ne Zha
9,656
743
43
3
0
258,649
0
W
Neith
10,265
790
48
4
0
213,473
1
W
Tyr
9,332
718
15
1
0
239,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role