Player Matchup

Tyr
Tyr
AghiotX99
Tyr
Level 16
God Stats
1W - 5L
1,438 SR
Queue Stats
84W - 81L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Min Peter
Nu Wa
Level 11
God Stats
3W - 4L
1,498 SR
Queue Stats
8W - 12L
1,318 Elo+
Solo
Da Ji
Da Ji
mari_30stm
Da Ji
Level 28
God Stats
19W - 20L
1,458 SR
Queue Stats
99W - 129L
1,375 Elo+
Solo
Hou Yi
Hou Yi
mgt FEFs
Hou Yi
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 30L
1,262 Elo+
Solo
Neith
Neith
patchara075
Neith
Level 20
God Stats
38W - 25L
1,648 SR
Queue Stats
105W - 116L
1,420 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,368 Elo+

VS

Team Averages
Level 10
1,388 SR
1,228 Elo+
Cthulhu
Cthulhu
Felipe_D_Lopes
Cthulhu
Level 8
God Stats
17W - 19L
1,260 SR
Queue Stats
30W - 40L
1,230 Elo+
Party 1
Nemesis
Nemesis
SmokeShinobi1908
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,328 Elo+
Party 1
Zeus
Zeus
StormSHW
Zeus
Level 16
God Stats
13W - 24L
1,387 SR
Queue Stats
16W - 26L
1,303 Elo+
Solo
Fenrir
Fenrir
araujosgu7
Fenrir
Level 12
God Stats
2W - 5L
1,292 SR
Queue Stats
15W - 20L
1,173 Elo+
Party 2
Pele
Pele
sandrobr1978
Pele
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 21
14,993
1,071
16,226
24,562
38,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Min Peter
Nu Wa
20
8 / 7 / 26
16,252
1,161
32,666
24,314
9,039
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
20
15 / 17 / 19
17,412
1,244
50,773
32,385
17,200
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
mgt FEFs
Hou Yi
20
6 / 3 / 20
14,390
1,028
22,341
14,823
5,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 19
14,739
1,053
6,962
12,802
8,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 22
14,118
1,008
13,929
28,903
37,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 8 / 22
14,259
1,019
12,890
25,621
11,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
20
15 / 5 / 7
16,338
1,167
24,907
19,545
7,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
araujosgu7
Fenrir
20
3 / 12 / 22
14,863
1,062
14,973
36,767
19,677
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 13 / 12
17,201
1,229
34,628
26,997
11,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
121
41
Kills
36
36
Deaths
41
105
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
4
21
4.13
W
1
3
22
4
L
Nu Wa
Min Peter
Nu Wa
8
7
26
3
W
2
8
22
1.63
W
Zeus
15
5
7
3.7
W
Fenrir
araujosgu7
Fenrir
3
12
22
1.17
L
Da Ji
15
17
19
1.44
L
Hou Yi
mgt FEFs
Hou Yi
6
3
20
5.33
L
6
5
19
3.1
W
15
13
12
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,968
Damage
101,327
108,886
Taken
137,833
78,890
Mitigated
86,755
11,473
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,226
3,702
0
3,710
24,562
38,165
0
8,006
16,556
0
30,504
W
13,929
993
1,457
716
28,903
37,157
0
7,719
20,918
38,690
0
L
Nu Wa
Min Peter
Nu Wa
32,666
7,451
0
1,381
24,314
9,039
0
9,204
15,110
69,982
0
W
12,890
3,811
0
2,207
25,621
11,610
0
6,591
18,807
0
50,247
W
Zeus
24,907
5,848
0
2,437
19,545
7,123
0
5,212
14,158
61,327
0
W
Fenrir
araujosgu7
Fenrir
14,973
5,763
782
6,172
36,767
19,677
0
7,714
28,472
0
27,824
L
Da Ji
50,773
15,053
419
4,146
32,385
17,200
0
11,874
20,511
0
73,298
L
Hou Yi
mgt FEFs
Hou Yi
22,341
16,750
0
0
14,823
5,993
0
5,980
8,843
0
38,824
L
6,962
2,245
0
1,817
12,802
8,493
0
3,772
9,030
0
21,494
W
34,628
9,920
0
3,236
26,997
11,188
0
5,430
21,267
0
70,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,786
Gold Earned
76,779
238
Minions Killed
287
7
Camps Cleared
8
1,230,745
Distance Traveled
1,336,850
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,993
1,071
29
2
3
300,487
3
W
Cthulhu
14,118
1,008
60
4
0
313,714
1
L
Nu Wa
16,252
1,161
83
6
2
222,608
0
W
Nemesis
14,259
1,019
62
4
2
280,669
0
W
Zeus
16,338
1,167
75
5
0
233,897
0
W
Fenrir
14,863
1,062
26
2
1
258,126
1
L
Da Ji
17,412
1,244
43
3
1
250,351
0
L
Hou Yi
14,390
1,028
40
3
1
237,424
0
L
Neith
14,739
1,053
43
3
0
219,875
4
W
Pele
17,201
1,229
64
5
5
250,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role