Player Matchup

Scylla
Scylla
Captain_Daddy18
Scylla
Level 111
God Stats
0W - 3L
1,549 SR
Queue Stats
189W - 172L
1,452 Elo+
Party 1
Chiron
Chiron
luffyinspandex
Chiron
Level 79
God Stats
0W - 2L
1,322 SR
Queue Stats
57W - 55L
1,434 Elo+
Party 1
Vamana
Vamana
soccer77player14
Vamana
Level 46
God Stats
1W - 1L
1,472 SR
Queue Stats
15W - 19L
1,433 Elo+
Party 1
Team Averages
Level 79
1,448 SR
1,439 Elo+

VS

Team Averages
Level 81
1,473 SR
1,419 Elo+
Artemis
Artemis
AmenhotepIV25
Artemis
Level 67
God Stats
3W - 4L
1,447 SR
Queue Stats
294W - 264L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Viper ze snpr
Cthulhu
Level 69
God Stats
1W - 1L
1,411 SR
Queue Stats
90W - 101L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
deignNITE
Ah Puch
Level 107
God Stats
2W - 1L
1,559 SR
Queue Stats
15W - 16L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
9,898
707
10,628
13,125
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 5
9,132
652
8,692
13,566
4,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 6
8,012
572
3,245
14,317
7,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 4 / 7
9,619
687
10,541
9,150
3,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
12
1 / 3 / 9
9,021
644
8,119
15,160
15,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
deignNITE
Ah Puch
14
11 / 3 / 3
11,044
789
18,131
8,688
3,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
14
14
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
4
7
1.38
L
6
4
4
2
W
Cthulhu
1
3
9
1.83
W
Ah Puch
deignNITE
Ah Puch
11
3
3
4.17
L
3
5
5
1.1
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
36,791
41,008
Taken
32,998
17,099
Mitigated
22,361
11,388
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,541
2,789
0
687
9,150
3,383
468
2,890
6,260
0
39,712
L
10,628
502
148
1,555
13,125
4,361
0
7,342
5,533
28,065
0
W
Cthulhu
8,119
184
124
987
15,160
15,591
0
5,306
9,854
26,081
0
W
Ah Puch
deignNITE
Ah Puch
18,131
373
0
2,260
8,688
3,387
313
2,475
6,213
46,685
0
L
8,692
1,405
888
4,244
13,566
4,818
0
9,506
3,885
0
27,858
L
3,245
1,302
1,103
3,450
14,317
7,920
0
8,805
5,312
0
21,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
29,684
140
Minions Killed
154
0
Camps Cleared
0
739,114
Distance Traveled
752,311
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,619
687
73
5
0
245,176
1
L
Scylla
9,898
707
40
3
0
251,192
1
W
Cthulhu
9,021
644
26
2
0
259,640
2
W
Ah Puch
11,044
789
55
4
0
247,495
3
L
Chiron
9,132
652
57
4
0
241,234
2
L
Vamana
8,012
572
43
3
0
246,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role