Player Matchup

Chronos
Chronos
DuecePhantom02
Chronos
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
164W - 219L
1,208 Elo+
Solo
Pele
Pele
IndefiniteAsp
Pele
Level 14
God Stats
1W - 3L
1,508 SR
Queue Stats
6W - 11L
1,281 Elo+
Solo
Achilles
Achilles
Mj235835
Achilles
Level 28
God Stats
204W - 204L
1,448 SR
Queue Stats
443W - 443L
1,292 Elo+
Solo
Fenrir
Fenrir
MrVenom7005
Fenrir
Level 26
God Stats
96W - 79L
1,517 SR
Queue Stats
166W - 145L
1,333 Elo+
Solo
Artemis
Artemis
Scanor53
Artemis
Level 13
God Stats
16W - 10L
1,551 SR
Queue Stats
27W - 22L
1,369 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,297 Elo+

VS

Team Averages
Level 36
1,390 SR
1,307 Elo+
Hades
Hades
Auytumn
Hades
Level 14
God Stats
1W - 2L
1,169 SR
Queue Stats
10W - 14L
1,163 Elo+
Solo
Guan Yu
Guan Yu
Fresh2DEAF6297
Guan Yu
Level 8
God Stats
10W - 6L
1,484 SR
Queue Stats
65W - 49L
1,237 Elo+
Party 1
Fenrir
Fenrir
LORDndSAVI0R
Fenrir
Level 106
God Stats
3W - 4L
1,494 SR
Queue Stats
343W - 314L
1,424 Elo+
Party 1
Skadi
Skadi
MerceRevolution
Skadi
Level 24
God Stats
21W - 17L
1,475 SR
Queue Stats
139W - 148L
1,375 Elo+
Solo
Ares
Ares
OTM-_-Turtletoes
Ares
Level 27
God Stats
15W - 15L
1,326 SR
Queue Stats
93W - 92L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 12
11,796
907
4,701
17,684
13,721
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 14 / 10
12,166
936
16,206
25,634
8,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Mj235835
Achilles
19
5 / 6 / 15
12,958
997
13,084
17,812
13,106
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
7 / 9 / 11
13,082
1,006
14,326
21,677
10,374
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Scanor53
Artemis
19
8 / 5 / 11
13,904
1,070
30,635
19,900
8,430
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Auytumn
Hades
20
6 / 7 / 29
13,791
1,061
23,746
19,777
24,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 26
13,875
1,067
8,459
16,686
15,462
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
20
16 / 2 / 14
15,338
1,180
26,858
21,823
23,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 9 / 17
14,105
1,085
24,191
17,382
6,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 2 / 18
12,428
956
11,147
11,281
2,774
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
145
24
Kills
41
41
Deaths
24
59
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Hades
Auytumn
Hades
6
7
29
2.93
L
1
7
12
1
W
5
4
26
4.5
L
3
14
10
0.57
W
Fenrir
16
2
14
11.5
W
10
9
17
2.06
L
Achilles
Mj235835
Achilles
5
6
15
2.08
L
Fenrir
7
9
11
1.39
W
4
2
18
6.5
L
Artemis
Scanor53
Artemis
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,952
Damage
94,401
102,707
Taken
86,949
54,126
Mitigated
72,574
9,726
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Auytumn
Hades
23,746
3,215
1,226
4,708
19,777
24,433
0
1,248
18,529
47,285
0
L
4,701
1,775
0
799
17,684
13,721
0
4,974
12,635
19,467
0
W
8,459
2,797
3,952
3,694
16,686
15,462
0
806
15,880
0
20,773
L
16,206
3,625
0
1,502
25,634
8,495
0
7,838
17,117
0
37,444
W
Fenrir
26,858
8,640
0
6,707
21,823
23,624
0
1,093
20,730
0
49,349
W
24,191
18,310
0
0
17,382
6,281
0
627
16,755
0
47,513
L
Achilles
Mj235835
Achilles
13,084
2,448
0
435
17,812
13,106
0
7,932
9,799
0
22,541
L
Fenrir
14,326
4,781
1,171
1,484
21,677
10,374
0
8,164
13,413
0
21,754
W
11,147
71
0
0
11,281
2,774
0
927
10,354
15,091
0
L
Artemis
Scanor53
Artemis
30,635
21,656
0
4,335
19,900
8,430
0
5,985
13,819
0
59,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,906
Gold Earned
69,537
172
Minions Killed
189
3
Camps Cleared
5
984,574
Distance Traveled
1,058,579
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,791
1,061
57
4
1
214,977
0
L
Chronos
11,796
907
35
3
0
166,198
0
W
Guan Yu
13,875
1,067
24
2
1
212,046
0
L
Pele
12,166
936
51
4
0
200,491
0
W
Fenrir
15,338
1,180
47
4
2
234,261
0
W
Skadi
14,105
1,085
53
4
0
185,198
0
L
Achilles
12,958
997
19
1
0
246,502
0
L
Fenrir
13,082
1,006
4
0
0
183,599
1
W
Ares
12,428
956
8
1
1
212,097
0
L
Artemis
13,904
1,070
63
5
3
187,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role