Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
DaintyGorgon505
Thor
Platinum II
Level 123
God Stats
12W - 10L
1,635 SR
Queue Stats
195W - 198L
1,964 MMR
Solo
Khepri
Khepri
Diamond IV
JGLF7
Khepri
Diamond IV
Level 127
God Stats
3W - 3L
1,520 SR
Queue Stats
226W - 205L
2,100 MMR
Solo
Hel
Hel
Platinum III
SigneShaad
Hel
Platinum III
Level 107
God Stats
61W - 46L
1,669 SR
Queue Stats
74W - 62L
1,965 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,565 SR
1,806 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,609 SR
2,096 MMR
Hades
Hades
Platinum V
Benjamin-1994
Hades
Platinum V
Level 140
God Stats
1W - 1L
1,278 SR
Queue Stats
247W - 223L
1,745 MMR
Solo
Ymir
Ymir
Platinum I
MarleyBuds
Ymir
Platinum I
Level 108
God Stats
57W - 31L
1,682 SR
Queue Stats
417W - 401L
1,950 MMR
Party 1
Pele
Pele
Masters
MarvXMimi
Pele
Masters
Level 157
God Stats
56W - 34L
1,702 SR
Queue Stats
595W - 541L
2,243 MMR
Party 2
Ullr
Ullr
Masters
PrincessLadyy_
Ullr
Masters
Level 148
God Stats
3W - 7L
1,500 SR
Queue Stats
1,017W - 985L
2,381 MMR
Party 2
Ra
Ra
Platinum I
sludgeboy__
Ra
Platinum I
Level 160
God Stats
5W - 1L
1,886 SR
Queue Stats
86W - 81L
2,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 3 / 0
4,924
547
549
6,000
1,629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
 
Cupid
6
0 / 3 / 1
4,086
454
3,154
3,884
870
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,238
582
1,699
6,329
2,898
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
JGLF7
Khepri
6
1 / 3 / 0
4,216
468
1,406
5,283
1,835
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,140
571
1,286
4,974
2,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
TsukuyomiNemesisSetBakasuraPersephone

VS

Bans
FreyaPoseidonCthulhuAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,880
653
3,641
4,108
1,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 6
5,886
654
2,331
4,130
1,690
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
11
4 / 0 / 1
6,941
771
3,272
3,591
997
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 0 / 5
5,743
638
4,741
3,646
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 2
6,208
690
3,260
2,697
873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
L
Cupid
 
Cupid
0
3
1
0.17
W
0
0
0
0
L
0
1
0
0
L
Khepri
JGLF7
Khepri
1
3
0
0.33
W
2
1
6
5
W
Pele
4
0
1
4.5
W
3
0
5
5.5
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,094
Damage
17,245
26,470
Taken
18,172
9,248
Mitigated
5,969
8,363
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
549
193
0
1,931
6,000
1,629
0
1,223
4,777
0
24,459
L
Cupid
 
Cupid
3,154
1,486
0
1,253
3,884
870
0
748
3,136
0
13,474
W
3,641
979
31
2,926
4,108
1,468
211
0
3,983
34,988
0
L
1,699
566
0
2,586
6,329
2,898
0
3,816
2,513
0
33,296
L
Khepri
JGLF7
Khepri
1,406
441
0
549
5,283
1,835
0
138
5,145
8,633
0
W
2,331
358
0
917
4,130
1,690
0
1,111
3,019
10,705
0
W
Pele
3,272
558
0
2,480
3,591
997
0
219
3,372
0
43,506
W
4,741
1,798
0
976
3,646
941
0
461
3,185
0
27,798
L
1,286
0
68
1,976
4,974
2,016
0
3,307
1,667
33,463
0
W
3,260
776
311
1,544
2,697
873
0
901
1,796
38,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
30,658
229
Minions Killed
325
0
Camps Cleared
0
724,054
Distance Traveled
889,532
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,924
547
58
6
0
165,869
1
L
Cupid
4,086
454
22
2
0
115,136
1
W
Hades
5,880
653
89
10
0
156,627
3
L
Thor
5,238
582
76
8
0
165,722
4
L
Khepri
4,216
468
17
2
0
137,028
2
W
Ymir
5,886
654
20
2
0
168,676
4
W
Pele
6,941
771
84
9
0
210,739
2
W
Ullr
5,743
638
49
5
0
162,345
2
L
Hel
5,140
571
56
6
0
140,299
3
W
Ra
6,208
690
83
9
0
191,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role