Player Matchup

Neith
Neith
Booogiepop
Neith
Level 14
God Stats
1W - 1L
1,343 SR
Queue Stats
19W - 12L
1,597 Elo+
Solo
Artio
Artio
Crazyman414
Artio
Level 30
God Stats
48W - 60L
1,541 SR
Queue Stats
194W - 208L
1,534 Elo+
Party 1
Scylla
Scylla
Enzospin360
Scylla
Level 28
God Stats
13W - 13L
1,524 SR
Queue Stats
75W - 64L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
Facelessman13
Aphrodite
Level 42
God Stats
104W - 96L
1,546 SR
Queue Stats
159W - 160L
1,510 Elo+
Party 1
Izanami
Izanami
purpleppletr
Izanami
Level 23
God Stats
43W - 39L
1,557 SR
Queue Stats
83W - 88L
1,453 Elo+
Party 1
Team Averages
Level 27
1,502 SR
1,518 Elo+

VS

Team Averages
Level 13
1,598 SR
1,584 Elo+
Freya
Freya
CalamityTTV
Freya
Level 8
God Stats
43W - 30L
1,617 SR
Queue Stats
100W - 92L
1,562 Elo+
Solo
Bacchus
Bacchus
Sinablunts
Bacchus
Level 6
God Stats
13W - 22L
1,840 SR
Queue Stats
22W - 32L
1,726 Elo+
Party 2
Bakasura
Bakasura
Trillpxpi
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,574 Elo+
Solo
Da Ji
Da Ji
kwazigraw
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
picklerick157
Kukulkan
Level 16
God Stats
1W - 1L
1,534 SR
Queue Stats
13W - 17L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 2 / 17
15,183
1,012
30,478
18,636
8,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 1 / 19
13,367
891
9,324
22,124
24,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
20
11 / 1 / 14
15,626
1,042
28,272
12,336
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Facelessman13
Aphrodite
20
6 / 0 / 11
13,717
914
10,745
12,378
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
purpleppletr
Izanami
19
2 / 3 / 15
13,318
888
12,585
17,586
11,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 4
12,466
831
17,361
18,714
6,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Sinablunts
Bacchus
19
0 / 5 / 4
12,105
807
11,117
19,407
19,405
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Trillpxpi
Bakasura
19
3 / 9 / 2
13,804
920
13,255
22,195
8,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
kwazigraw
Da Ji
18
0 / 11 / 2
11,936
796
10,486
23,695
9,488
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
picklerick157
Kukulkan
19
3 / 3 / 2
14,096
940
27,001
14,110
4,909
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
34
Kills
7
7
Deaths
34
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
11
2
17
9.75
L
1
6
4
0.5
W
4
1
19
13.5
W
Scylla
11
1
14
18
W
Aphrodite
Facelessman13
Aphrodite
6
0
11
11.5
L
Bacchus
Sinablunts
Bacchus
0
5
4
0.4
L
Bakasura
Trillpxpi
Bakasura
3
9
2
0.44
L
Da Ji
kwazigraw
Da Ji
0
11
2
0.09
L
Kukulkan
picklerick157
Kukulkan
3
3
2
1.33
W
Izanami
purpleppletr
Izanami
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,404
Damage
79,220
83,060
Taken
98,121
56,665
Mitigated
48,983
29,455
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
30,478
9,615
0
4,158
18,636
8,859
0
10,387
7,773
0
62,621
L
17,361
5,702
563
5,564
18,714
6,629
0
8,264
10,450
28,576
0
W
9,324
423
582
2,351
22,124
24,105
0
13,750
7,463
19,506
0
W
Scylla
28,272
1,138
0
0
12,336
5,258
0
9,389
2,793
59,847
0
W
Aphrodite
Facelessman13
Aphrodite
10,745
1,298
13,365
8,999
12,378
7,148
0
8,943
3,365
28,311
0
L
Bacchus
Sinablunts
Bacchus
11,117
528
836
1,362
19,407
19,405
0
9,376
10,031
16,880
0
L
Bakasura
Trillpxpi
Bakasura
13,255
9,736
0
3,181
22,195
8,552
0
12,435
9,760
0
27,357
L
Da Ji
kwazigraw
Da Ji
10,486
3,282
0
0
23,695
9,488
0
10,095
13,600
0
24,095
L
Kukulkan
picklerick157
Kukulkan
27,001
1,436
1,438
2,969
14,110
4,909
0
8,171
5,939
101,277
0
W
Izanami
purpleppletr
Izanami
12,585
5,334
0
0
17,586
11,295
0
13,010
4,359
0
40,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,211
Gold Earned
64,407
309
Minions Killed
291
9
Camps Cleared
13
1,354,425
Distance Traveled
1,341,395
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,183
1,012
81
5
2
284,297
0
L
Freya
12,466
831
20
1
2
259,666
2
W
Artio
13,367
891
19
1
0
282,289
3
W
Scylla
15,626
1,042
90
6
1
273,942
0
W
Aphrodite
13,717
914
50
3
3
274,133
0
L
Bacchus
12,105
807
11
1
0
248,507
0
L
Bakasura
13,804
920
40
3
8
311,390
0
L
Da Ji
11,936
796
37
2
3
261,262
1
L
Kukulkan
14,096
940
183
12
0
260,570
3
W
Izanami
13,318
888
69
5
3
239,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role