Player Matchup

Cernunnos
Cernunnos
B-LEE1130
Cernunnos
Level 29
God Stats
13W - 22L
1,507 SR
Queue Stats
107W - 126L
1,316 Elo+
Party 2
Bacchus
Bacchus
Sinablunts
Bacchus
Level 5
God Stats
1W - 2L
1,950 SR
Queue Stats
1W - 3L
1,088 Elo+
Solo
Hel
Hel
kcsffu
Hel
Level 62
God Stats
7W - 8L
1,410 SR
Queue Stats
72W - 75L
1,369 Elo+
Party 2
Team Averages
Level 32
1,622 SR
1,258 Elo+

VS

Team Averages
Level 34
1,550 SR
1,214 Elo+
Fenrir
Fenrir
Bubsy101
Fenrir
Level 28
God Stats
7W - 8L
1,499 SR
Queue Stats
13W - 18L
1,312 Elo+
Solo
Anubis
Anubis
JUANSERKING_21
Anubis
Level 12
God Stats
0W - 3L
1,648 SR
Queue Stats
0W - 8L
1,028 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YahikoVlogs
Tsukuyomi
Level 63
God Stats
5W - 10L
1,502 SR
Queue Stats
18W - 26L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B-LEE1130
Cernunnos
14
2 / 3 / 11
10,356
647
15,159
11,475
3,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Sinablunts
Bacchus
14
5 / 4 / 8
11,221
701
5,498
13,242
6,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
kcsffu
Hel
16
9 / 1 / 7
11,924
745
15,558
6,962
3,065
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bubsy101
Fenrir
11
3 / 8 / 1
9,585
599
4,927
13,066
4,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 8
9,350
584
3,140
12,991
7,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
YahikoVlogs
Tsukuyomi
13
5 / 5 / 3
10,236
640
10,874
17,178
6,711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
8
8
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
B-LEE1130
Cernunnos
2
3
11
2.5
L
Fenrir
Bubsy101
Fenrir
3
8
1
0.44
L
0
4
8
1
W
Bacchus
Sinablunts
Bacchus
5
4
8
2.25
L
Tsukuyomi
YahikoVlogs
Tsukuyomi
5
5
3
1.3
W
Hel
kcsffu
Hel
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,215
Damage
18,941
31,679
Taken
43,235
13,689
Mitigated
18,656
11,214
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
B-LEE1130
Cernunnos
15,159
7,042
0
1,173
11,475
3,726
1,660
1,000
10,475
0
52,942
L
Fenrir
Bubsy101
Fenrir
4,927
564
0
539
13,066
4,808
0
5,923
7,143
0
18,883
L
3,140
138
0
506
12,991
7,137
51
5,510
7,481
18,142
0
W
Bacchus
Sinablunts
Bacchus
5,498
376
246
260
13,242
6,898
52
1,092
12,150
13,609
0
L
Tsukuyomi
YahikoVlogs
Tsukuyomi
10,874
1,530
0
1,794
17,178
6,711
0
9,623
7,555
0
38,935
W
Hel
kcsffu
Hel
15,558
1,112
5,232
4,303
6,962
3,065
587
1,056
5,906
55,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
29,171
179
Minions Killed
102
0
Camps Cleared
0
802,890
Distance Traveled
733,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,356
647
72
5
0
247,819
1
L
Fenrir
9,585
599
25
2
0
198,221
0
L
Anubis
9,350
584
36
2
0
244,251
0
W
Bacchus
11,221
701
24
2
0
256,586
0
L
Tsukuyomi
10,236
640
41
3
0
290,741
0
W
Hel
11,924
745
83
5
0
298,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role