Player Matchup

Nemesis
Nemesis
D3STR02000
Nemesis
Level 27
God Stats
9W - 7L
1,423 SR
Queue Stats
165W - 163L
1,431 Elo+
Solo
Ymir
Ymir
JaviiGaymerPro
Ymir
Level 4
God Stats
3W - 1L
1,525 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo
Mercury
Mercury
OldMurasa
Mercury
Level 28
God Stats
13W - 25L
1,409 SR
Queue Stats
122W - 119L
1,381 Elo+
Solo
Sol
Sol
Oldmorgan
Sol
Level 18
God Stats
5W - 4L
1,474 SR
Queue Stats
42W - 40L
1,374 Elo+
Solo
Apollo
Apollo
blankunderscore
Apollo
Level 26
God Stats
64W - 54L
1,508 SR
Queue Stats
112W - 120L
1,372 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,416 Elo+

VS

Team Averages
Level 18
1,516 SR
1,444 Elo+
Persephone
Persephone
DarkSoulMariner
Persephone
Level 29
God Stats
0W - 1L
1,461 SR
Queue Stats
1W - 2L
1,362 Elo+
Party 1
Ares
Ares
ManOfMiracles221
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
Tourlyfe
Cupid
Level 20
God Stats
4W - 7L
1,603 SR
Queue Stats
55W - 64L
1,420 Elo+
Solo
Chaac
Chaac
VoodooLoser
Chaac
Level 15
God Stats
6W - 5L
1,516 SR
Queue Stats
209W - 181L
1,396 Elo+
Solo
Bakasura
Bakasura
guaytt11
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 103L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D3STR02000
Nemesis
16
2 / 0 / 1
9,628
642
5,116
9,017
4,135
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 5
9,145
610
7,158
11,255
7,253
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
OldMurasa
Mercury
13
3 / 1 / 4
8,641
576
3,073
10,298
2,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 5
8,872
591
10,358
10,332
3,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 1
8,542
569
6,585
7,928
3,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarkSoulMariner
Persephone
12
1 / 4 / 0
7,193
480
6,772
6,709
2,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 2
7,234
482
3,116
8,629
6,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Tourlyfe
Cupid
11
1 / 4 / 2
7,070
471
6,888
7,268
2,277
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 1
7,241
483
8,894
12,359
12,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
guaytt11
Bakasura
8
0 / 4 / 0
6,096
406
3,351
12,267
3,808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
4
4
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
D3STR02000
Nemesis
2
0
1
2.5
L
Persephone
DarkSoulMariner
Persephone
1
4
0
0.25
W
4
0
5
6.5
L
2
3
2
1
W
Mercury
OldMurasa
Mercury
3
1
4
5
W
5
0
5
7.5
L
Cupid
Tourlyfe
Cupid
1
4
2
0.5
L
0
3
1
0.17
W
4
3
1
1.5
L
Bakasura
guaytt11
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
29,021
48,830
Taken
47,232
21,113
Mitigated
26,934
16,902
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
D3STR02000
Nemesis
5,116
2,106
0
2,791
9,017
4,135
1,843
0
8,667
145
50,684
L
Persephone
DarkSoulMariner
Persephone
6,772
134
124
1,274
6,709
2,411
341
4,591
2,118
42,279
0
W
7,158
1,020
0
1,200
11,255
7,253
0
1,495
9,725
40,591
0
L
3,116
471
198
627
8,629
6,259
0
3,753
4,876
12,677
0
W
Mercury
OldMurasa
Mercury
3,073
1,213
0
4,438
10,298
2,999
578
1,899
8,324
0
45,382
W
10,358
2,374
0
6,812
10,332
3,648
3,308
4,344
5,868
46,362
0
L
Cupid
Tourlyfe
Cupid
6,888
3,227
49
969
7,268
2,277
0
2,401
4,867
0
33,257
L
8,894
2,294
0
5,093
12,359
12,179
81
964
11,395
0
40,013
W
6,585
3,363
0
1,661
7,928
3,078
819
2,150
5,753
0
33,819
L
Bakasura
guaytt11
Bakasura
3,351
2,637
0
4,210
12,267
3,808
0
5,952
6,315
0
20,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
34,834
404
Minions Killed
278
0
Camps Cleared
0
1,478,557
Distance Traveled
1,337,913
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,628
642
124
8
0
315,892
5
L
Persephone
7,193
480
68
5
0
279,337
4
W
Ymir
9,145
610
56
4
0
279,060
4
L
Ares
7,234
482
18
1
0
257,819
0
W
Mercury
8,641
576
65
4
0
339,359
8
W
Sol
8,872
591
78
5
0
278,529
0
L
Cupid
7,070
471
54
4
0
246,131
2
L
Chaac
7,241
483
81
5
0
272,892
3
W
Apollo
8,542
569
81
5
0
265,717
4
L
Bakasura
6,096
406
57
4
0
281,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role