Player Matchup

Set
Set
I Nokris I
Set
Level 26
God Stats
3W - 7L
1,161 SR
Queue Stats
102W - 116L
1,291 Elo+
Solo
Terra
Terra
Phinixx2721
Terra
Level 17
God Stats
2W - 3L
1,368 SR
Queue Stats
16W - 29L
1,392 Elo+
Solo
Thor
Thor
Robleis3456
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
860 Elo+
Solo
Artemis
Artemis
SNIPE1258
Artemis
Level 4
God Stats
0W - 3L
1,263 SR
Queue Stats
4W - 5L
1,099 Elo+
Solo
Skadi
Skadi
lord meelo
Skadi
Level 24
God Stats
35W - 50L
1,414 SR
Queue Stats
40W - 66L
1,236 Elo+
Solo
Team Averages
Level 15
1,341 SR
1,176 Elo+

VS

Team Averages
Level 18
1,614 SR
1,373 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AquaSpikes
Sun Wukong
Level 16
God Stats
3W - 5L
1,805 SR
Queue Stats
59W - 55L
1,290 Elo+
Solo
Hera
Hera
P00DGE
Hera
Level 8
God Stats
3W - 0L
1,758 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Medusa
Medusa
leoaguero11
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,221 Elo+
Solo
Serqet
Serqet
xcalped
Serqet
Level 15
God Stats
14W - 13L
1,506 SR
Queue Stats
20W - 18L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,450
606
3,507
5,295
1,665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 1
4,063
451
922
5,549
2,033
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 6 / 0
4,087
454
1,296
5,817
1,206
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
SNIPE1258
Artemis
2
0 / 1 / 0
3,338
371
117
614
140
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
7
1 / 2 / 1
4,374
486
3,549
3,632
1,043
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
4 / 3 / 3
5,941
660
2,292
6,195
2,598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
AquaSpikes
Sun Wukong
10
2 / 0 / 0
5,980
664
1,936
4,085
2,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
P00DGE
Hera
10
5 / 0 / 3
6,436
715
4,655
3,016
719
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
6
0 / 0 / 2
4,533
504
1,385
2,296
431
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
xcalped
Serqet
8
1 / 0 / 1
5,629
625
1,043
3,130
655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
3
1.83
W
Sun Wukong
AquaSpikes
Sun Wukong
2
0
0
2
L
1
1
0
1
W
Hera
P00DGE
Hera
5
0
3
6.5
L
0
3
1
0.17
L
1
6
0
0.17
L
Artemis
SNIPE1258
Artemis
0
1
0
0
W
Medusa
0
0
2
1
L
Skadi
1
2
1
0.75
W
Serqet
xcalped
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,391
Damage
11,311
20,907
Taken
18,722
6,087
Mitigated
6,545
2,957
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,292
123
0
1,864
6,195
2,598
0
566
5,629
20,785
0
W
Sun Wukong
AquaSpikes
Sun Wukong
1,936
583
0
2,063
4,085
2,142
718
66
4,019
0
24,451
L
3,507
1,208
0
1,759
5,295
1,665
0
946
4,249
0
30,495
W
Hera
P00DGE
Hera
4,655
1,564
0
2,028
3,016
719
1,772
22
2,994
30,237
0
L
922
154
405
676
5,549
2,033
0
2,923
2,526
6,577
0
L
1,296
423
0
117
5,817
1,206
0
1,228
4,394
0
6,795
L
Artemis
SNIPE1258
Artemis
117
47
0
0
614
140
0
318
296
0
1,764
W
Medusa
1,385
592
0
660
2,296
431
0
268
2,028
0
9,191
L
Skadi
3,549
1,626
0
0
3,632
1,043
0
1,532
2,100
0
16,574
W
Serqet
xcalped
Serqet
1,043
266
0
1,571
3,130
655
0
0
3,130
0
19,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,312
Gold Earned
28,519
107
Minions Killed
222
0
Camps Cleared
0
645,350
Distance Traveled
794,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,941
660
45
5
0
168,882
0
W
Sun Wukong
5,980
664
56
6
0
180,579
2
L
Set
5,450
606
57
6
0
166,345
0
W
Hera
6,436
715
61
7
0
158,104
1
L
Terra
4,063
451
14
2
0
130,681
0
L
Thor
4,087
454
6
1
0
180,048
0
L
Artemis
3,338
371
2
0
0
39,513
0
W
Medusa
4,533
504
10
1
0
131,628
0
L
Skadi
4,374
486
28
3
0
128,763
0
W
Serqet
5,629
625
50
6
0
155,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role