Player Matchup

Janus
Janus
 
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
EL DUDERIN0 10
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Frozono12K
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,122 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,374 Elo+

VS

Team Averages
Level 55
1,368 SR
1,407 Elo+
Neith
Neith
BCatastrophic
Neith
Level 25
God Stats
9W - 21L
1,305 SR
Queue Stats
36W - 53L
1,098 Elo+
Party 1
Jormungandr
Jormungandr
LinKuei420
Jormungandr
Level 18
God Stats
1W - 0L
1,217 SR
Queue Stats
21W - 13L
1,620 Elo+
Solo
Chang'e
Chang'e
Micmac1800
Chang'e
Level 121
God Stats
19W - 8L
1,582 SR
Queue Stats
80W - 76L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 7 / 1
6,571
730
5,265
7,616
2,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 3
5,674
630
1,420
2,619
778
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Frozono12K
Thanatos
8
0 / 4 / 3
5,775
642
3,155
7,504
2,599
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
8,312
924
4,503
6,045
2,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
LinKuei420
Jormungandr
8
1 / 5 / 4
6,408
712
2,726
10,409
3,886
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Micmac1800
Chang'e
12
5 / 0 / 8
7,998
889
5,451
10,017
2,885
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
13
13
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
1
0.5
W
7
0
4
9
L
0
2
3
0.75
L
Thanatos
Frozono12K
Thanatos
0
4
3
0.38
W
Jormungandr
LinKuei420
Jormungandr
1
5
4
0.6
W
Chang'e
Micmac1800
Chang'e
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,840
Damage
12,680
17,739
Taken
26,471
5,702
Mitigated
8,798
2,905
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,265
642
0
429
7,616
2,325
0
3,519
4,097
20,285
0
W
4,503
1,951
711
2,126
6,045
2,027
1,586
1,524
4,521
0
23,876
L
1,420
611
0
0
2,619
778
0
972
1,647
0
5,871
L
Thanatos
Frozono12K
Thanatos
3,155
295
0
2,476
7,504
2,599
0
3,766
3,738
0
7,418
W
Jormungandr
LinKuei420
Jormungandr
2,726
698
0
0
10,409
3,886
200
1,904
8,505
14,586
0
W
Chang'e
Micmac1800
Chang'e
5,451
562
3,010
6,036
10,017
2,885
602
1,881
8,136
24,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,020
Gold Earned
22,718
39
Minions Killed
86
0
Camps Cleared
0
356,223
Distance Traveled
476,178
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,571
730
22
2
0
143,734
0
W
Neith
8,312
924
43
5
0
178,354
0
L
Artemis
5,674
630
11
1
0
73,736
0
L
Thanatos
5,775
642
6
1
0
138,753
0
W
Jormungandr
6,408
712
16
2
0
139,232
0
W
Chang'e
7,998
889
27
3
0
158,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role