Player Matchup

Artio
Artio
Avemio
Artio
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 26L
1,423 Elo+
Solo
Ymir
Ymir
cabraloo50
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
culturalcannibal
Yemoja
Level 10
God Stats
14W - 20L
1,320 SR
Queue Stats
77W - 85L
1,289 Elo+
Party 1
Chang'e
Chang'e
jxshuasaurus
Chang'e
Level 13
God Stats
5W - 6L
1,438 SR
Queue Stats
80W - 84L
1,194 Elo+
Party 1
Zeus
Zeus
matignamz
Zeus
Level 25
God Stats
43W - 42L
1,487 SR
Queue Stats
80W - 96L
1,308 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,343 Elo+

VS

Team Averages
Level 19
1,509 SR
1,436 Elo+
Neith
Neith
Gandicor
Neith
Level 8
God Stats
10W - 3L
1,410 SR
Queue Stats
11W - 5L
1,228 Elo+
Solo
Kukulkan
Kukulkan
JaboiRawdog
Kukulkan
Level 15
God Stats
2W - 0L
1,321 SR
Queue Stats
26W - 23L
1,566 Elo+
Solo
Artemis
Artemis
Nohealss
Artemis
Level 29
God Stats
105W - 62L
1,769 SR
Queue Stats
105W - 62L
1,767 Elo+
Solo
Jormungandr
Jormungandr
tapasero
Jormungandr
Level 18
God Stats
18W - 17L
1,419 SR
Queue Stats
40W - 48L
1,300 Elo+
Solo
Pele
Pele
zikoumoude
Pele
Level 24
God Stats
3W - 1L
1,625 SR
Queue Stats
26W - 26L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Avemio
Artio
18
2 / 5 / 6
11,597
966
11,789
35,032
39,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 3 / 0
9,337
778
132
2,952
1,274
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
1 / 12 / 4
11,787
982
9,046
29,217
16,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
jxshuasaurus
Chang'e
18
3 / 8 / 4
11,944
995
15,787
30,864
27,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
2 / 9 / 3
11,499
958
11,398
25,819
11,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gandicor
Neith
17
1 / 0 / 7
11,257
938
8,697
6,376
2,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JaboiRawdog
Kukulkan
19
2 / 3 / 21
12,308
1,026
26,901
11,364
4,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nohealss
Artemis
20
14 / 1 / 16
14,432
1,203
39,854
12,141
9,410
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
tapasero
Jormungandr
20
3 / 0 / 24
12,369
1,031
12,858
11,269
16,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
17 / 4 / 11
14,655
1,221
26,952
13,862
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
116
8
Kills
37
37
Deaths
8
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artio
Avemio
Artio
2
5
6
1
W
Neith
Gandicor
Neith
1
0
7
4.5
W
Kukulkan
JaboiRawdog
Kukulkan
2
3
21
4.17
W
Artemis
Nohealss
Artemis
14
1
16
22
L
0
3
0
0
L
1
12
4
0.25
L
Chang'e
jxshuasaurus
Chang'e
3
8
4
0.63
L
Zeus
2
9
3
0.39
W
Jormungandr
tapasero
Jormungandr
3
0
24
15
W
17
4
11
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,152
Damage
115,262
123,884
Taken
55,012
96,248
Mitigated
38,221
32,421
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Avemio
Artio
11,789
1,602
2,941
5,019
35,032
39,618
0
10,619
24,413
24,760
0
W
Neith
Gandicor
Neith
8,697
5,320
0
2,929
6,376
2,660
0
5,772
604
0
36,094
W
Kukulkan
JaboiRawdog
Kukulkan
26,901
2,832
0
850
11,364
4,689
0
10,115
1,249
67,163
0
W
Artemis
Nohealss
Artemis
39,854
27,413
0
2,268
12,141
9,410
0
10,030
2,111
0
55,267
L
132
132
0
0
2,952
1,274
0
1,147
1,805
269
0
L
9,046
2,260
8,532
1,971
29,217
16,435
0
9,851
19,366
41,586
0
L
Chang'e
jxshuasaurus
Chang'e
15,787
1,370
5,683
8,234
30,864
27,332
0
10,756
20,108
42,869
0
L
Zeus
11,398
1,962
0
41
25,819
11,589
0
7,386
18,433
36,845
0
W
Jormungandr
tapasero
Jormungandr
12,858
971
0
18
11,269
16,100
0
9,883
1,386
23,095
0
W
26,952
9,028
0
1,001
13,862
5,362
0
12,352
1,510
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
65,021
216
Minions Killed
243
3
Camps Cleared
13
801,765
Distance Traveled
1,082,787
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,597
966
15
1
2
226,712
0
W
Neith
11,257
938
57
5
1
172,238
0
W
Kukulkan
12,308
1,026
113
9
4
213,652
2
W
Artemis
14,432
1,203
34
3
4
227,888
1
L
Ymir
9,337
778
0
0
0
26,046
0
L
Yemoja
11,787
982
73
6
1
155,469
1
L
Chang'e
11,944
995
66
6
0
228,249
0
L
Zeus
11,499
958
62
5
0
165,289
0
W
Jormungandr
12,369
1,031
11
1
0
249,387
0
W
Pele
14,655
1,221
28
2
4
219,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role