Player Matchup

Cthulhu
Cthulhu
Lellduty
Cthulhu
Level 40
God Stats
6W - 2L
1,677 SR
Queue Stats
26W - 34L
1,327 Elo+
Solo
Fenrir
Fenrir
Pmaetthynen
Fenrir
Level 34
God Stats
11W - 12L
1,334 SR
Queue Stats
110W - 115L
1,342 Elo+
Solo
Sol
Sol
TTVEggPickle
Sol
Level 29
God Stats
1W - 1L
1,233 SR
Queue Stats
87W - 105L
1,134 Elo+
Solo
Team Averages
Level 34
1,415 SR
1,268 Elo+

VS

Team Averages
Level 26
1,542 SR
1,239 Elo+
Zeus
Zeus
GoldenJeans27
Zeus
Level 6
God Stats
0W - 3L
1,116 SR
Queue Stats
8W - 15L
1,001 Elo+
Solo
Hachiman
Hachiman
ManZanO00
Hachiman
Level 56
God Stats
1W - 1L
1,794 SR
Queue Stats
83W - 131L
1,215 Elo+
Solo
Ratatoskr
Ratatoskr
Vraptor03
Ratatoskr
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lellduty
Cthulhu
14
4 / 1 / 18
9,811
755
6,437
13,473
10,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
15
18 / 3 / 5
11,958
920
12,447
12,230
5,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 19
9,789
753
9,794
10,471
3,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 11 / 3
8,654
666
6,200
11,033
5,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
ManZanO00
Hachiman
11
2 / 6 / 3
8,600
662
6,550
10,076
2,447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Vraptor03
Ratatoskr
11
2 / 8 / 2
8,187
630
6,232
11,887
3,338
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
7
8
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
Cthulhu
Lellduty
Cthulhu
4
1
18
13
L
Hachiman
ManZanO00
Hachiman
2
6
3
0.58
W
Fenrir
18
3
5
6.83
W
3
4
19
3.13
L
Ratatoskr
Vraptor03
Ratatoskr
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,678
Damage
18,982
36,174
Taken
32,996
19,880
Mitigated
11,006
14,684
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
563
0
202
11,033
5,221
0
5,696
5,337
23,009
0
W
Cthulhu
Lellduty
Cthulhu
6,437
197
101
4,438
13,473
10,643
200
1,606
11,867
24,602
0
L
Hachiman
ManZanO00
Hachiman
6,550
2,957
0
1,465
10,076
2,447
0
4,733
5,343
0
19,370
W
Fenrir
12,447
3,211
300
4,584
12,230
5,605
225
1,706
10,524
0
52,152
W
9,794
1,472
575
4,686
10,471
3,632
1,691
2,938
7,533
46,575
0
L
Ratatoskr
Vraptor03
Ratatoskr
6,232
798
0
424
11,887
3,338
0
5,866
6,021
0
19,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
25,441
174
Minions Killed
78
0
Camps Cleared
0
727,185
Distance Traveled
555,647
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,654
666
41
3
0
144,562
2
W
Cthulhu
9,811
755
28
2
0
242,681
0
L
Hachiman
8,600
662
21
2
0
197,754
1
W
Fenrir
11,958
920
82
6
0
253,085
2
W
Sol
9,789
753
64
5
0
231,419
1
L
Ratatoskr
8,187
630
16
1
0
213,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role