Player Matchup

Fenrir
Fenrir
Betibiris
Fenrir
Level 25
God Stats
28W - 19L
1,617 SR
Queue Stats
128W - 102L
1,554 Elo+
Party 1
Zeus
Zeus
CallMeBill
Zeus
Level 29
God Stats
33W - 25L
1,555 SR
Queue Stats
151W - 121L
1,501 Elo+
Solo
Merlin
Merlin
Frankjokerxx
Merlin
Level 28
God Stats
26W - 19L
1,620 SR
Queue Stats
188W - 145L
1,508 Elo+
Party 1
Rama
Rama
Ritsuma
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 132L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
SuperJayTom440
Cthulhu
Level 25
God Stats
52W - 32L
1,566 SR
Queue Stats
84W - 72L
1,505 Elo+
Party 1
Team Averages
Level 27
1,572 SR
1,519 Elo+

VS

Team Averages
Level 44
1,588 SR
1,619 Elo+
Pele
Pele
HissingKoR
Pele
Level 23
God Stats
13W - 7L
1,527 SR
Queue Stats
51W - 38L
1,542 Elo+
Solo
Agni
Agni
KngDarkshadow
Agni
Level 17
God Stats
16W - 14L
1,553 SR
Queue Stats
40W - 42L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Kumary
Kukulkan
Level 156
God Stats
3W - 1L
1,738 SR
Queue Stats
103W - 82L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
MojoXreborn
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,800 Elo+
Party 2
Neith
Neith
Valekar
Neith
Level 10
God Stats
11W - 5L
1,622 SR
Queue Stats
16W - 8L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Betibiris
Fenrir
17
4 / 9 / 8
11,190
1,017
9,030
18,944
7,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 12
11,456
1,041
18,443
11,055
3,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
3 / 7 / 9
11,250
1,023
10,318
16,755
5,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Ritsuma
Rama
18
7 / 7 / 8
12,486
1,135
13,978
19,784
6,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
3 / 6 / 9
11,236
1,021
9,066
24,081
19,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

54

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 10
14,492
1,317
24,513
16,727
5,299
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 14
12,658
1,151
13,227
10,012
3,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Kumary
Kukulkan
19
6 / 2 / 14
12,580
1,144
24,795
6,690
2,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MojoXreborn
Amaterasu
18
1 / 7 / 21
11,064
1,006
8,222
19,869
19,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Valekar
Neith
19
7 / 3 / 17
12,483
1,135
14,241
11,800
4,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
19
Kills
36
36
Deaths
19
46
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Betibiris
Fenrir
4
9
8
0.89
L
2
7
12
1.14
L
Merlin
3
7
9
1.07
W
16
4
10
5.25
W
6
3
14
4.33
W
Kukulkan
Kumary
Kukulkan
6
2
14
6.5
W
Amaterasu
MojoXreborn
Amaterasu
1
7
21
1.64
L
Rama
Ritsuma
Rama
7
7
8
1.57
L
3
6
9
1.25
W
Neith
Valekar
Neith
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,835
Damage
84,998
90,619
Taken
65,098
42,695
Mitigated
35,382
6,938
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Betibiris
Fenrir
9,030
2,447
0
313
18,944
7,382
0
6,185
12,734
0
17,037
L
18,443
481
0
0
11,055
3,188
0
4,272
6,758
29,138
0
L
Merlin
10,318
1,290
0
0
16,755
5,860
0
6,061
10,669
50,307
0
W
24,513
4,374
0
4,167
16,727
5,299
0
11,096
5,631
0
39,945
W
13,227
597
0
1,924
10,012
3,422
0
4,917
5,095
47,471
0
W
Kukulkan
Kumary
Kukulkan
24,795
789
0
270
6,690
2,563
0
2,798
3,892
56,060
0
W
Amaterasu
MojoXreborn
Amaterasu
8,222
2,281
0
3,033
19,869
19,681
0
13,472
6,397
0
10,355
L
Rama
Ritsuma
Rama
13,978
11,956
0
1,941
19,784
6,907
0
8,153
11,631
0
37,722
L
9,066
579
1,470
3,214
24,081
19,358
0
13,351
10,678
32,302
0
W
Neith
Valekar
Neith
14,241
8,571
0
973
11,800
4,417
0
5,544
6,256
0
29,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,618
Gold Earned
63,277
235
Minions Killed
231
10
Camps Cleared
8
1,050,870
Distance Traveled
1,098,078
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,190
1,017
13
1
5
244,419
2
L
Zeus
11,456
1,041
32
3
0
195,175
1
L
Merlin
11,250
1,023
74
7
1
194,914
0
W
Pele
14,492
1,317
20
2
4
247,123
2
W
Agni
12,658
1,151
101
9
0
216,775
1
W
Kukulkan
12,580
1,144
69
6
3
235,256
0
W
Amaterasu
11,064
1,006
5
0
0
181,145
1
L
Rama
12,486
1,135
57
5
3
196,616
0
L
Cthulhu
11,236
1,021
59
5
1
219,746
0
W
Neith
12,483
1,135
36
3
1
217,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role