Player Matchup

Guan Yu
Guan Yu
Dlarge
Guan Yu
Level 5
God Stats
1W - 3L
1,392 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo
Anhur
Anhur
QueenOlympus
Anhur
Level 23
God Stats
11W - 11L
1,305 SR
Queue Stats
73W - 130L
1,235 Elo+
Party 1
Nemesis
Nemesis
xXxEtheriaxXx
Nemesis
Level 55
God Stats
0W - 3L
1,191 SR
Queue Stats
72W - 125L
1,279 Elo+
Party 1
Team Averages
Level 28
1,296 SR
1,298 Elo+

VS

Team Averages
Level 22
1,532 SR
1,333 Elo+
Sun Wukong
Sun Wukong
DareEvil700
Sun Wukong
Level 16
God Stats
8W - 7L
1,347 SR
Queue Stats
81W - 105L
1,145 Elo+
Solo
Pele
Pele
Lygel
Pele
Level 9
God Stats
1W - 0L
1,750 SR
Queue Stats
14W - 20L
1,354 Elo+
Party 2
Chang'e
Chang'e
Nenoko
Chang'e
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dlarge
Guan Yu
6
0 / 0 / 2
8,394
420
0
0
0
19
10 / 7 / 7
14,645
732
19,744
20,269
8,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
18
9 / 8 / 6
14,307
715
20,512
25,733
11,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DareEvil700
Sun Wukong
19
7 / 3 / 4
14,637
732
11,557
16,761
22,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Lygel
Pele
15
3 / 9 / 6
12,926
646
11,641
19,105
4,463
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Nenoko
Chang'e
15
5 / 7 / 7
13,422
671
12,285
19,621
15,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
19
Kills
15
15
Deaths
19
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DareEvil700
Sun Wukong
7
3
4
3
L
Guan Yu
Dlarge
Guan Yu
0
0
2
1
W
Pele
Lygel
Pele
3
9
6
0.67
W
Chang'e
Nenoko
Chang'e
5
7
7
1.21
L
10
7
7
1.93
L
Nemesis
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,256
Damage
35,483
46,002
Taken
55,487
19,631
Mitigated
42,710
12,663
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DareEvil700
Sun Wukong
11,557
2,767
0
1,811
16,761
22,890
1,742
27
16,734
3,733
45,937
L
Guan Yu
Dlarge
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Pele
Lygel
Pele
11,641
1,320
0
653
19,105
4,463
690
60
19,045
0
51,081
W
Chang'e
Nenoko
Chang'e
12,285
1,257
4,828
6,377
19,621
15,357
821
271
19,350
45,947
0
L
19,744
11,250
555
5,716
20,269
8,347
327
3,669
16,210
0
76,229
L
Nemesis
20,512
8,162
0
6,392
25,733
11,284
0
8,795
16,446
378
79,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
40,985
168
Minions Killed
181
0
Camps Cleared
0
559,984
Distance Traveled
1,021,585
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,637
732
62
3
0
366,052
2
L
Guan Yu
8,394
420
0
0
0
0
0
W
Pele
12,926
646
54
3
0
335,135
0
W
Chang'e
13,422
671
65
3
0
320,398
2
L
Anhur
14,645
732
92
5
0
219,515
0
L
Nemesis
14,307
715
76
4
0
340,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role