Player Matchup

Kumbhakarna
Kumbhakarna
Fiwry
Kumbhakarna
Level 110
God Stats
2W - 6L
1,130 SR
Queue Stats
222W - 238L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Pakkumano
Cthulhu
Level 120
God Stats
21W - 14L
1,648 SR
Queue Stats
678W - 674L
1,446 Elo+
Party 1
Ymir
Ymir
Sully_Il
Ymir
Level 45
God Stats
16W - 17L
1,518 SR
Queue Stats
249W - 269L
1,434 Elo+
Party 2
Chaac
Chaac
TheDayMan1504
Chaac
Level 121
God Stats
7W - 2L
1,703 SR
Queue Stats
169W - 141L
1,533 Elo+
Solo
Ullr
Ullr
vagge94
Ullr
Level 123
God Stats
5W - 6L
1,420 SR
Queue Stats
652W - 648L
1,486 Elo+
Party 1
Team Averages
Level 104
1,484 SR
1,471 Elo+

VS

Team Averages
Level 111
1,461 SR
1,505 Elo+
He Bo
He Bo
GARISON88
He Bo
Level 108
God Stats
1W - 1L
1,680 SR
Queue Stats
183W - 186L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
HUN-_Dem0n
Kuzenbo
Level 146
God Stats
1W - 2L
1,128 SR
Queue Stats
187W - 179L
1,581 Elo+
Solo
Ah Puch
Ah Puch
i3s3s
Ah Puch
Level 102
God Stats
6W - 5L
1,589 SR
Queue Stats
273W - 286L
1,471 Elo+
Solo
Fenrir
Fenrir
iiBlackWolfx
Fenrir
Level 109
God Stats
11W - 18L
1,410 SR
Queue Stats
615W - 662L
1,420 Elo+
Solo
Mercury
Mercury
pichanflor
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fiwry
Kumbhakarna
20
4 / 5 / 18
13,066
688
7,338
22,532
26,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Pakkumano
Cthulhu
20
4 / 5 / 28
14,047
739
25,349
25,831
35,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
20
10 / 6 / 19
13,660
719
11,726
23,593
27,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 4 / 27
15,325
807
26,791
34,107
48,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
vagge94
Ullr
20
13 / 6 / 20
13,813
727
21,966
17,996
10,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GARISON88
He Bo
19
2 / 11 / 10
12,495
658
19,063
16,009
6,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
HUN-_Dem0n
Kuzenbo
20
6 / 6 / 14
13,989
736
17,514
25,374
46,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
i3s3s
Ah Puch
19
2 / 10 / 10
11,714
617
31,274
19,296
7,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
20
6 / 9 / 8
13,016
685
11,998
20,525
10,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
pichanflor
Mercury
20
10 / 9 / 8
13,819
727
13,825
22,088
21,346
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
76
45
Kills
26
26
Deaths
45
112
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Fiwry
Kumbhakarna
4
5
18
2.6
L
He Bo
GARISON88
He Bo
2
11
10
0.64
L
Kuzenbo
HUN-_Dem0n
Kuzenbo
6
6
14
2.17
W
Cthulhu
Pakkumano
Cthulhu
4
5
28
3.6
W
Ymir
10
6
19
3.25
W
14
4
27
6.88
L
Ah Puch
i3s3s
Ah Puch
2
10
10
0.7
L
Fenrir
6
9
8
1.11
L
Mercury
pichanflor
Mercury
10
9
8
1.56
W
Ullr
vagge94
Ullr
13
6
20
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,170
Damage
93,674
124,059
Taken
103,292
148,742
Mitigated
93,256
39,622
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Fiwry
Kumbhakarna
7,338
625
2,059
2,634
22,532
26,828
897
14,453
7,933
21,896
0
L
He Bo
GARISON88
He Bo
19,063
1,595
2,622
2,370
16,009
6,366
526
8,713
7,121
42,663
0
L
Kuzenbo
HUN-_Dem0n
Kuzenbo
17,514
5,072
9
744
25,374
46,879
266
10,357
14,785
36,465
0
W
Cthulhu
Pakkumano
Cthulhu
25,349
915
6,578
5,003
25,831
35,820
482
15,711
10,024
57,145
0
W
Ymir
11,726
2,158
2,490
3,058
23,593
27,344
499
14,615
8,778
22,179
0
W
26,791
4,631
184
13,508
34,107
48,243
1,290
13,850
20,107
0
51,821
L
Ah Puch
i3s3s
Ah Puch
31,274
1,484
2,174
2,777
19,296
7,698
0
6,888
12,333
52,508
0
L
Fenrir
11,998
3,240
2,345
5,444
20,525
10,967
0
9,838
10,462
0
19,779
L
Mercury
pichanflor
Mercury
13,825
5,220
1,824
3,394
22,088
21,346
809
8,617
13,148
0
20,726
W
Ullr
vagge94
Ullr
21,966
10,343
2,084
2,024
17,996
10,507
2,947
9,222
8,703
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,911
Gold Earned
65,033
192
Minions Killed
141
0
Camps Cleared
0
1,576,912
Distance Traveled
1,352,028
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,066
688
37
2
0
315,773
0
L
He Bo
12,495
658
46
2
0
274,121
1
L
Kuzenbo
13,989
736
29
2
0
295,822
0
W
Cthulhu
14,047
739
66
3
0
350,594
0
W
Ymir
13,660
719
15
1
0
291,256
1
W
Chaac
15,325
807
37
2
0
339,380
1
L
Ah Puch
11,714
617
46
2
0
219,710
1
L
Fenrir
13,016
685
12
1
0
273,937
1
L
Mercury
13,819
727
8
0
0
288,438
1
W
Ullr
13,813
727
37
2
0
279,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role