Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlitherLake9761
Artemis
Level 4
God Stats
1W - 3L
1,513 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Brizzalicious
Da Ji
Level 29
God Stats
1W - 2L
1,688 SR
Queue Stats
24W - 18L
1,275 Elo+
Solo
Hachiman
Hachiman
CPM25
Hachiman
Level 16
God Stats
4W - 2L
1,489 SR
Queue Stats
20W - 20L
1,356 Elo+
Solo
Anubis
Anubis
lodarra
Anubis
Level 17
God Stats
6W - 8L
1,386 SR
Queue Stats
35W - 59L
1,248 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,376 Elo+

VS

Team Averages
Level 16
1,351 SR
1,231 Elo+
Sun Wukong
Sun Wukong
Dyl0105
Sun Wukong
Level 18
God Stats
7W - 4L
1,517 SR
Queue Stats
89W - 93L
1,488 Elo+
Solo
Heimdallr
Heimdallr
IIProfoundII
Heimdallr
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
43W - 47L
1,276 Elo+
Solo
Set
Set
JIGGSYO1970
Set
Level 20
God Stats
6W - 17L
1,245 SR
Queue Stats
27W - 63L
993 Elo+
Solo
Ymir
Ymir
Theones123
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mickeyhoff15
Kukulkan
Level 10
God Stats
2W - 7L
1,233 SR
Queue Stats
3W - 18L
896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 1 / 3
6,537
344
580
1,654
330
14
4 / 10 / 7
9,800
516
6,234
11,420
3,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
31 / 2 / 3
13,126
691
27,121
12,671
5,070
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
CPM25
Hachiman
16
7 / 1 / 17
10,829
570
18,700
14,415
5,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
lodarra
Anubis
15
7 / 2 / 17
10,134
533
11,317
8,497
3,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dyl0105
Sun Wukong
12
3 / 7 / 1
7,966
419
8,073
16,777
10,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
IIProfoundII
Heimdallr
13
6 / 13 / 4
9,490
499
9,008
16,149
4,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 10 / 3
9,017
475
8,072
19,503
7,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 10 / 1
7,533
396
1,513
17,780
9,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
mickeyhoff15
Kukulkan
11
1 / 10 / 3
7,538
397
4,223
12,580
4,260
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
49
Kills
15
16
Deaths
50
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
3
1.5
W
4
10
7
0.75
W
31
2
3
16.25
W
Hachiman
CPM25
Hachiman
7
1
17
15.5
L
Sun Wukong
Dyl0105
Sun Wukong
3
7
1
0.5
L
Heimdallr
IIProfoundII
Heimdallr
6
13
4
0.62
L
4
10
3
0.55
L
1
10
1
0.15
W
Anubis
lodarra
Anubis
7
2
17
7.75
L
Kukulkan
mickeyhoff15
Kukulkan
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,952
Damage
30,889
48,657
Taken
82,789
17,297
Mitigated
36,033
13,552
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
580
238
0
120
1,654
330
0
411
1,243
0
2,717
W
6,234
5,792
0
61
11,420
3,485
2,859
940
10,480
0
39,896
W
27,121
7,853
0
1,893
12,671
5,070
890
680
11,990
0
59,382
W
Hachiman
CPM25
Hachiman
18,700
13,894
0
9,105
14,415
5,119
4,165
2,339
12,076
0
65,463
L
Sun Wukong
Dyl0105
Sun Wukong
8,073
1,282
337
2,701
16,777
10,280
0
1,636
15,141
0
36,959
L
Heimdallr
IIProfoundII
Heimdallr
9,008
4,484
0
1,020
16,149
4,796
490
3,528
12,621
0
33,012
L
8,072
4,209
0
3,503
19,503
7,673
0
2,107
17,396
0
43,600
L
1,513
600
0
0
17,780
9,024
204
3,009
14,771
14,409
0
W
Anubis
lodarra
Anubis
11,317
332
0
2,373
8,497
3,293
1,136
1,366
7,131
42,788
0
L
Kukulkan
mickeyhoff15
Kukulkan
4,223
406
0
401
12,580
4,260
156
1,037
11,543
27,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
41,544
311
Minions Killed
251
0
Camps Cleared
0
1,446,238
Distance Traveled
1,491,603
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,537
344
2
0
0
74,520
0
W
Artemis
9,800
516
78
4
0
301,671
0
W
Da Ji
13,126
691
69
4
0
359,318
2
W
Hachiman
10,829
570
97
5
0
341,237
2
L
Sun Wukong
7,966
419
51
3
0
303,118
0
L
Heimdallr
9,490
499
45
2
0
284,600
2
L
Set
9,017
475
81
4
0
291,826
0
L
Ymir
7,533
396
30
2
0
359,948
2
W
Anubis
10,134
533
65
3
0
369,492
0
L
Kukulkan
7,538
397
44
2
0
252,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role