Player Matchup

Osiris
Osiris
BoiBangley
Osiris
Level 27
God Stats
20W - 24L
1,354 SR
Queue Stats
67W - 82L
1,218 Elo+
Solo
Mercury
Mercury
DaBeastlyA
Mercury
Level 18
God Stats
31W - 53L
1,317 SR
Queue Stats
128W - 166L
1,134 Elo+
Solo
Fenrir
Fenrir
Just Eddie C
Fenrir
Level 18
God Stats
4W - 2L
1,531 SR
Queue Stats
18W - 21L
1,233 Elo+
Solo
Hel
Hel
KrazeTokyo
Hel
Level 27
God Stats
16W - 17L
1,440 SR
Queue Stats
43W - 62L
1,251 Elo+
Solo
Skadi
Skadi
WarWolf6981
Skadi
Level 26
God Stats
45W - 45L
1,358 SR
Queue Stats
111W - 119L
1,183 Elo+
Solo
Team Averages
Level 23
1,400 SR
1,204 Elo+

VS

Team Averages
Level 19
1,526 SR
1,196 Elo+
Agni
Agni
Chewii5719
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 84L
1,143 Elo+
Solo
Fenrir
Fenrir
Minted Doinkz
Fenrir
Level 26
God Stats
23W - 21L
1,491 SR
Queue Stats
23W - 21L
1,234 Elo+
Solo
Vamana
Vamana
OhDearPandaMan
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,224 Elo+
Party 1
Medusa
Medusa
luffy_danger
Medusa
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
148W - 152L
1,263 Elo+
Party 1
Pele
Pele
seakingupdates
Pele
Level 8
God Stats
1W - 2L
1,460 SR
Queue Stats
195W - 236L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BoiBangley
Osiris
20
9 / 8 / 13
13,860
1,066
20,055
18,582
19,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
DaBeastlyA
Mercury
18
2 / 5 / 10
12,530
964
8,481
14,402
5,842
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
20
15 / 4 / 12
14,724
1,133
23,244
15,360
12,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 0 / 15
13,663
1,051
7,879
7,172
2,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 2 / 19
13,172
1,013
14,180
10,928
4,022
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 19 / 7
12,555
966
21,147
25,278
9,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 6 / 9
11,452
881
4,321
17,581
7,355
20
2 / 2 / 12
12,985
999
14,732
19,543
22,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
19
11 / 11 / 6
14,788
1,138
17,123
22,725
12,973
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 1 / 0
9,450
727
0
731
150
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
38
Kills
19
19
Deaths
39
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
BoiBangley
Osiris
9
8
13
1.94
L
5
19
7
0.45
W
Mercury
DaBeastlyA
Mercury
2
5
10
1.4
W
Fenrir
15
4
12
5.25
W
8
0
15
15.5
L
1
6
9
0.92
L
2
2
12
4
W
4
2
19
6.75
L
Medusa
11
11
6
1.27
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,839
Damage
57,323
66,444
Taken
85,858
44,455
Mitigated
52,491
10,271
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BoiBangley
Osiris
20,055
8,582
0
0
18,582
19,424
0
6,326
11,019
0
26,530
L
21,147
2,523
0
0
25,278
9,020
0
2,437
22,841
34,807
0
W
Mercury
DaBeastlyA
Mercury
8,481
4,877
0
0
14,402
5,842
0
3,033
11,369
0
39,677
W
Fenrir
23,244
5,893
219
1,808
15,360
12,497
0
3,542
11,699
0
36,874
W
7,879
1,287
4,811
3,362
7,172
2,670
0
3,091
4,081
21,322
0
L
4,321
518
0
0
17,581
7,355
0
880
16,701
0
11,566
L
14,732
7,556
0
3,757
19,543
22,993
0
2,243
17,300
0
57,519
W
14,180
8,357
0
71
10,928
4,022
0
5,155
5,773
0
40,056
L
Medusa
17,123
11,152
279
2,169
22,725
12,973
0
2,319
20,406
0
30,744
L
0
0
0
29
731
150
0
0
731
0
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,949
Gold Earned
61,230
217
Minions Killed
136
5
Camps Cleared
1
990,239
Distance Traveled
815,770
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,860
1,066
14
1
0
143,816
0
L
Agni
12,555
966
29
2
0
191,749
0
W
Mercury
12,530
964
80
6
0
202,742
3
W
Fenrir
14,724
1,133
32
2
1
203,634
2
W
Hel
13,663
1,051
35
3
0
237,544
0
L
Fenrir
11,452
881
9
1
0
178,931
0
L
Vamana
12,985
999
76
6
0
265,012
0
W
Skadi
13,172
1,013
56
4
4
202,503
3
L
Medusa
14,788
1,138
21
2
1
168,581
0
L
Pele
9,450
727
1
0
0
11,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role