Player Matchup

Jormungandr
Jormungandr
C-A-H_
Jormungandr
Level 27
God Stats
5W - 19L
1,405 SR
Queue Stats
22W - 36L
1,443 Elo+
Solo
Ares
Ares
ChunkyMunkey16
Ares
Level 9
God Stats
23W - 21L
1,441 SR
Queue Stats
60W - 53L
1,404 Elo+
Party 1
Hades
Hades
DiVE VeNOM
Hades
Level 27
God Stats
28W - 25L
1,567 SR
Queue Stats
67W - 68L
1,433 Elo+
Party 1
Cerberus
Cerberus
Inferneipe_Brabo
Cerberus
Level 13
God Stats
16W - 17L
1,525 SR
Queue Stats
23W - 33L
1,364 Elo+
Solo
Ravana
Ravana
filculttii
Ravana
Level 21
God Stats
21W - 13L
1,655 SR
Queue Stats
120W - 134L
1,416 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,412 Elo+

VS

Team Averages
Level 20
1,413 SR
1,477 Elo+
Artemis
Artemis
BODOM666BLOOD
Artemis
Level 16
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Nox
Nox
BornMo01
Nox
Level 28
God Stats
2W - 2L
1,317 SR
Queue Stats
192W - 193L
1,502 Elo+
Solo
Neith
Neith
Dv_Teno
Neith
Level 12
God Stats
3W - 1L
1,296 SR
Queue Stats
9W - 6L
1,411 Elo+
Solo
Bastet
Bastet
GHSTCORPSEHYMN
Bastet
Level 16
God Stats
27W - 14L
1,685 SR
Queue Stats
82W - 73L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
ImiInnerhalb
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C-A-H_
Jormungandr
16
1 / 6 / 9
10,128
921
7,522
22,783
13,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 6 / 10
11,559
1,051
8,137
18,187
13,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
18
5 / 6 / 10
11,971
1,088
12,494
20,117
13,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 9 / 7
10,420
947
6,863
23,333
10,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
filculttii
Ravana
17
7 / 9 / 4
11,856
1,078
10,606
19,714
8,010
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

103

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
7 / 5 / 15
12,143
1,104
22,214
9,944
2,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 3 / 14
11,942
1,086
14,201
8,583
3,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
Dv_Teno
Neith
19
11 / 2 / 18
13,199
1,200
23,778
8,790
3,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 8 / 22
11,915
1,083
23,687
15,711
5,153
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
ImiInnerhalb
Sun Wukong
18
5 / 0 / 17
11,876
1,080
10,313
10,285
8,666
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
122
18
Kills
36
36
Deaths
18
40
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
5
15
2.9
W
7
3
14
4.67
L
Jormungandr
C-A-H_
Jormungandr
1
6
9
0.92
L
4
6
10
1.5
L
Hades
5
6
10
1.67
W
Neith
Dv_Teno
Neith
11
2
18
10
W
6
8
22
2.13
W
Sun Wukong
ImiInnerhalb
Sun Wukong
5
0
17
13.5
L
1
9
7
0.5
L
Ravana
filculttii
Ravana
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,622
Damage
94,193
104,134
Taken
53,313
60,073
Mitigated
22,513
8,417
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
22,214
15,560
24
1,421
9,944
2,402
0
8,028
1,772
0
38,018
W
14,201
710
123
284
8,583
3,191
0
5,633
2,825
27,490
0
L
Jormungandr
C-A-H_
Jormungandr
7,522
2,768
207
567
22,783
13,551
0
2,704
20,004
26,795
0
L
8,137
104
0
0
18,187
13,822
0
3,559
14,528
30,024
0
L
Hades
12,494
1,214
553
3,916
20,117
13,975
0
2,591
17,403
24,852
0
W
Neith
Dv_Teno
Neith
23,778
11,868
0
3,541
8,790
3,101
0
5,198
3,567
0
50,028
W
23,687
8,412
0
0
15,711
5,153
0
9,741
5,845
0
35,156
W
Sun Wukong
ImiInnerhalb
Sun Wukong
10,313
3,270
0
1,032
10,285
8,666
0
5,922
4,288
286
29,693
L
6,863
234
0
1,610
23,333
10,715
0
2,844
20,364
28,803
0
L
Ravana
filculttii
Ravana
10,606
3,002
231
1,333
19,714
8,010
0
2,789
16,825
0
29,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
61,075
192
Minions Killed
188
4
Camps Cleared
10
924,302
Distance Traveled
939,866
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,143
1,104
50
5
1
159,254
2
W
Nox
11,942
1,086
39
4
3
172,042
0
L
Jormungandr
10,128
921
52
5
1
172,236
0
L
Ares
11,559
1,051
23
2
0
179,211
0
L
Hades
11,971
1,088
32
3
0
187,871
0
W
Neith
13,199
1,200
47
4
3
171,938
0
W
Bastet
11,915
1,083
20
2
2
233,208
0
W
Sun Wukong
11,876
1,080
32
3
1
203,424
0
L
Cerberus
10,420
947
51
5
0
201,695
2
L
Ravana
11,856
1,078
34
3
3
183,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role