Player Matchup

Neith
Neith
Angmarod
Neith
Level 47
God Stats
13W - 18L
1,476 SR
Queue Stats
314W - 361L
1,416 Elo+
Solo
Sobek
Sobek
l3lack_Zoro
Sobek
Level 28
God Stats
4W - 7L
1,558 SR
Queue Stats
50W - 56L
1,389 Elo+
Solo
Ra
Ra
ll Hawky ll
Ra
Level 47
God Stats
5W - 3L
1,513 SR
Queue Stats
152W - 137L
1,391 Elo+
Solo
Team Averages
Level 41
1,516 SR
1,398 Elo+

VS

Team Averages
Level 63
1,419 SR
1,306 Elo+
He Bo
He Bo
Lost639
He Bo
Level 124
God Stats
4W - 6L
1,256 SR
Queue Stats
494W - 496L
1,408 Elo+
Solo
Pele
Pele
SGsickness217
Pele
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
92W - 96L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
chastedoor
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 122L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angmarod
Neith
15
10 / 2 / 7
11,606
774
20,886
10,813
3,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 0 / 13
9,916
661
9,172
13,146
12,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 13
10,348
690
7,839
8,680
3,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lost639
He Bo
12
2 / 6 / 1
8,588
573
9,303
10,708
3,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 2
8,284
552
2,519
12,016
4,218
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
chastedoor
Cthulhu
11
2 / 6 / 2
9,539
636
10,248
23,057
27,022
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
17
Kills
4
5
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Angmarod
Neith
10
2
7
6.75
L
He Bo
Lost639
He Bo
2
6
1
0.42
L
0
5
2
0.2
L
Cthulhu
chastedoor
Cthulhu
2
6
2
0.5
W
3
0
13
9.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,897
Damage
22,070
32,639
Taken
45,781
19,297
Mitigated
34,785
17,900
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angmarod
Neith
20,886
8,737
0
5,089
10,813
3,986
2,676
5,724
5,089
0
62,601
L
He Bo
Lost639
He Bo
9,303
268
0
1,940
10,708
3,545
0
3,684
6,899
27,505
0
L
2,519
360
0
2,826
12,016
4,218
0
3,750
8,141
0
26,769
L
Cthulhu
chastedoor
Cthulhu
10,248
895
487
2,946
23,057
27,022
0
8,990
13,652
30,651
0
W
9,172
526
486
6,232
13,146
12,050
210
7,434
5,712
31,619
0
W
7,839
800
2,036
4,057
8,680
3,261
390
6,773
1,907
37,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
26,411
173
Minions Killed
121
0
Camps Cleared
0
815,516
Distance Traveled
730,131
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,606
774
89
6
0
259,239
1
L
He Bo
8,588
573
37
2
0
230,114
0
L
Pele
8,284
552
59
4
0
247,460
0
L
Cthulhu
9,539
636
25
2
0
252,557
1
W
Sobek
9,916
661
32
2
0
298,889
6
W
Ra
10,348
690
52
3
0
257,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role