Player Matchup

Cthulhu
Cthulhu
BunkatsuEmeji
Cthulhu
Level 63
God Stats
1W - 1L
1,182 SR
Queue Stats
235W - 232L
1,497 Elo+
Party 1
King Arthur
King Arthur
DevilDaddyGio
King Arthur
Level 64
God Stats
43W - 34L
1,543 SR
Queue Stats
284W - 266L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
Warrior-YT42
Xbalanque
Level 21
God Stats
23W - 14L
1,464 SR
Queue Stats
35W - 26L
1,445 Elo+
Party 1
Ra
Ra
ll-WarMachine-II
Ra
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 8L
1,289 Elo+
Party 1
Thanatos
Thanatos
ur-boy-bigmike
Thanatos
Level 7
God Stats
4W - 2L
1,390 SR
Queue Stats
6W - 5L
1,394 Elo+
Party 1
Team Averages
Level 32
1,457 SR
1,423 Elo+

VS

Team Averages
Level 17
1,518 SR
1,457 Elo+
Mulan
Mulan
BunnyBabezz
Mulan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Mercury
Mercury
Darkspartan9823
Mercury
Level 21
God Stats
1W - 2L
1,438 SR
Queue Stats
43W - 47L
1,469 Elo+
Solo
Bastet
Bastet
GHSTCORPSEHYMN
Bastet
Level 16
God Stats
27W - 14L
1,703 SR
Queue Stats
82W - 73L
1,520 Elo+
Solo
Thor
Thor
TheTornadoTT80
Thor
Level 5
God Stats
5W - 4L
1,448 SR
Queue Stats
5W - 4L
1,352 Elo+
Solo
Chang'e
Chang'e
nicov1592
Chang'e
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 72L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 3 / 20
18,276
1,015
31,699
33,113
53,711
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
DevilDaddyGio
King Arthur
20
6 / 4 / 19
18,055
1,003
31,247
44,318
70,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Warrior-YT42
Xbalanque
20
14 / 13 / 13
19,754
1,097
43,461
34,204
12,510
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
0 / 2 / 2
12,633
702
635
3,017
587
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
20
5 / 13 / 13
16,882
938
11,415
24,776
26,224
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 17
17,046
947
22,612
33,554
53,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 11 / 16
19,176
1,065
27,529
34,510
14,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 9 / 20
19,365
1,076
50,832
29,800
12,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 0 / 0
10,870
604
0
0
0
Chang'e
nicov1592
Chang'e
20
7 / 4 / 13
16,775
932
26,484
31,491
12,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
101
31
Kills
35
35
Deaths
31
67
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
3
20
5.33
L
4
7
17
1.79
L
13
11
16
1.91
W
King Arthur
DevilDaddyGio
King Arthur
6
4
19
3.88
L
11
9
20
2.33
L
0
0
0
0
W
Xbalanque
Warrior-YT42
Xbalanque
14
13
13
1.58
W
0
2
2
0.5
L
Chang'e
nicov1592
Chang'e
7
4
13
3.38
W
Thanatos
5
13
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,457
Damage
127,457
139,428
Taken
129,355
163,943
Mitigated
93,327
24,816
Healing
27,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
31,699
2,411
3,832
1,725
33,113
53,711
0
6,075
26,741
83,360
0
L
22,612
4,188
0
3,392
33,554
53,201
0
9,901
23,106
0
48,895
L
27,529
17,072
0
5,942
34,510
14,553
0
6,580
27,297
0
57,281
W
King Arthur
DevilDaddyGio
King Arthur
31,247
2,912
330
10,887
44,318
70,911
0
10,842
32,976
1,038
66,770
L
50,832
18,267
0
0
29,800
12,815
0
7,378
21,856
0
75,299
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Warrior-YT42
Xbalanque
43,461
34,868
705
855
34,204
12,510
0
5,482
28,651
0
74,570
W
635
0
134
312
3,017
587
0
180
2,837
1,149
0
L
Chang'e
nicov1592
Chang'e
26,484
3,118
7,185
10,515
31,491
12,758
0
8,431
22,760
66,327
0
W
Thanatos
11,415
3,455
864
5,172
24,776
26,224
0
3,905
20,428
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,600
Gold Earned
83,232
310
Minions Killed
268
4
Camps Cleared
10
1,381,789
Distance Traveled
1,418,149
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,276
1,015
114
6
1
376,847
1
L
Mulan
17,046
947
51
3
0
315,825
0
L
Mercury
19,176
1,065
53
3
1
377,213
1
W
King Arthur
18,055
1,003
78
4
1
365,996
0
L
Bastet
19,365
1,076
63
4
4
390,904
1
L
Thor
10,870
604
0
0
0
0
0
W
Xbalanque
19,754
1,097
93
5
0
302,991
0
W
Ra
12,633
702
2
0
0
60,056
0
L
Chang'e
16,775
932
101
6
5
334,207
0
W
Thanatos
16,882
938
23
1
2
275,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role