Player Matchup

Vulcan
Vulcan
CapitãoJair
Vulcan
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 19L
1,674 Elo+
Solo
Fenrir
Fenrir
Isaquermd11
Fenrir
Level 24
God Stats
3W - 2L
1,460 SR
Queue Stats
20W - 19L
1,421 Elo+
Party 2
Thor
Thor
Rafapackz
Thor
Level 29
God Stats
2W - 2L
1,843 SR
Queue Stats
23W - 28L
1,419 Elo+
Party 2
Mulan
Mulan
Smashbuckler
Mulan
Level 20
God Stats
5W - 6L
1,500 SR
Queue Stats
188W - 124L
1,545 Elo+
Solo
Da Ji
Da Ji
Smicket
Da Ji
Level 25
God Stats
28W - 19L
1,588 SR
Queue Stats
40W - 31L
1,483 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,508 Elo+

VS

Team Averages
Level 12
1,493 SR
1,489 Elo+
Merlin
Merlin
DoguinhoPretin
Merlin
Level 7
God Stats
5W - 5L
1,731 SR
Queue Stats
36W - 46L
1,452 Elo+
Solo
Ne Zha
Ne Zha
L4ilh0
Ne Zha
Level 8
God Stats
10W - 6L
1,558 SR
Queue Stats
17W - 35L
1,438 Elo+
Party 1
Ullr
Ullr
PerroCatinga
Ullr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 20L
1,549 Elo+
Solo
Apollo
Apollo
hectrom
Apollo
Level 28
God Stats
2W - 2L
1,174 SR
Queue Stats
115W - 103L
1,503 Elo+
Solo
Neith
Neith
ste12br2020
Neith
Level 2
God Stats
8W - 10L
1,500 SR
Queue Stats
11W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
4 / 2 / 15
14,615
1,044
13,668
12,579
23,303
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fenrir
20
8 / 14 / 9
14,439
1,031
16,358
31,404
12,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
20
9 / 15 / 16
14,947
1,068
14,747
28,461
11,596
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 7 / 17
16,359
1,169
32,757
33,928
59,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
Smicket
Da Ji
20
6 / 5 / 9
13,235
945
11,535
13,824
6,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 22
16,343
1,167
22,340
13,574
6,774
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
L4ilh0
Ne Zha
20
4 / 12 / 11
13,661
976
13,124
23,492
10,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
22 / 5 / 12
19,229
1,374
45,744
21,937
10,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
hectrom
Apollo
20
9 / 5 / 17
16,022
1,144
29,022
18,227
8,725
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 13 / 8
11,916
851
1,252
18,009
6,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
113
41
Kills
43
43
Deaths
41
66
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
2
15
5.75
W
8
6
22
3.17
L
Fenrir
8
14
9
0.89
W
Ne Zha
L4ilh0
Ne Zha
4
12
11
0.79
W
22
5
12
5.6
L
Thor
9
15
16
1.13
L
14
7
17
3.21
L
Da Ji
Smicket
Da Ji
6
5
9
2.1
W
Apollo
hectrom
Apollo
9
5
17
3.5
W
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,065
Damage
111,482
120,196
Taken
95,239
112,501
Mitigated
43,785
5,422
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
13,668
5,391
305
751
12,579
23,303
0
2,273
10,306
48,014
0
W
22,340
2,523
315
1,081
13,574
6,774
0
2,321
11,178
50,276
0
L
Fenrir
16,358
3,964
0
490
31,404
12,176
0
3,610
27,794
0
26,280
W
Ne Zha
L4ilh0
Ne Zha
13,124
3,678
0
1,726
23,492
10,911
0
2,370
20,772
0
35,063
W
45,744
21,250
0
3,011
21,937
10,714
0
2,646
19,091
0
82,503
L
Thor
14,747
3,336
662
1,278
28,461
11,596
0
4,308
24,153
0
37,613
L
32,757
3,171
0
1,936
33,928
59,175
0
8,513
25,415
0
50,677
L
Da Ji
Smicket
Da Ji
11,535
4,008
0
0
13,824
6,251
0
3,636
10,188
0
20,548
W
Apollo
hectrom
Apollo
29,022
23,525
0
4,123
18,227
8,725
0
3,956
14,171
0
55,747
W
1,252
1,084
0
0
18,009
6,661
0
2,375
15,484
0
9,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,595
Gold Earned
77,171
189
Minions Killed
260
4
Camps Cleared
12
1,187,848
Distance Traveled
1,131,423
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,615
1,044
72
5
0
218,231
3
W
Merlin
16,343
1,167
73
5
0
228,779
0
L
Fenrir
14,439
1,031
12
1
0
266,440
1
W
Ne Zha
13,661
976
40
3
4
247,226
4
W
Ullr
19,229
1,374
66
5
6
280,271
1
L
Thor
14,947
1,068
57
4
1
237,776
4
L
Mulan
16,359
1,169
29
2
2
261,904
0
L
Da Ji
13,235
945
19
1
1
203,497
0
W
Apollo
16,022
1,144
66
5
1
255,444
0
W
Neith
11,916
851
15
1
1
119,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role