Player Matchup

Scylla
Scylla
Ca3lW0lfsbane
Scylla
Level 31
God Stats
1W - 2L
1,433 SR
Queue Stats
29W - 34L
1,409 Elo+
Solo
Hou Yi
Hou Yi
Corben23
Hou Yi
Level 134
God Stats
16W - 8L
1,674 SR
Queue Stats
169W - 115L
1,608 Elo+
Party 2
Sobek
Sobek
VenomXile
Sobek
Level 144
God Stats
1W - 0L
1,565 SR
Queue Stats
46W - 40L
1,511 Elo+
Party 2
Team Averages
Level 103
1,557 SR
1,509 Elo+

VS

Team Averages
Level 66
1,435 SR
1,317 Elo+
Nemesis
Nemesis
IXephers
Nemesis
Level 17
God Stats
5W - 6L
1,442 SR
Queue Stats
31W - 30L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
busma
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
kando1214
Baron Samedi
Level 26
God Stats
1W - 3L
1,362 SR
Queue Stats
34W - 38L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 14
13,190
733
14,854
10,296
3,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Corben23
Hou Yi
17
13 / 0 / 10
13,729
763
22,546
10,896
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
VenomXile
Sobek
14
3 / 3 / 18
11,677
649
6,375
15,013
16,304
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IXephers
Nemesis
13
3 / 9 / 1
10,978
610
8,541
18,368
7,347
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
busma
Cthulhu
13
0 / 6 / 5
11,111
617
10,417
24,560
16,384
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
kando1214
Baron Samedi
14
2 / 9 / 3
11,116
618
5,512
12,067
4,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
5
5
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
W
Hou Yi
Corben23
Hou Yi
13
0
10
18
L
Nemesis
IXephers
Nemesis
3
9
1
0.39
W
Sobek
VenomXile
Sobek
3
3
18
4
L
Cthulhu
busma
Cthulhu
0
6
5
0.42
L
Baron Samedi
kando1214
Baron Samedi
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
24,470
36,205
Taken
54,995
23,723
Mitigated
27,760
10,701
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,854
1,896
0
4,139
10,296
3,333
578
4,494
5,802
67,504
0
W
Hou Yi
Corben23
Hou Yi
22,546
11,055
0
2,254
10,896
4,086
1,938
5,258
5,638
0
82,313
L
Nemesis
IXephers
Nemesis
8,541
4,073
0
2,359
18,368
7,347
0
7,172
11,196
0
32,967
W
Sobek
VenomXile
Sobek
6,375
441
0
4,308
15,013
16,304
392
6,331
8,682
23,887
0
L
Cthulhu
busma
Cthulhu
10,417
246
84
3,728
24,560
16,384
0
9,485
15,075
42,842
0
L
Baron Samedi
kando1214
Baron Samedi
5,512
578
717
704
12,067
4,029
0
4,605
7,462
36,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
33,205
221
Minions Killed
154
0
Camps Cleared
0
948,166
Distance Traveled
883,113
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,190
733
97
5
0
311,847
2
W
Hou Yi
13,729
763
94
5
0
309,025
5
L
Nemesis
10,978
610
44
2
0
304,372
0
W
Sobek
11,677
649
30
2
0
327,294
4
L
Cthulhu
11,111
617
49
3
0
308,734
1
L
Baron Samedi
11,116
618
61
3
0
270,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role