Player Matchup

Yemoja
Yemoja
Aelael
Yemoja
Level 128
God Stats
7W - 17L
1,324 SR
Queue Stats
34W - 74L
1,123 Elo+
Solo
Fenrir
Fenrir
AlxndrSC
Fenrir
Level 69
God Stats
3W - 1L
1,356 SR
Queue Stats
40W - 61L
1,101 Elo+
Solo
Ra
Ra
mr_budha
Ra
Level 68
God Stats
25W - 29L
1,452 SR
Queue Stats
70W - 124L
1,131 Elo+
Solo
Team Averages
Level 88
1,377 SR
1,118 Elo+

VS

Team Averages
Level 43
1,325 SR
1,155 Elo+
Artemis
Artemis
Beewarrior yt
Artemis
Level 56
God Stats
1W - 0L
1,381 SR
Queue Stats
52W - 46L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
Ozzzwar
Kukulkan
Level 49
God Stats
1W - 3L
1,331 SR
Queue Stats
64W - 122L
1,026 Elo+
Solo
Bakasura
Bakasura
vDripOnDeck_
Bakasura
Level 24
God Stats
15W - 18L
1,263 SR
Queue Stats
26W - 37L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aelael
Yemoja
15
2 / 2 / 4
11,266
593
8,842
13,415
6,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
AlxndrSC
Fenrir
14
4 / 9 / 2
11,273
593
9,425
21,861
11,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 2
11,039
581
7,974
16,302
6,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
8 / 2 / 5
13,150
692
17,606
11,129
3,841
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Ozzzwar
Kukulkan
17
2 / 1 / 9
12,246
645
17,102
8,718
3,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
vDripOnDeck_
Bakasura
15
4 / 5 / 6
12,196
642
9,186
15,673
5,913
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aelael
Yemoja
2
2
4
2
L
Fenrir
AlxndrSC
Fenrir
4
9
2
0.56
W
Artemis
8
2
5
5.25
W
Kukulkan
Ozzzwar
Kukulkan
2
1
9
6.5
L
1
3
2
0.67
W
Bakasura
vDripOnDeck_
Bakasura
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
43,894
51,578
Taken
35,520
23,887
Mitigated
13,120
22,534
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aelael
Yemoja
8,842
1,650
4,498
2,882
13,415
6,359
157
4,725
8,640
40,757
0
L
Fenrir
AlxndrSC
Fenrir
9,425
2,386
0
3,657
21,861
11,136
260
4,651
16,841
0
21,395
W
Artemis
17,606
9,095
429
468
11,129
3,841
2,464
5,799
5,330
0
65,278
W
Kukulkan
Ozzzwar
Kukulkan
17,102
643
0
1,980
8,718
3,366
477
4,884
3,834
78,278
0
L
7,974
371
3,317
8,180
16,302
6,392
564
7,797
8,164
66,597
0
W
Bakasura
vDripOnDeck_
Bakasura
9,186
6,919
1,335
3,706
15,673
5,913
760
6,538
9,135
0
28,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
37,592
186
Minions Killed
228
0
Camps Cleared
0
841,847
Distance Traveled
963,367
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,266
593
55
3
0
252,356
0
L
Fenrir
11,273
593
19
1
0
312,487
3
W
Artemis
13,150
692
63
3
0
300,216
9
W
Kukulkan
12,246
645
125
7
0
320,759
2
L
Ra
11,039
581
112
6
0
277,004
0
W
Bakasura
12,196
642
40
2
0
342,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role