Player Matchup

Jing Wei
Jing Wei
D1G1TAL Snype
Jing Wei
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 118L
1,565 Elo+
Party 1
Fenrir
Fenrir
Pa55
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
TTV_Perttle
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,633 Elo+
Solo
Kali
Kali
YATHR
Kali
Level 122
God Stats
1W - 2L
1,508 SR
Queue Stats
265W - 279L
1,434 Elo+
Party 1
Bastet
Bastet
xXxR3dwat3rxXx
Bastet
Level 128
God Stats
5W - 5L
1,425 SR
Queue Stats
515W - 497L
1,471 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,499 Elo+

VS

Team Averages
Level 121
1,544 SR
1,453 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Call_Me_Senpai_X
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,294 Elo+
Solo
Neith
Neith
Gre3nAlien
Neith
Level 146
God Stats
9W - 1L
1,741 SR
Queue Stats
181W - 176L
1,489 Elo+
Solo
Kukulkan
Kukulkan
PickleRiiiick234
Kukulkan
Level 109
God Stats
2W - 2L
1,479 SR
Queue Stats
225W - 226L
1,480 Elo+
Solo
Ravana
Ravana
RoseGold1
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D1G1TAL Snype
Jing Wei
20
5 / 6 / 6
11,143
796
13,943
14,776
6,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Pa55
Fenrir
17
6 / 6 / 5
9,864
705
8,321
15,720
13,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
15
2 / 11 / 5
9,195
657
13,190
17,081
6,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
YATHR
Kali
14
1 / 10 / 4
8,424
602
3,997
14,939
10,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 8
9,431
674
11,371
13,700
5,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 4 / 27
10,705
765
14,152
10,356
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 1 / 20
12,489
892
12,773
13,161
12,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
20
12 / 1 / 22
12,361
883
14,856
13,262
6,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
9 / 3 / 16
12,670
905
16,299
10,937
5,188
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
RoseGold1
Ravana
16
6 / 6 / 22
10,797
771
7,242
16,068
18,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
148
15
Kills
41
41
Deaths
15
28
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
4
27
3.88
W
12
1
20
22
L
Jing Wei
D1G1TAL Snype
Jing Wei
5
6
6
1.33
W
Neith
12
1
22
23
L
Fenrir
Pa55
Fenrir
6
6
5
1.42
W
9
3
16
5.67
W
Ravana
RoseGold1
Ravana
6
6
22
2.83
L
Ne Zha
2
11
5
0.41
L
Kali
YATHR
Kali
1
10
4
0.3
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,822
Damage
65,322
76,216
Taken
63,784
42,698
Mitigated
46,351
15,445
Healing
28,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,152
113
2,841
1,871
10,356
3,938
984
0
10,356
28,069
0
W
12,773
3,889
3,109
6,064
13,161
12,421
1,269
0
13,161
0
16,816
L
Jing Wei
D1G1TAL Snype
Jing Wei
13,943
6,628
258
2,030
14,776
6,716
0
5,571
9,122
0
40,369
W
Neith
14,856
5,253
1,472
6,359
13,262
6,641
3,287
0
13,262
0
36,173
L
Fenrir
Pa55
Fenrir
8,321
1,590
1,440
2,896
15,720
13,738
0
6,389
9,181
0
13,303
W
16,299
620
1,104
2,306
10,937
5,188
932
0
10,937
52,544
0
W
Ravana
RoseGold1
Ravana
7,242
1,646
1,299
2,090
16,068
18,163
224
0
16,068
702
13,405
L
Ne Zha
13,190
2,234
0
3,285
17,081
6,802
0
6,704
10,249
0
29,728
L
Kali
YATHR
Kali
3,997
1,293
900
1,527
14,939
10,079
0
6,569
8,245
0
8,878
L
11,371
2,187
1,679
1,430
13,700
5,363
0
5,380
8,214
0
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
59,022
119
Minions Killed
175
0
Camps Cleared
0
1,204,820
Distance Traveled
1,361,341
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,705
765
21
2
0
274,629
1
W
Hercules
12,489
892
9
1
0
320,941
1
L
Jing Wei
11,143
796
62
4
0
224,251
1
W
Neith
12,361
883
45
3
0
246,677
1
L
Fenrir
9,864
705
8
1
0
261,019
0
W
Kukulkan
12,670
905
88
6
0
275,387
1
W
Ravana
10,797
771
12
1
0
243,707
1
L
Ne Zha
9,195
657
26
2
0
231,650
1
L
Kali
8,424
602
7
1
0
226,548
0
L
Bastet
9,431
674
16
1
0
261,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role