Player Matchup

Sol
Sol
Chairface3876
Sol
Level 29
God Stats
56W - 64L
1,425 SR
Queue Stats
518W - 767L
1,130 Elo+
Solo
Ymir
Ymir
ETBerry
Ymir
Level 7
God Stats
1W - 2L
1,676 SR
Queue Stats
89W - 72L
1,258 Elo+
Solo
Kukulkan
Kukulkan
PeaceAndLove859
Kukulkan
Level 16
God Stats
6W - 13L
1,327 SR
Queue Stats
9W - 21L
1,191 Elo+
Party 1
Da Ji
Da Ji
Star3scr3am
Da Ji
Level 19
God Stats
15W - 17L
1,433 SR
Queue Stats
37W - 41L
1,311 Elo+
Party 1
Neith
Neith
Tina-L2000
Neith
Level 7
God Stats
4W - 4L
1,482 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,242 Elo+

VS

Team Averages
Level 21
1,415 SR
1,252 Elo+
Cthulhu
Cthulhu
Angel VXI
Cthulhu
Level 18
God Stats
3W - 4L
1,377 SR
Queue Stats
41W - 44L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
Ashy_bam
Kukulkan
Level 18
God Stats
36W - 42L
1,422 SR
Queue Stats
58W - 70L
1,292 Elo+
Solo
Nu Wa
Nu Wa
BohoBruja
Nu Wa
Level 28
God Stats
56W - 57L
1,411 SR
Queue Stats
184W - 249L
1,179 Elo+
Solo
Chaac
Chaac
Im Not Funk
Chaac
Level 25
God Stats
5W - 8L
1,300 SR
Queue Stats
49W - 50L
1,207 Elo+
Solo
Cu Chulainn
Cu Chulainn
i Love Mori
Cu Chulainn
Level 14
God Stats
7W - 5L
1,563 SR
Queue Stats
26W - 31L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 16
14,033
1,002
19,653
26,746
11,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
ETBerry
Ymir
20
7 / 2 / 19
15,587
1,113
13,118
25,964
37,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
20
9 / 4 / 15
14,832
1,059
31,463
15,819
6,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 17
13,428
959
12,725
15,977
8,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
20
3 / 13 / 19
13,224
945
16,560
26,844
13,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angel VXI
Cthulhu
19
2 / 6 / 13
12,978
927
11,654
24,131
34,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Ashy_bam
Kukulkan
20
11 / 4 / 6
14,822
1,059
31,072
11,848
4,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
BohoBruja
Nu Wa
20
2 / 8 / 20
13,836
988
25,573
17,823
19,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 8 / 14
13,518
966
13,782
26,095
18,852
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
i Love Mori
Cu Chulainn
20
15 / 5 / 8
16,112
1,151
21,778
21,375
19,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
96
31
Kills
35
35
Deaths
31
86
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angel VXI
Cthulhu
2
6
13
1.42
W
Kukulkan
Ashy_bam
Kukulkan
11
4
6
3.5
W
Nu Wa
BohoBruja
Nu Wa
2
8
20
1.5
L
7
12
16
1.25
L
Ymir
ETBerry
Ymir
7
2
19
8.25
W
5
8
14
1.5
L
Kukulkan
9
4
15
4.13
L
5
4
17
3.38
L
Neith
3
13
19
0.96
W
Cu Chulainn
i Love Mori
Cu Chulainn
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,519
Damage
103,859
111,350
Taken
101,272
77,675
Mitigated
97,152
10,610
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angel VXI
Cthulhu
11,654
1,142
0
0
24,131
34,421
0
15,009
9,122
20,412
0
W
Kukulkan
Ashy_bam
Kukulkan
31,072
1,824
0
1,733
11,848
4,852
0
7,084
4,764
68,415
0
W
Nu Wa
BohoBruja
Nu Wa
25,573
10,522
360
1,203
17,823
19,164
0
12,392
5,431
55,340
0
L
19,653
9,555
219
6,370
26,746
11,676
0
18,895
7,851
64,905
0
L
Ymir
ETBerry
Ymir
13,118
2,618
0
0
25,964
37,722
0
14,183
11,781
41,446
0
W
13,782
1,885
0
3,563
26,095
18,852
0
17,829
8,266
0
37,684
L
Kukulkan
31,463
4,341
0
775
15,819
6,729
0
10,655
5,164
69,309
0
L
12,725
5,108
0
0
15,977
8,390
0
7,453
8,524
0
25,953
L
Neith
16,560
7,222
0
3,246
26,844
13,158
0
17,113
9,731
0
35,776
W
Cu Chulainn
i Love Mori
Cu Chulainn
21,778
10,287
0
0
21,375
19,863
0
11,920
9,455
0
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,104
Gold Earned
71,266
307
Minions Killed
280
4
Camps Cleared
7
1,102,229
Distance Traveled
1,053,356
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,978
927
21
2
0
181,951
0
W
Kukulkan
14,822
1,059
96
7
2
240,622
0
W
Nu Wa
13,836
988
61
4
1
168,301
2
L
Sol
14,033
1,002
89
6
0
191,465
0
L
Ymir
15,587
1,113
76
5
1
254,553
0
W
Chaac
13,518
966
76
5
1
208,556
0
L
Kukulkan
14,832
1,059
89
6
0
218,626
1
L
Da Ji
13,428
959
20
1
2
235,572
0
L
Neith
13,224
945
33
2
1
202,013
0
W
Cu Chulainn
16,112
1,151
26
2
3
253,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role