Player Matchup

Artemis
Artemis
Cmajic53
Artemis
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DAXES72
Cthulhu
Level 28
God Stats
55W - 44L
1,612 SR
Queue Stats
269W - 338L
1,455 Elo+
Solo
Cerberus
Cerberus
Jon ReAnimated
Cerberus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
LuXunSon
Da Ji
Level 127
God Stats
0W - 1L
1,484 SR
Queue Stats
23W - 14L
1,497 Elo+
Party 2
Scylla
Scylla
Void_Dragon_OM
Scylla
Level 18
God Stats
25W - 26L
1,421 SR
Queue Stats
90W - 73L
1,463 Elo+
Solo
Team Averages
Level 39
1,503 SR
1,483 Elo+

VS

Team Averages
Level 20
1,585 SR
1,435 Elo+
Geb
Geb
I bloodxshed I
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,732 Elo+
Party 1
Chiron
Chiron
Shinobisam3994
Chiron
Level 14
God Stats
16W - 5L
1,727 SR
Queue Stats
27W - 31L
1,325 Elo+
Party 1
Camazotz
Camazotz
WildmanSam9251
Camazotz
Level 11
God Stats
14W - 15L
1,536 SR
Queue Stats
82W - 78L
1,381 Elo+
Solo
Susano
Susano
chinoecv97
Susano
Level 29
God Stats
2W - 0L
1,466 SR
Queue Stats
27W - 32L
1,406 Elo+
Solo
Kukulkan
Kukulkan
xPurpleR41Nx
Kukulkan
Level 18
God Stats
3W - 0L
1,695 SR
Queue Stats
10W - 7L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cmajic53
Artemis
18
1 / 11 / 6
11,602
892
5,941
16,496
6,901
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
DAXES72
Cthulhu
14
0 / 0 / 0
8,360
643
0
0
0
Cerberus
19
1 / 2 / 10
12,661
974
7,624
22,856
21,494
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
LuXunSon
Da Ji
19
10 / 8 / 6
14,399
1,108
25,773
21,565
10,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
5 / 2 / 7
13,483
1,037
22,574
20,118
7,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

43

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 12
13,501
1,039
15,716
12,650
7,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 1 / 7
11,908
916
9,126
9,527
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
19
3 / 3 / 9
12,895
992
7,460
16,028
13,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
chinoecv97
Susano
19
3 / 8 / 12
12,611
970
13,323
16,334
6,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
xPurpleR41Nx
Kukulkan
20
11 / 5 / 9
14,064
1,082
30,769
13,892
6,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
17
Kills
23
23
Deaths
17
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cmajic53
Artemis
1
11
6
0.36
L
Cthulhu
DAXES72
Cthulhu
0
0
0
0
W
5
0
12
11
L
Cerberus
1
2
10
3
L
Da Ji
LuXunSon
Da Ji
10
8
6
1.63
W
1
1
7
4.5
L
5
2
7
4.25
W
Camazotz
3
3
9
2.5
W
Susano
chinoecv97
Susano
3
8
12
1.13
W
Kukulkan
xPurpleR41Nx
Kukulkan
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,912
Damage
76,394
81,035
Taken
68,431
46,476
Mitigated
37,230
2,642
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cmajic53
Artemis
5,941
2,046
0
0
16,496
6,901
0
10,929
5,567
0
12,562
L
Cthulhu
DAXES72
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
15,716
1,516
0
534
12,650
7,946
0
5,852
6,266
33,994
0
L
Cerberus
7,624
1,025
0
1,078
22,856
21,494
0
10,626
12,230
35,413
0
L
Da Ji
LuXunSon
Da Ji
25,773
6,312
0
244
21,565
10,115
0
11,126
10,439
0
37,258
W
9,126
2,992
567
1,450
9,527
3,121
0
5,440
4,087
0
48,884
L
22,574
430
0
1,320
20,118
7,966
0
13,804
6,314
67,223
0
W
Camazotz
7,460
1,374
0
4,778
16,028
13,296
0
7,059
8,969
0
30,514
W
Susano
chinoecv97
Susano
13,323
3,065
0
0
16,334
6,145
0
7,604
8,730
0
19,406
W
Kukulkan
xPurpleR41Nx
Kukulkan
30,769
1,812
0
875
13,892
6,722
0
4,243
9,649
60,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,505
Gold Earned
64,979
222
Minions Killed
264
2
Camps Cleared
9
959,426
Distance Traveled
1,306,355
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,602
892
10
1
0
153,938
2
L
Cthulhu
8,360
643
0
0
0
0
0
W
Geb
13,501
1,039
47
4
0
297,108
0
L
Cerberus
12,661
974
74
6
0
236,850
2
L
Da Ji
14,399
1,108
19
1
1
281,888
3
W
Chiron
11,908
916
69
5
0
247,524
0
L
Scylla
13,483
1,037
119
9
1
286,750
1
W
Camazotz
12,895
992
40
3
8
277,930
0
W
Susano
12,611
970
22
2
1
227,934
1
W
Kukulkan
14,064
1,082
86
7
0
255,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role