Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 53
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,420 SR
1,036 MMR
Ymir
Ymir
Bronze I
DixbyFloopin
Ymir
Bronze I
Level 86
God Stats
0W - 1L
1,420 SR
Queue Stats
20W - 24L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 0 / 0
4,601
920
3,128
2,442
762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
AnubisBakasuraChaacKaliChronos

VS

Bans
SkadiHadesHelHe BoPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,778
956
1,100
4,601
1,749
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,128
Damage
1,100
2,442
Taken
4,601
762
Mitigated
1,749
1,162
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,128
1,415
0
1,162
2,442
762
0
1,116
1,326
16,203
0
L
1,100
47
0
1,696
4,601
1,749
0
3,191
1,410
18,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,601
Gold Earned
4,778
20
Minions Killed
46
0
Camps Cleared
0
87,533
Distance Traveled
93,314
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,601
920
20
4
0
87,533
1
L
Ymir
4,778
956
46
9
0
93,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role