Player Matchup

Cernunnos
Cernunnos
Fowlton
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
WeaselHi
Cerberus
Level 124
God Stats
2W - 3L
1,209 SR
Queue Stats
55W - 58L
1,460 Elo+
Solo
Persephone
Persephone
bananaoil
Persephone
Level 160
God Stats
4W - 0L
1,408 SR
Queue Stats
136W - 141L
1,451 Elo+
Solo
Merlin
Merlin
chuck_5566
Merlin
Level 66
God Stats
1W - 2L
1,159 SR
Queue Stats
226W - 243L
1,323 Elo+
Solo
Bastet
Bastet
zhejiugangale
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,355 SR
1,447 Elo+

VS

Team Averages
Level 92
1,539 SR
1,439 Elo+
Chaac
Chaac
Fwolf
Chaac
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ikeepitonme3676
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Solo
Ullr
Ullr
NODOS686
Ullr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Slunginnn
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
malitia_777
Hun Batz
Level 140
God Stats
21W - 11L
1,697 SR
Queue Stats
983W - 999L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fowlton
Cernunnos
17
10 / 1 / 19
10,161
1,016
16,262
7,502
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
WeaselHi
Cerberus
17
7 / 1 / 22
10,215
1,022
8,063
13,605
15,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
bananaoil
Persephone
15
10 / 2 / 16
10,053
1,005
11,672
6,840
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
chuck_5566
Merlin
12
0 / 2 / 18
7,962
796
8,829
5,325
2,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 4 / 15
8,849
885
6,751
9,261
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fwolf
Chaac
13
1 / 7 / 3
7,497
750
8,659
14,132
12,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
10
1 / 6 / 3
6,574
657
1,632
9,499
3,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
2 / 7 / 6
7,694
769
5,476
11,236
3,753
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Slunginnn
Anhur
15
5 / 7 / 4
9,105
911
8,832
12,555
4,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
malitia_777
Hun Batz
12
1 / 7 / 5
7,413
741
4,490
11,724
5,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
31
34
Kills
10
10
Deaths
34
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fowlton
Cernunnos
10
1
19
19.5
L
Chaac
Fwolf
Chaac
1
7
3
0.36
L
Ao Kuang
1
6
3
0.42
L
Ullr
2
7
6
0.71
L
Anhur
Slunginnn
Anhur
5
7
4
1
W
Cerberus
WeaselHi
Cerberus
7
1
22
18
W
Persephone
bananaoil
Persephone
10
2
16
9
W
Merlin
chuck_5566
Merlin
0
2
18
4.5
L
Hun Batz
malitia_777
Hun Batz
1
7
5
0.5
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,577
Damage
29,089
42,533
Taken
59,146
28,119
Mitigated
29,409
13,242
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fowlton
Cernunnos
16,262
7,506
1,674
2,037
7,502
4,213
3,761
440
7,062
0
26,422
L
Chaac
Fwolf
Chaac
8,659
1,440
863
2,657
14,132
12,600
0
6,775
7,357
0
15,260
L
Ao Kuang
1,632
244
349
1,253
9,499
3,045
0
3,223
6,276
3,112
0
L
Ullr
5,476
2,747
545
820
11,236
3,753
0
6,967
4,269
0
12,578
L
Anhur
Slunginnn
Anhur
8,832
3,383
1,158
2,429
12,555
4,299
350
6,135
6,420
0
20,708
W
Cerberus
WeaselHi
Cerberus
8,063
348
543
3,998
13,605
15,281
145
535
13,070
15,991
0
W
Persephone
bananaoil
Persephone
11,672
769
68
1,527
6,840
2,606
715
452
6,388
23,944
0
W
Merlin
chuck_5566
Merlin
8,829
270
1,184
270
5,325
2,430
521
0
5,325
18,702
0
L
Hun Batz
malitia_777
Hun Batz
4,490
578
1,347
2,199
11,724
5,712
88
5,464
6,260
0
15,028
W
6,751
1,749
438
1,503
9,261
3,589
286
205
9,056
0
8,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
38,283
103
Minions Killed
76
0
Camps Cleared
0
792,849
Distance Traveled
728,814
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,161
1,016
27
3
0
145,688
0
L
Chaac
7,497
750
15
2
0
160,729
1
L
Ao Kuang
6,574
657
3
0
0
135,806
2
L
Ullr
7,694
769
16
2
0
132,790
0
L
Anhur
9,105
911
25
3
0
138,794
2
W
Cerberus
10,215
1,022
27
3
0
151,760
1
W
Persephone
10,053
1,005
23
2
0
169,636
2
W
Merlin
7,962
796
22
2
0
146,103
0
L
Hun Batz
7,413
741
17
2
0
160,695
0
W
Bastet
8,849
885
4
0
0
179,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role