Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DominusX197040
Fenrir
Level 25
God Stats
7W - 5L
1,482 SR
Queue Stats
7W - 7L
1,285 Elo+
Party 2
Bellona
Bellona
TwosweetForThis
Bellona
Level 68
God Stats
16W - 13L
1,520 SR
Queue Stats
112W - 99L
1,435 Elo+
Party 2
Team Averages
Level 43
1,501 SR
1,407 Elo+

VS

Team Averages
Level 29
1,417 SR
1,230 Elo+
Nox
Nox
JussQuis
Nox
Level 28
God Stats
2W - 2L
1,514 SR
Queue Stats
18W - 23L
1,369 Elo+
Solo
Nemesis
Nemesis
elitacharie
Nemesis
Level 11
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 6L
1,084 Elo+
Party 1
Da Ji
Da Ji
mrtoxicYT_78
Da Ji
Level 47
God Stats
0W - 1L
1,509 SR
Queue Stats
67W - 78L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 2 / 4
6,380
709
2,123
6,498
1,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 4 / 2
6,322
702
1,059
5,802
1,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
3 / 3 / 1
6,865
763
2,053
8,065
4,282
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
7,337
815
5,990
5,214
1,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
elitacharie
Nemesis
6
0 / 2 / 4
5,705
634
637
1,837
486
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Mace

Mace

+10
Physical Power

4
0 / 0 / 3
5,436
604
359
777
203
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
7
9
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
4
1
W
1
4
2
0.5
L
7
2
2
4
W
3
3
1
1.17
L
Nemesis
elitacharie
Nemesis
0
2
4
1
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,235
Damage
6,986
20,365
Taken
7,828
8,075
Mitigated
2,553
6,459
Healing
258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,123
161
2,150
2,532
6,498
1,926
653
1,974
4,524
21,226
0
W
1,059
174
576
491
5,802
1,867
959
1,750
4,052
0
5,153
L
5,990
685
0
0
5,214
1,864
0
1,634
3,580
22,519
0
W
2,053
212
318
392
8,065
4,282
779
2,303
5,762
0
11,632
L
Nemesis
elitacharie
Nemesis
637
0
0
60
1,837
486
0
377
1,460
0
3,455
L
359
107
56
142
777
203
0
172
605
0
1,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,567
Gold Earned
18,478
63
Minions Killed
32
0
Camps Cleared
0
474,291
Distance Traveled
212,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,380
709
31
3
0
166,034
0
W
Fenrir
6,322
702
13
1
0
127,752
0
L
Nox
7,337
815
19
2
0
141,131
0
W
Bellona
6,865
763
19
2
0
180,505
0
L
Nemesis
5,705
634
11
1
0
47,803
0
L
Da Ji
5,436
604
2
0
0
23,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role