Player Matchup

Ne Zha
Ne Zha
I-FoxSuicide-I
Ne Zha
Level 61
God Stats
17W - 10L
1,551 SR
Queue Stats
193W - 198L
1,407 Elo+
Party 1
Thoth
Thoth
PManSteve
Thoth
Level 29
God Stats
19W - 35L
1,446 SR
Queue Stats
133W - 131L
1,607 Elo+
Solo
Chaac
Chaac
ricocarnauba
Chaac
Level 26
God Stats
20W - 9L
1,399 SR
Queue Stats
50W - 52L
1,209 Elo+
Party 1
Team Averages
Level 39
1,465 SR
1,408 Elo+

VS

Team Averages
Level 25
1,302 SR
1,177 Elo+
Bacchus
Bacchus
Ch3ttmanly
Bacchus
Level 61
God Stats
1W - 7L
1,541 SR
Queue Stats
22W - 30L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
VID2020killer33
Ah Puch
Level 7
God Stats
0W - 5L
1,246 SR
Queue Stats
0W - 6L
1,111 Elo+
Party 2
Kali
Kali
Zenergy1770
Kali
Level 8
God Stats
1W - 3L
1,119 SR
Queue Stats
37W - 48L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 8
13,095
728
12,815
15,417
5,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
PManSteve
Thoth
17
6 / 4 / 10
12,423
690
10,685
10,928
3,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 16
12,316
684
11,380
14,854
9,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ch3ttmanly
Bacchus
13
1 / 8 / 4
10,304
572
10,104
18,705
11,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 7 / 2
11,730
652
14,268
13,935
4,033
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 3
9,660
537
3,641
13,507
5,370
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
21
Kills
6
7
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ch3ttmanly
Bacchus
1
8
4
0.38
W
11
1
8
15
W
Thoth
PManSteve
Thoth
6
4
10
2.75
L
5
7
2
0.86
L
0
6
3
0.25
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
28,013
41,199
Taken
46,147
18,742
Mitigated
20,820
23,075
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ch3ttmanly
Bacchus
10,104
1,285
535
2,480
18,705
11,417
215
2,646
16,059
34,971
0
W
12,815
6,102
990
10,584
15,417
5,798
1,566
7,647
7,770
0
70,981
W
Thoth
PManSteve
Thoth
10,685
470
357
1,740
10,928
3,754
1,139
6,979
3,949
52,365
0
L
14,268
697
0
801
13,935
4,033
48
3,964
9,971
43,349
0
L
3,641
1,251
0
576
13,507
5,370
0
4,177
9,330
0
20,582
W
11,380
2,139
954
8,450
14,854
9,190
24
9,893
4,961
0
45,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
31,694
219
Minions Killed
129
0
Camps Cleared
0
968,634
Distance Traveled
848,273
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,304
572
46
3
0
280,536
2
W
Ne Zha
13,095
728
66
4
0
348,837
2
W
Thoth
12,423
690
111
6
0
296,935
0
L
Ah Puch
11,730
652
50
3
0
283,314
0
L
Kali
9,660
537
33
2
0
284,423
1
W
Chaac
12,316
684
42
2
0
322,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role