Player Matchup

Bellona
Bellona
Terpenes-
Bellona
Level 109
God Stats
1W - 2L
1,204 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
WorldMedic
Ah Puch
Level 90
God Stats
1W - 1L
1,310 SR
Queue Stats
24W - 23L
1,363 Elo+
Party 2
Cernunnos
Cernunnos
temp-308276
Cernunnos
Level 86
God Stats
12W - 5L
1,534 SR
Queue Stats
13W - 9L
1,342 Elo+
Party 2
Team Averages
Level 95
1,349 SR
1,401 Elo+

VS

Team Averages
Level 68
1,334 SR
1,405 Elo+
Scylla
Scylla
Giovinchi
Scylla
Level 62
God Stats
1W - 4L
1,152 SR
Queue Stats
154W - 153L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Shingo Mann
Cthulhu
Level 104
God Stats
2W - 5L
1,646 SR
Queue Stats
64W - 59L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WadupThun
Tsukuyomi
Level 38
God Stats
11W - 14L
1,204 SR
Queue Stats
33W - 33L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Terpenes-
Bellona
15
5 / 5 / 6
11,892
743
12,084
16,836
16,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
WorldMedic
Ah Puch
14
3 / 5 / 7
11,079
692
10,481
13,338
5,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
temp-308276
Cernunnos
14
3 / 7 / 3
11,649
728
8,289
15,759
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Giovinchi
Scylla
16
11 / 7 / 2
12,041
753
18,630
14,116
5,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Shingo Mann
Cthulhu
16
4 / 3 / 8
12,166
760
11,797
21,492
20,658
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
WadupThun
Tsukuyomi
5
0 / 1 / 1
7,920
495
521
2,369
628
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
15
17
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Giovinchi
Scylla
11
7
2
1.71
L
Cthulhu
Shingo Mann
Cthulhu
4
3
8
2.67
W
Bellona
Terpenes-
Bellona
5
5
6
1.6
L
Tsukuyomi
WadupThun
Tsukuyomi
0
1
1
0.5
W
Ah Puch
WorldMedic
Ah Puch
3
5
7
1.3
W
Cernunnos
temp-308276
Cernunnos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
30,948
45,933
Taken
37,977
27,854
Mitigated
26,656
12,925
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Giovinchi
Scylla
18,630
1,256
0
1,214
14,116
5,370
0
3,811
9,955
61,575
0
L
Cthulhu
Shingo Mann
Cthulhu
11,797
776
127
2,391
21,492
20,658
62
6,649
14,415
45,575
0
W
Bellona
Terpenes-
Bellona
12,084
1,996
0
5,304
16,836
16,717
747
8,941
7,895
768
44,086
L
Tsukuyomi
WadupThun
Tsukuyomi
521
133
0
124
2,369
628
0
764
1,555
0
3,815
W
Ah Puch
WorldMedic
Ah Puch
10,481
1,445
0
4,580
13,338
5,323
803
9,283
4,055
41,152
0
W
Cernunnos
temp-308276
Cernunnos
8,289
4,153
171
2,870
15,759
5,814
1,914
12,291
3,468
0
55,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
32,127
196
Minions Killed
134
0
Camps Cleared
0
802,592
Distance Traveled
529,400
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,041
753
67
4
0
226,159
1
L
Cthulhu
12,166
760
60
4
0
250,182
3
W
Bellona
11,892
743
57
4
0
297,731
3
L
Tsukuyomi
7,920
495
7
0
0
53,059
0
W
Ah Puch
11,079
692
55
3
0
242,933
1
W
Cernunnos
11,649
728
84
5
0
261,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role