Player Matchup

Ymir
Ymir
CornetaDeAcero
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,547 Elo+
Party 1
Vulcan
Vulcan
ElKaka
Vulcan
Level 129
God Stats
10W - 9L
1,763 SR
Queue Stats
430W - 271L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
Zeffircfh
Ne Zha
Level 122
God Stats
11W - 9L
1,700 SR
Queue Stats
492W - 340L
1,564 Elo+
Party 1
Team Averages
Level 87
1,654 SR
1,546 Elo+

VS

Team Averages
Level 97
1,567 SR
1,482 Elo+
Geb
Geb
Yuzumake
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
iZocher21
Chang'e
Level 7
God Stats
1W - 2L
1,747 SR
Queue Stats
1W - 6L
1,478 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shobert
Ah Muzen Cab
Level 127
God Stats
7W - 5L
1,454 SR
Queue Stats
123W - 161L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
13,459
434
0
0
0
Vulcan
ElKaka
Vulcan
20
15 / 3 / 6
22,333
720
52,574
22,289
15,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Zeffircfh
Ne Zha
20
9 / 8 / 12
21,175
683
27,002
36,169
26,382
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
20,129
649
20,017
33,991
51,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
iZocher21
Chang'e
20
4 / 10 / 6
18,142
585
14,390
25,624
15,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
shobert
Ah Muzen Cab
20
2 / 12 / 4
18,006
581
13,572
30,274
17,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
24
Kills
11
11
Deaths
24
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Vulcan
ElKaka
Vulcan
15
3
6
6
L
5
2
6
4
W
Ne Zha
Zeffircfh
Ne Zha
9
8
12
1.88
L
Chang'e
iZocher21
Chang'e
4
10
6
0.7
L
Ah Muzen Cab
shobert
Ah Muzen Cab
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,576
Damage
47,979
58,458
Taken
89,889
42,088
Mitigated
85,426
13,689
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
ElKaka
Vulcan
52,574
17,635
0
2,608
22,289
15,706
2,958
13,494
8,670
197,878
0
L
20,017
2,328
0
1,918
33,991
51,803
272
22,585
11,406
100,851
0
W
Ne Zha
Zeffircfh
Ne Zha
27,002
7,684
0
11,081
36,169
26,382
593
20,768
15,076
0
142,574
L
Chang'e
iZocher21
Chang'e
14,390
2,047
7,104
5,647
25,624
15,976
0
15,034
10,590
42,035
0
L
Ah Muzen Cab
shobert
Ah Muzen Cab
13,572
2,718
0
3,262
30,274
17,647
1,164
15,112
15,162
0
154,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,967
Gold Earned
56,277
357
Minions Killed
337
0
Camps Cleared
0
1,156,363
Distance Traveled
1,504,461
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,459
434
0
0
0
0
0
W
Vulcan
22,333
720
220
7
0
600,004
7
L
Geb
20,129
649
94
3
0
561,824
17
W
Ne Zha
21,175
683
137
4
0
556,359
6
L
Chang'e
18,142
585
54
2
0
439,460
1
L
Ah Muzen Cab
18,006
581
189
6
0
503,177
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role