Player Matchup

Sylvanus
Sylvanus
JayCeei
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Jordans82v
Ullr
Level 47
God Stats
1W - 2L
1,222 SR
Queue Stats
166W - 231L
1,494 Elo+
Party 2
Da Ji
Da Ji
JustAir
Da Ji
Level 121
God Stats
21W - 21L
1,550 SR
Queue Stats
96W - 90L
1,563 Elo+
Party 1
Thoth
Thoth
JustFungus
Thoth
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
Qkiy
Sun Wukong
Level 135
God Stats
11W - 6L
1,604 SR
Queue Stats
251W - 247L
1,426 Elo+
Party 2
Team Averages
Level 101
1,475 SR
1,509 Elo+

VS

Team Averages
Level 109
1,511 SR
1,460 Elo+
Artio
Artio
DragonKayda
Artio
Level 144
God Stats
2W - 4L
1,508 SR
Queue Stats
305W - 287L
1,500 Elo+
Party 3
Neith
Neith
FatBobbyRay
Neith
Level 122
God Stats
6W - 2L
1,723 SR
Queue Stats
60W - 52L
1,566 Elo+
Solo
Nemesis
Nemesis
SaItySaImon
Nemesis
Level 145
God Stats
8W - 16L
1,463 SR
Queue Stats
350W - 367L
1,468 Elo+
Party 3
Merlin
Merlin
Zer0King0
Merlin
Level 128
God Stats
4W - 9L
1,460 SR
Queue Stats
237W - 241L
1,531 Elo+
Solo
Rama
Rama
korndashian
Rama
Level 7
God Stats
0W - 2L
1,403 SR
Queue Stats
22W - 34L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JayCeei
Sylvanus
15
2 / 3 / 3
10,567
503
4,264
16,557
14,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 8 / 3
11,160
531
8,002
13,650
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
JustAir
Da Ji
17
8 / 2 / 7
12,279
585
15,303
16,487
5,584
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
16
3 / 2 / 6
10,930
520
6,251
9,548
3,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Qkiy
Sun Wukong
19
9 / 2 / 9
13,133
625
21,397
23,113
20,359
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
11,902
567
12,785
22,224
24,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 6 / 10
10,538
502
9,104
14,843
4,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
SaItySaImon
Nemesis
17
9 / 7 / 2
11,747
559
14,343
21,741
8,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Zer0King0
Merlin
17
0 / 5 / 2
10,770
513
9,278
11,155
4,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 2 / 0
6,003
286
380
2,418
496
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
24
Kills
17
17
Deaths
24
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
3
6
10
1.33
W
Sylvanus
JayCeei
Sylvanus
2
3
3
1.17
W
2
8
3
0.44
W
Da Ji
JustAir
Da Ji
8
2
7
5.75
W
Thoth
3
2
6
3
W
Sun Wukong
Qkiy
Sun Wukong
9
2
9
6.75
L
Nemesis
SaItySaImon
Nemesis
9
7
2
1.43
L
Merlin
Zer0King0
Merlin
0
5
2
0.2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,217
Damage
45,890
79,355
Taken
72,381
47,626
Mitigated
41,613
25,357
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,785
2,376
1,095
6,668
22,224
24,044
0
4,036
17,913
59,268
0
L
9,104
2,978
0
5,102
14,843
4,551
0
1,621
13,197
0
62,134
W
Sylvanus
JayCeei
Sylvanus
4,264
1,491
1,864
3,817
16,557
14,018
381
5,548
11,009
24,199
0
W
8,002
2,371
0
1,354
13,650
4,476
3,088
1,715
11,935
0
72,883
W
Da Ji
JustAir
Da Ji
15,303
5,336
0
6,949
16,487
5,584
202
5,041
11,446
0
62,465
W
Thoth
6,251
667
0
2,104
9,548
3,189
632
4,659
4,889
58,702
0
W
Sun Wukong
Qkiy
Sun Wukong
21,397
6,186
0
9,269
23,113
20,359
2,730
8,924
14,189
0
86,928
L
Nemesis
SaItySaImon
Nemesis
14,343
6,407
0
6,275
21,741
8,076
0
2,771
18,695
0
73,893
L
Merlin
Zer0King0
Merlin
9,278
350
0
1,279
11,155
4,446
1,212
2,217
8,813
91,583
0
L
380
365
0
0
2,418
496
0
0
2,243
0
2,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
50,960
455
Minions Killed
483
0
Camps Cleared
0
1,958,912
Distance Traveled
1,635,285
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,902
567
97
5
0
388,763
7
L
Neith
10,538
502
109
5
0
356,435
6
W
Sylvanus
10,567
503
39
2
0
337,352
6
W
Ullr
11,160
531
115
5
0
362,578
3
W
Da Ji
12,279
585
59
3
0
446,897
7
W
Thoth
10,930
520
100
5
0
384,302
1
W
Sun Wukong
13,133
625
142
7
0
427,783
3
L
Nemesis
11,747
559
95
5
0
434,701
6
L
Merlin
10,770
513
178
8
0
350,278
4
L
Rama
6,003
286
4
0
0
105,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role