Player Matchup

Cernunnos
Cernunnos
FearlessFang24
Cernunnos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 58L
1,195 Elo+
Party 1
Scylla
Scylla
Skittlez GG
Scylla
Level 27
God Stats
18W - 17L
1,388 SR
Queue Stats
89W - 68L
1,272 Elo+
Party 1
Ymir
Ymir
Teh Jerbear
Ymir
Level 89
God Stats
1W - 1L
1,694 SR
Queue Stats
152W - 126L
1,348 Elo+
Party 1
Team Averages
Level 41
1,527 SR
1,272 Elo+

VS

Team Averages
Level 60
1,622 SR
1,345 Elo+
Cthulhu
Cthulhu
ACE 69
Cthulhu
Level 69
God Stats
47W - 24L
1,500 SR
Queue Stats
255W - 237L
1,331 Elo+
Party 2
Zeus
Zeus
Dr Diabeetus MD
Zeus
Level 89
God Stats
115W - 70L
1,644 SR
Queue Stats
334W - 308L
1,414 Elo+
Party 2
Awilix
Awilix
TeqAthBalDem112
Awilix
Level 21
God Stats
2W - 0L
1,722 SR
Queue Stats
42W - 32L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FearlessFang24
Cernunnos
9
1 / 8 / 0
7,543
580
4,908
11,091
4,126
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
4 / 3 / 0
9,985
768
14,739
10,117
3,824
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 7 / 1
7,576
583
5,029
13,540
8,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACE 69
Cthulhu
13
2 / 2 / 12
9,082
699
6,641
15,041
5,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
16 / 2 / 2
11,254
866
20,492
11,243
3,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 2 / 5
7,643
588
1,110
5,963
1,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
6
Kills
18
18
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ACE 69
Cthulhu
2
2
12
4
W
16
2
2
8.5
L
Cernunnos
FearlessFang24
Cernunnos
1
8
0
0.13
L
Scylla
4
3
0
1.33
L
1
7
1
0.21
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
28,243
34,748
Taken
32,247
16,899
Mitigated
10,346
1,894
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ACE 69
Cthulhu
6,641
570
203
1,786
15,041
5,107
84
9,400
5,641
25,258
0
W
20,492
1,161
491
3,844
11,243
3,422
1,084
6,861
4,382
57,277
0
L
Cernunnos
FearlessFang24
Cernunnos
4,908
2,870
0
6
11,091
4,126
360
9,075
2,016
0
15,840
L
Scylla
14,739
545
0
1,270
10,117
3,824
36
8,811
1,306
45,702
0
L
5,029
382
0
618
13,540
8,949
0
9,301
4,239
23,566
0
W
1,110
464
0
0
5,963
1,817
53
3,539
2,424
0
6,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
27,979
121
Minions Killed
140
0
Camps Cleared
0
669,197
Distance Traveled
679,567
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,082
699
36
3
0
247,516
1
W
Zeus
11,254
866
90
7
0
233,412
0
L
Cernunnos
7,543
580
17
1
0
206,843
0
L
Scylla
9,985
768
75
6
0
237,369
0
L
Ymir
7,576
583
29
2
0
224,985
0
W
Awilix
7,643
588
14
1
0
198,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role