Player Matchup

Loki
Loki
AkiraJoestar
Loki
Level 25
God Stats
1W - 1L
1,248 SR
Queue Stats
89W - 97L
1,278 Elo+
Solo
Sobek
Sobek
Badopanda
Sobek
Level 18
God Stats
1W - 0L
1,690 SR
Queue Stats
12W - 11L
1,346 Elo+
Party 2
Tyr
Tyr
DeathHazard636
Tyr
Level 27
God Stats
3W - 4L
1,462 SR
Queue Stats
33W - 29L
1,297 Elo+
Party 2
Chang'e
Chang'e
KazooKid50
Chang'e
Level 32
God Stats
7W - 0L
1,517 SR
Queue Stats
24W - 15L
1,267 Elo+
Party 2
Skadi
Skadi
MeliodasT7DS
Skadi
Level 24
God Stats
7W - 3L
1,485 SR
Queue Stats
23W - 25L
1,292 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,296 Elo+

VS

Team Averages
Level 25
1,479 SR
1,254 Elo+
Zeus
Zeus
BIGSmooth9888
Zeus
Level 17
God Stats
6W - 7L
1,277 SR
Queue Stats
8W - 11L
1,219 Elo+
Solo
Nike
Nike
FPS BOBO
Nike
Level 27
God Stats
10W - 5L
1,635 SR
Queue Stats
29W - 35L
1,308 Elo+
Party 1
Hel
Hel
FPS Red Dot
Hel
Level 26
God Stats
11W - 12L
1,479 SR
Queue Stats
38W - 46L
1,248 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tinx Adversary
Tsukuyomi
Level 26
God Stats
11W - 7L
1,596 SR
Queue Stats
39W - 38L
1,269 Elo+
Party 1
Janus
Janus
kingsyze807
Janus
Level 29
God Stats
24W - 33L
1,407 SR
Queue Stats
133W - 162L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
10,860
494
7,017
17,035
5,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Badopanda
Sobek
15
1 / 1 / 10
11,426
519
8,265
24,655
25,811
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 2
11,840
538
14,222
18,315
24,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
KazooKid50
Chang'e
20
19 / 1 / 4
13,228
601
28,127
26,515
17,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 2 / 3
11,821
537
10,920
14,581
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 1
7,992
363
8,191
14,470
5,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
17
1 / 2 / 4
10,705
487
10,644
19,939
12,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 1 / 1
9,182
417
14,013
13,738
5,287
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Tinx Adversary
Tsukuyomi
18
9 / 3 / 1
11,502
523
21,239
22,327
9,628
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 11 / 1
8,421
383
9,698
16,483
6,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
29
Kills
11
11
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
5
10
1
L
1
12
1
0.13
W
Sobek
Badopanda
Sobek
1
1
10
6
W
6
2
2
3.5
L
Nike
1
2
4
1.5
L
0
1
1
0.5
W
Chang'e
KazooKid50
Chang'e
19
1
4
21
W
3
2
3
2.25
L
Tsukuyomi
Tinx Adversary
Tsukuyomi
9
3
1
3.17
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,551
Damage
63,785
101,101
Taken
86,957
79,428
Mitigated
38,860
48,614
Healing
31,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,017
1,145
415
4,351
17,035
5,589
644
3,294
13,716
0
56,992
L
8,191
2,745
0
1,170
14,470
5,378
350
9,479
4,941
34,777
0
W
Sobek
Badopanda
Sobek
8,265
980
1,464
7,278
24,655
25,811
1,140
8,246
16,109
30,775
0
W
14,222
2,536
0
4,663
18,315
24,342
1,208
1,774
15,941
0
52,706
L
Nike
10,644
1,551
0
7,007
19,939
12,424
801
4,652
14,051
0
61,545
L
14,013
1,624
6,107
9,111
13,738
5,287
0
4,619
9,094
61,303
0
W
Chang'e
KazooKid50
Chang'e
28,127
2,850
10,832
17,061
26,515
17,430
2,806
12,568
13,922
99,279
0
W
10,920
5,998
322
2,228
14,581
6,256
4,630
6,020
8,561
0
103,036
L
Tsukuyomi
Tinx Adversary
Tsukuyomi
21,239
4,251
0
6,853
22,327
9,628
0
8,695
13,557
0
92,176
L
9,698
1,543
115
1,055
16,483
6,143
78
8,947
7,511
47,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,175
Gold Earned
47,802
497
Minions Killed
445
0
Camps Cleared
0
2,194,354
Distance Traveled
1,897,787
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,860
494
79
4
0
436,633
0
L
Zeus
7,992
363
45
2
0
265,771
0
W
Sobek
11,426
519
47
2
0
461,834
6
W
Tyr
11,840
538
84
4
0
471,817
0
L
Nike
10,705
487
128
6
0
424,493
5
L
Hel
9,182
417
93
4
0
418,906
8
W
Chang'e
13,228
601
151
7
0
431,818
0
W
Skadi
11,821
537
136
6
0
392,252
0
L
Tsukuyomi
11,502
523
93
4
0
503,641
3
L
Janus
8,421
383
86
4
0
284,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role