Player Matchup

Nu Wa
Nu Wa
Fanthy
Nu Wa
Level 18
God Stats
8W - 8L
1,469 SR
Queue Stats
22W - 26L
1,394 Elo+
Solo
Ra
Ra
Freakazoid9398
Ra
Level 22
God Stats
1W - 3L
1,754 SR
Queue Stats
81W - 81L
1,406 Elo+
Solo
Neith
Neith
KingkalDH
Neith
Level 10
God Stats
1W - 3L
1,253 SR
Queue Stats
21W - 18L
1,600 Elo+
Solo
Horus
Horus
TheSeaGrizzly
Horus
Level 24
God Stats
0W - 2L
1,255 SR
Queue Stats
33W - 31L
1,396 Elo+
Solo
Thor
Thor
do_it_broly_
Thor
Level 26
God Stats
1W - 3L
1,333 SR
Queue Stats
18W - 13L
1,509 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,461 Elo+

VS

Team Averages
Level 20
1,596 SR
1,410 Elo+
Mulan
Mulan
D5XY
Mulan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,361 Elo+
Solo
Cabrakan
Cabrakan
I GOT ME MALLET
Cabrakan
Level 28
God Stats
44W - 28L
1,594 SR
Queue Stats
98W - 91L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
MootLucifer26
Cthulhu
Level 14
God Stats
32W - 27L
1,454 SR
Queue Stats
102W - 104L
1,383 Elo+
Solo
Nu Wa
Nu Wa
StCheekClapper
Nu Wa
Level 21
God Stats
6W - 8L
1,523 SR
Queue Stats
145W - 123L
1,374 Elo+
Solo
Izanami
Izanami
TroubledEye1
Izanami
Level 27
God Stats
6W - 3L
1,908 SR
Queue Stats
87W - 85L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fanthy
Nu Wa
19
1 / 4 / 6
13,239
883
29,044
21,161
8,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
9,260
617
0
2,177
824
Neith
KingkalDH
Neith
19
1 / 8 / 4
13,103
874
18,116
25,026
10,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 12 / 3
14,221
948
11,504
35,747
36,992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 10 / 4
13,707
914
16,798
24,427
20,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
D5XY
Mulan
20
4 / 1 / 23
15,156
1,010
14,298
18,418
26,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
20
4 / 3 / 16
13,371
891
14,614
15,776
10,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
20
0 / 0 / 14
12,975
865
10,684
19,219
9,523
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 2 / 17
16,566
1,104
40,252
13,558
4,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
TroubledEye1
Izanami
20
12 / 2 / 16
15,432
1,029
22,014
14,839
7,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
8
Kills
34
34
Deaths
8
17
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Mulan
D5XY
Mulan
4
1
23
15.5
L
Nu Wa
Fanthy
Nu Wa
1
4
6
1
L
0
0
0
0
W
Cabrakan
4
3
16
4
L
Neith
KingkalDH
Neith
1
8
4
0.38
W
Cthulhu
0
0
14
7
W
14
2
17
11.25
L
2
12
3
0.29
W
Izanami
TroubledEye1
Izanami
12
2
16
10
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,462
Damage
101,862
108,538
Taken
81,810
77,144
Mitigated
58,224
10,616
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
D5XY
Mulan
14,298
2,502
0
1,829
18,418
26,220
0
6,588
11,830
0
38,249
L
Nu Wa
Fanthy
Nu Wa
29,044
5,182
0
0
21,161
8,259
0
14,968
6,168
79,346
0
L
0
0
0
0
2,177
824
0
2,177
0
0
0
W
Cabrakan
14,614
1,916
1,055
2,013
15,776
10,425
0
5,050
10,726
21,209
0
L
Neith
KingkalDH
Neith
18,116
8,189
0
2,171
25,026
10,220
0
13,518
11,383
0
62,357
W
Cthulhu
10,684
500
738
4,228
19,219
9,523
0
8,753
10,466
53,507
0
W
40,252
11,093
1,868
3,882
13,558
4,950
0
4,764
8,794
93,650
0
L
11,504
6,170
3,521
4,924
35,747
36,992
0
21,118
14,250
444
32,858
W
Izanami
TroubledEye1
Izanami
22,014
12,912
394
3,067
14,839
7,106
0
4,030
10,809
0
51,711
L
16,798
1,541
0
0
24,427
20,849
0
13,769
10,483
0
35,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,530
Gold Earned
73,500
277
Minions Killed
318
3
Camps Cleared
5
1,020,054
Distance Traveled
1,331,519
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,156
1,010
53
4
2
272,582
0
L
Nu Wa
13,239
883
112
7
0
271,199
0
L
Ra
9,260
617
0
0
0
0
0
W
Cabrakan
13,371
891
13
1
1
244,404
0
L
Neith
13,103
874
91
6
0
232,203
0
W
Cthulhu
12,975
865
94
6
0
292,145
0
W
Nu Wa
16,566
1,104
93
6
1
244,476
0
L
Horus
14,221
948
41
3
3
254,736
0
W
Izanami
15,432
1,029
65
4
1
277,912
0
L
Thor
13,707
914
33
2
0
261,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role