Player Matchup

Rama
Rama
Jcjugganort
Rama
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
SpawnoS6883
Sun Wukong
Level 18
God Stats
9W - 4L
1,486 SR
Queue Stats
39W - 29L
1,412 Elo+
Solo
Chang'e
Chang'e
Tadami
Chang'e
Level 19
God Stats
1W - 4L
1,388 SR
Queue Stats
54W - 58L
1,374 Elo+
Party 2
Chernobog
Chernobog
kevimoehre
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,338 Elo+
Party 2
Artio
Artio
vRipperr9756
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 124L
1,448 Elo+
Solo
Team Averages
Level 19
1,475 SR
1,407 Elo+

VS

Team Averages
Level 15
1,555 SR
1,462 Elo+
Nu Wa
Nu Wa
Anamihel
Nu Wa
Level 20
God Stats
19W - 8L
1,737 SR
Queue Stats
78W - 44L
1,567 Elo+
Party 1
Vamana
Vamana
Johnkooks
Vamana
Level 20
God Stats
2W - 2L
1,704 SR
Queue Stats
96W - 64L
1,556 Elo+
Party 1
Freya
Freya
Mister_Beli
Freya
Level 17
God Stats
8W - 10L
1,492 SR
Queue Stats
40W - 39L
1,392 Elo+
Solo
Medusa
Medusa
Pimonster
Medusa
Level 16
God Stats
11W - 8L
1,344 SR
Queue Stats
148W - 144L
1,296 Elo+
Solo
Bakasura
Bakasura
bababouche
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
13,118
875
15,995
14,747
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SpawnoS6883
Sun Wukong
20
4 / 10 / 18
14,415
961
22,130
37,291
31,047
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Tadami
Chang'e
20
5 / 8 / 15
14,743
983
16,689
26,845
9,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
kevimoehre
Chernobog
20
11 / 13 / 8
14,865
991
29,140
31,838
12,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 4 / 17
14,213
948
14,523
25,194
22,606
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anamihel
Nu Wa
20
13 / 1 / 19
17,012
1,134
36,382
12,443
4,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
Johnkooks
Vamana
20
15 / 3 / 19
18,056
1,204
34,831
28,688
38,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 3 / 21
15,365
1,024
27,352
21,869
8,949
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Pimonster
Medusa
20
3 / 10 / 17
13,672
911
20,966
18,597
10,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
bababouche
Bakasura
19
0 / 13 / 18
12,873
858
6,613
23,913
9,704
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
133
30
Kills
39
39
Deaths
30
69
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anamihel
Nu Wa
13
1
19
22.5
L
6
4
11
2.88
W
Vamana
Johnkooks
Vamana
15
3
19
8.17
W
8
3
21
6.17
W
Medusa
Pimonster
Medusa
3
10
17
1.15
L
Sun Wukong
SpawnoS6883
Sun Wukong
4
10
18
1.3
L
Chang'e
Tadami
Chang'e
5
8
15
1.56
W
Bakasura
bababouche
Bakasura
0
13
18
0.69
L
Chernobog
kevimoehre
Chernobog
11
13
8
1.15
L
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,477
Damage
126,144
135,915
Taken
105,510
81,099
Mitigated
72,392
24,902
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anamihel
Nu Wa
36,382
9,148
1,056
1,324
12,443
4,888
0
3,393
9,050
76,877
0
L
15,995
10,649
0
252
14,747
5,143
0
8,534
6,066
0
40,866
W
Vamana
Johnkooks
Vamana
34,831
19,173
1,128
7,604
28,688
38,696
0
8,093
20,595
0
70,386
W
27,352
9,067
151
4,292
21,869
8,949
0
6,542
15,327
38,581
0
W
Medusa
Pimonster
Medusa
20,966
13,591
0
0
18,597
10,155
0
8,281
10,316
0
38,741
L
Sun Wukong
SpawnoS6883
Sun Wukong
22,130
4,987
0
6,683
37,291
31,047
0
16,066
21,020
0
54,040
L
Chang'e
Tadami
Chang'e
16,689
2,261
3,948
4,310
26,845
9,850
0
12,213
14,512
47,106
0
W
Bakasura
bababouche
Bakasura
6,613
3,991
0
1,840
23,913
9,704
0
5,137
18,776
175
13,238
L
Chernobog
kevimoehre
Chernobog
29,140
20,224
0
3,319
31,838
12,453
0
12,828
18,646
234
56,476
L
14,523
2,201
2,053
4,337
25,194
22,606
0
14,268
10,412
35,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,354
Gold Earned
76,978
265
Minions Killed
260
8
Camps Cleared
5
1,285,798
Distance Traveled
1,198,287
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,012
1,134
110
7
0
266,323
0
L
Rama
13,118
875
47
3
1
203,848
0
W
Vamana
18,056
1,204
70
5
2
283,764
1
W
Freya
15,365
1,024
24
2
1
238,363
0
W
Medusa
13,672
911
27
2
2
203,534
0
L
Sun Wukong
14,415
961
61
4
3
297,777
0
L
Chang'e
14,743
983
72
5
2
260,058
0
W
Bakasura
12,873
858
29
2
0
206,303
0
L
Chernobog
14,865
991
50
3
2
235,341
1
L
Artio
14,213
948
35
2
0
288,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role