Player Matchup

Pele
Pele
Asier_935
Pele
Level 28
God Stats
11W - 11L
1,471 SR
Queue Stats
62W - 81L
1,164 Elo+
Party 1
Sun Wukong
Sun Wukong
CAPTINCRUNCHFTW
Sun Wukong
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 99L
1,255 Elo+
Solo
Heimdallr
Heimdallr
NarenHC
Heimdallr
Level 8
God Stats
1W - 2L
1,390 SR
Queue Stats
16W - 20L
1,246 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,221 Elo+

VS

Team Averages
Level 48
1,336 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
ForeignGermz
Ah Muzen Cab
Level 58
God Stats
2W - 4L
1,168 SR
Queue Stats
161W - 240L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
Jio212
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
iJeanVci
Pele
Level 39
God Stats
3W - 5L
1,340 SR
Queue Stats
217W - 295L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 10 / 6
10,359
647
9,233
16,813
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
CAPTINCRUNCHFTW
Sun Wukong
14
3 / 5 / 5
10,802
675
10,449
17,409
12,969
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NarenHC
Heimdallr
14
4 / 9 / 5
11,164
698
12,190
14,208
5,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ForeignGermz
Ah Muzen Cab
15
7 / 3 / 11
12,066
754
16,681
10,818
4,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Jio212
Cthulhu
16
7 / 5 / 13
12,002
750
10,421
18,375
13,542
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
10 / 2 / 11
12,732
796
11,412
19,840
8,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
10
Kills
24
24
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
3
10
6
0.6
L
Sun Wukong
CAPTINCRUNCHFTW
Sun Wukong
3
5
5
1.1
W
Ah Muzen Cab
ForeignGermz
Ah Muzen Cab
7
3
11
4.17
W
Cthulhu
Jio212
Cthulhu
7
5
13
2.7
L
Heimdallr
NarenHC
Heimdallr
4
9
5
0.72
W
Pele
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
38,514
48,430
Taken
49,033
24,116
Mitigated
26,307
7,838
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,233
4,766
231
2,224
16,813
5,490
336
3,045
13,568
0
34,807
L
Sun Wukong
CAPTINCRUNCHFTW
Sun Wukong
10,449
3,356
0
4,488
17,409
12,969
175
4,989
12,147
0
22,558
W
Ah Muzen Cab
ForeignGermz
Ah Muzen Cab
16,681
8,323
354
3,687
10,818
4,429
2,093
4
10,739
0
56,601
W
Cthulhu
Jio212
Cthulhu
10,421
751
1,039
4,851
18,375
13,542
980
0
18,135
33,040
0
L
Heimdallr
NarenHC
Heimdallr
12,190
7,528
0
895
14,208
5,657
483
1,800
12,258
0
37,059
W
Pele
11,412
2,404
0
11,361
19,840
8,336
914
164
19,451
0
60,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
36,800
141
Minions Killed
193
0
Camps Cleared
0
761,175
Distance Traveled
1,018,959
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,359
647
45
3
0
263,242
2
L
Sun Wukong
10,802
675
32
2
0
281,851
1
W
Ah Muzen Cab
12,066
754
60
4
0
278,303
2
W
Cthulhu
12,002
750
50
3
0
356,107
0
L
Heimdallr
11,164
698
64
4
0
216,082
0
W
Pele
12,732
796
83
5
0
384,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role