Player Matchup

King Arthur
King Arthur
Jerothy
King Arthur
Level 126
God Stats
1W - 4L
1,145 SR
Queue Stats
104W - 95L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Joosh Box11
Cthulhu
Level 91
God Stats
8W - 8L
1,579 SR
Queue Stats
58W - 57L
1,434 Elo+
Party 1
Hachiman
Hachiman
Larzgp11
Hachiman
Level 26
God Stats
13W - 11L
1,474 SR
Queue Stats
30W - 29L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
ZachMinar
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,710 Elo+
Party 1
Ne Zha
Ne Zha
trashman2000
Ne Zha
Level 103
God Stats
0W - 1L
1,442 SR
Queue Stats
57W - 46L
1,534 Elo+
Party 1
Team Averages
Level 87
1,428 SR
1,481 Elo+

VS

Team Averages
Level 81
1,535 SR
1,454 Elo+
Cerberus
Cerberus
BassHunter49
Cerberus
Level 81
God Stats
56W - 50L
1,511 SR
Queue Stats
223W - 211L
1,463 Elo+
Party 2
Hercules
Hercules
Historicus3
Hercules
Level 129
God Stats
6W - 7L
1,484 SR
Queue Stats
271W - 251L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
ItzBmaniac
Aphrodite
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 16L
1,384 Elo+
Party 3
Medusa
Medusa
iitsMuscleMilk
Medusa
Level 48
God Stats
12W - 9L
1,600 SR
Queue Stats
193W - 184L
1,435 Elo+
Party 2
Nemesis
Nemesis
ltz Odysseus
Nemesis
Level 98
God Stats
3W - 0L
1,579 SR
Queue Stats
121W - 94L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jerothy
King Arthur
18
3 / 5 / 10
12,463
656
22,594
23,856
25,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Joosh Box11
Cthulhu
18
3 / 8 / 5
12,919
680
24,207
25,637
25,750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Larzgp11
Hachiman
17
1 / 6 / 4
10,797
568
10,563
14,239
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
ZachMinar
Nu Wa
17
4 / 7 / 5
11,698
616
34,697
15,862
5,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
19
3 / 8 / 9
12,540
660
17,211
24,369
15,944
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BassHunter49
Cerberus
19
4 / 1 / 21
14,477
762
15,502
24,354
24,101
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Historicus3
Hercules
20
7 / 1 / 21
14,487
762
18,824
29,459
43,085
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
ItzBmaniac
Aphrodite
19
2 / 7 / 23
13,148
692
11,651
26,343
13,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 3 / 13
14,226
749
16,205
18,000
7,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
ltz Odysseus
Nemesis
20
13 / 2 / 17
16,773
883
28,974
35,265
13,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
14
Kills
34
34
Deaths
14
33
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BassHunter49
Cerberus
4
1
21
14.5
W
Hercules
Historicus3
Hercules
7
1
21
17.5
W
Aphrodite
ItzBmaniac
Aphrodite
2
7
23
1.93
L
King Arthur
Jerothy
King Arthur
3
5
10
1.6
L
Cthulhu
Joosh Box11
Cthulhu
3
8
5
0.69
L
Hachiman
Larzgp11
Hachiman
1
6
4
0.5
L
Nu Wa
ZachMinar
Nu Wa
4
7
5
0.93
W
8
3
13
4.83
W
Nemesis
ltz Odysseus
Nemesis
13
2
17
10.75
L
Ne Zha
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,272
Damage
91,156
103,963
Taken
133,421
77,899
Mitigated
101,031
12,001
Healing
72,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BassHunter49
Cerberus
15,502
502
0
7,181
24,354
24,101
0
10,761
13,268
49,123
0
W
Hercules
Historicus3
Hercules
18,824
3,827
1,688
16,430
29,459
43,085
1,322
10,842
17,897
0
48,897
W
Aphrodite
ItzBmaniac
Aphrodite
11,651
1,942
10,615
15,199
26,343
13,034
353
12,985
13,108
33,473
0
L
King Arthur
Jerothy
King Arthur
22,594
1,190
0
1,258
23,856
25,723
1
7,117
16,085
8,137
42,422
L
Cthulhu
Joosh Box11
Cthulhu
24,207
1,606
1,003
1,371
25,637
25,750
275
5,385
19,770
58,917
0
L
Hachiman
Larzgp11
Hachiman
10,563
6,283
0
1,751
14,239
5,135
287
2,733
11,328
0
34,265
L
Nu Wa
ZachMinar
Nu Wa
34,697
6,758
0
1,329
15,862
5,347
1
1,807
13,727
58,316
0
W
16,205
7,733
0
8,097
18,000
7,255
3,878
9,623
8,102
0
49,724
W
Nemesis
ltz Odysseus
Nemesis
28,974
13,611
0
12,908
35,265
13,556
1,609
19,445
15,420
0
90,027
L
Ne Zha
17,211
4,611
0
5,289
24,369
15,944
168
9,826
14,047
0
46,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,417
Gold Earned
73,111
339
Minions Killed
451
7
Camps Cleared
5
1,563,443
Distance Traveled
1,855,348
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,477
762
94
5
0
388,467
1
W
Hercules
14,487
762
81
4
1
397,339
0
W
Aphrodite
13,148
692
54
3
0
312,728
0
L
King Arthur
12,463
656
61
3
2
329,383
1
L
Cthulhu
12,919
680
86
5
1
335,879
0
L
Hachiman
10,797
568
65
3
1
309,823
0
L
Nu Wa
11,698
616
64
3
1
298,050
0
W
Medusa
14,226
749
79
4
0
358,540
1
W
Nemesis
16,773
883
143
8
4
398,274
1
L
Ne Zha
12,540
660
63
3
2
290,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role