Player Matchup
Team Averages
Silver III
Average Tier
Level 125
1,599 SR
1,439
MMR
VS
Team Averages
Bronze II
Average Tier
Level 107
1,437 SR
1,033
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MiamiL6
Anhur
8
1 / 0 / 0
3,980
1,327
664
1,581
279
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MonkeyCze
Anhur
5
0 / 1 / 0
3,132
1,044
315
1,318
195
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
3,980
1,327
28
9
0
51,448
1
L
3,132
1,044
8
3
0
25,415
0