Player Matchup

Bacchus
Bacchus
AllegedZombie
Bacchus
Level 28
God Stats
18W - 18L
1,699 SR
Queue Stats
37W - 55L
1,346 Elo+
Party 2
Fenrir
Fenrir
Apxche
Fenrir
Level 26
God Stats
5W - 6L
1,469 SR
Queue Stats
68W - 72L
1,498 Elo+
Solo
Neith
Neith
DjentG0d
Neith
Level 5
God Stats
2W - 1L
1,840 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 2
King Arthur
King Arthur
Elmilson40
King Arthur
Level 24
God Stats
2W - 5L
1,402 SR
Queue Stats
23W - 23L
1,397 Elo+
Solo
Chang'e
Chang'e
arzo1130
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,400 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,472 Elo+

VS

Team Averages
Level 36
1,580 SR
1,442 Elo+
Set
Set
AceZool14
Set
Level 19
God Stats
3W - 2L
1,616 SR
Queue Stats
70W - 83L
1,469 Elo+
Party 1
Ares
Ares
DaddyRon
Ares
Level 23
God Stats
5W - 6L
1,426 SR
Queue Stats
45W - 56L
1,394 Elo+
Party 1
Cupid
Cupid
Goozum
Cupid
Level 25
God Stats
6W - 9L
1,446 SR
Queue Stats
32W - 56L
1,413 Elo+
Party 1
Arachne
Arachne
Ninjakicker
Arachne
Level 28
God Stats
13W - 14L
1,694 SR
Queue Stats
57W - 64L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Vareciaa
Nu Wa
Level 83
God Stats
1W - 0L
1,718 SR
Queue Stats
127W - 119L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
1 / 3 / 6
12,638
395
9,357
24,796
35,813
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Apxche
Fenrir
20
11 / 3 / 4
15,652
489
13,620
26,045
11,513
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
DjentG0d
Neith
19
4 / 8 / 2
12,316
385
10,541
22,154
8,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Elmilson40
King Arthur
20
4 / 10 / 7
14,796
462
14,499
35,709
31,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
arzo1130
Chang'e
20
2 / 8 / 3
13,571
424
13,339
28,542
21,075
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 3
16,074
502
17,056
23,084
22,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
20
4 / 6 / 10
15,036
470
12,459
25,915
24,128
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Goozum
Cupid
20
6 / 2 / 7
15,638
489
22,883
15,801
7,014
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Ninjakicker
Arachne
20
8 / 5 / 9
18,701
584
16,601
27,371
15,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Vareciaa
Nu Wa
20
9 / 1 / 11
17,930
560
45,110
13,557
6,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
22
Kills
32
32
Deaths
22
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
8
3
0.81
L
Bacchus
1
3
6
1.33
L
Fenrir
Apxche
Fenrir
11
3
4
4.33
W
Ares
4
6
10
1.5
L
Neith
DjentG0d
Neith
4
8
2
0.63
L
King Arthur
Elmilson40
King Arthur
4
10
7
0.75
W
Cupid
Goozum
Cupid
6
2
7
4.75
W
Arachne
Ninjakicker
Arachne
8
5
9
2.5
W
Nu Wa
Vareciaa
Nu Wa
9
1
11
14.5
L
Chang'e
arzo1130
Chang'e
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,356
Damage
114,109
137,246
Taken
105,728
108,270
Mitigated
75,516
37,367
Healing
33,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,056
6,905
0
4,146
23,084
22,978
2,582
1,839
18,160
0
90,604
L
Bacchus
9,357
481
978
1,286
24,796
35,813
0
10,991
13,805
37,545
0
L
Fenrir
Apxche
Fenrir
13,620
4,393
0
8,609
26,045
11,513
0
12,966
13,079
0
87,466
W
Ares
12,459
605
0
1,821
25,915
24,128
463
6,164
17,976
33,174
0
L
Neith
DjentG0d
Neith
10,541
3,553
0
3,977
22,154
8,427
0
10,616
11,538
0
77,415
L
King Arthur
Elmilson40
King Arthur
14,499
1,655
0
11,003
35,709
31,442
576
10,261
25,448
2,674
82,352
W
Cupid
Goozum
Cupid
22,883
12,954
1,373
8,326
15,801
7,014
2,651
5,431
10,320
0
121,398
W
Arachne
Ninjakicker
Arachne
16,601
11,156
0
15,383
27,371
15,062
1,342
4,742
21,212
0
182,153
W
Nu Wa
Vareciaa
Nu Wa
45,110
7,857
139
2,042
13,557
6,334
1,999
4,383
8,949
168,697
0
L
Chang'e
arzo1130
Chang'e
13,339
474
1,420
10,094
28,542
21,075
496
12,912
15,630
109,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,973
Gold Earned
83,379
614
Minions Killed
774
0
Camps Cleared
0
2,632,489
Distance Traveled
2,947,145
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,074
502
142
4
0
593,677
4
L
Bacchus
12,638
395
53
2
0
554,467
3
L
Fenrir
15,652
489
102
3
0
693,592
3
W
Ares
15,036
470
33
1
0
562,583
1
L
Neith
12,316
385
149
5
0
440,148
2
L
King Arthur
14,796
462
150
5
0
507,893
1
W
Cupid
15,638
489
187
6
0
533,548
0
W
Arachne
18,701
584
235
7
0
645,140
4
W
Nu Wa
17,930
560
177
6
0
612,197
2
L
Chang'e
13,571
424
160
5
0
436,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role