Player Matchup

Chaac
Chaac
Diamond IV
RaG3xLORDBEERUS
Chaac
Diamond IV
Level 156
God Stats
36W - 28L
1,656 SR
Queue Stats
583W - 657L
2,051 MMR
Party 1
Eset
Eset
Diamond III
RideTheMaverick
Eset
Diamond III
Level 160
God Stats
153W - 144L
1,656 SR
Queue Stats
566W - 615L
2,172 MMR
Party 1
Apollo
Apollo
Platinum IV
SneeryCone6385
Apollo
Platinum IV
Level 160
God Stats
45W - 31L
1,660 SR
Queue Stats
693W - 715L
1,801 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,658 SR
2,008 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 68
1,551 SR
1,804 MMR
Mulan
Mulan
Gold V
Jeffsgirl727
Mulan
Gold V
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,750 MMR
Solo
Fenrir
Fenrir
Platinum I
PoliteMicrobe70
Fenrir
Platinum I
Level 127
God Stats
0W - 8L
1,627 SR
Queue Stats
405W - 502L
1,961 MMR
Solo
Chang'e
Chang'e
Silver IV
The True Casual
Chang'e
Silver IV
Level 47
God Stats
5W - 5L
1,526 SR
Queue Stats
12W - 13L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
11,083
792
19,028
16,436
20,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 9
9,900
707
10,534
4,705
3,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 3 / 4
10,327
738
9,706
11,926
4,892
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuAphroditePersephoneHelCabrakan

VS

Bans
KumbhakarnaRaZeusScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,924
637
6,870
16,489
14,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 4 / 2
8,808
629
6,029
19,853
15,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 8 / 4
9,050
646
7,878
13,924
3,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
5
5
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
2
4
2
0.75
W
8
2
6
5.5
W
2
0
9
6.5
W
6
3
4
2.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
20,777
33,067
Taken
50,266
28,024
Mitigated
33,371
12,832
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,870
489
0
2,293
16,489
14,369
0
4,840
11,024
0
26,123
L
6,029
811
0
2,632
19,853
15,144
0
3,394
15,909
0
22,972
W
19,028
4,643
1,094
6,658
16,436
20,048
776
4,444
11,617
0
44,884
W
10,534
841
650
1,124
4,705
3,084
633
1,293
3,237
41,445
0
W
9,706
5,120
0
3,306
11,926
4,892
1,730
2,183
9,393
0
50,364
L
7,878
119
3,119
4,368
13,924
3,858
0
1,710
11,839
33,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
26,782
167
Minions Killed
120
0
Camps Cleared
0
763,472
Distance Traveled
751,451
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,924
637
42
3
0
257,951
1
L
Fenrir
8,808
629
33
2
0
252,097
0
W
Chaac
11,083
792
45
3
0
247,873
1
W
Eset
9,900
707
49
4
0
254,951
1
W
Apollo
10,327
738
73
5
0
260,648
2
L
Chang'e
9,050
646
45
3
0
241,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role