Player Matchup

Arachne
Arachne
Drallieiv
Arachne
Level 79
God Stats
3W - 7L
1,168 SR
Queue Stats
7W - 13L
1,276 Elo+
Solo
Rama
Rama
JonesC
Rama
Level 83
God Stats
5W - 5L
1,553 SR
Queue Stats
412W - 372L
1,485 Elo+
Solo
Osiris
Osiris
Pirateranger
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
janHD
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
josembalao
Sol
Level 65
God Stats
5W - 4L
1,475 SR
Queue Stats
17W - 21L
1,405 Elo+
Party 3
Team Averages
Level 108
1,439 SR
1,433 Elo+

VS

Team Averages
Level 114
1,429 SR
1,499 Elo+
Chaac
Chaac
DivineFoxy
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ImmortalGenius
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SenseiSultana
Yemoja
Level 81
God Stats
2W - 4L
1,325 SR
Queue Stats
47W - 59L
1,453 Elo+
Party 2
Medusa
Medusa
Wildwolf
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
vorax2200
Xing Tian
Level 114
God Stats
2W - 0L
1,322 SR
Queue Stats
143W - 129L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drallieiv
Arachne
3
0 / 1 / 0
2,912
582
125
2,720
575
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rama
JonesC
Rama
6
4 / 2 / 0
3,868
774
3,328
3,113
869
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
1
0 / 0 / 0
1,038
208
0
0
0
Khepri
janHD
Khepri
5
0 / 0 / 3
3,410
682
1,624
3,665
1,472
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,555
511
0
160
39
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 0 / 0
4,010
802
630
1,456
744
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 0
4,050
810
1,654
2,707
667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,953
791
1,273
2,146
1,067
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Wildwolf
Medusa
5
0 / 2 / 1
3,579
716
2,014
3,291
685
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
vorax2200
Xing Tian
6
0 / 1 / 1
3,684
737
655
4,001
1,332
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
0
1
L
Arachne
Drallieiv
Arachne
0
1
0
0
W
1
1
0
1
L
Rama
JonesC
Rama
4
2
0
2
L
Osiris
0
0
0
0
W
1
0
0
1
W
Medusa
Wildwolf
Medusa
0
2
1
0.25
L
Khepri
janHD
Khepri
0
0
3
1.5
L
0
0
0
0
W
Xing Tian
vorax2200
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,077
Damage
6,226
9,658
Taken
13,601
2,955
Mitigated
4,495
2,124
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
630
152
0
1,022
1,456
744
0
0
1,456
0
10,155
L
Arachne
Drallieiv
Arachne
125
125
0
558
2,720
575
0
542
2,103
0
4,369
W
1,654
482
0
542
2,707
667
982
182
2,525
19,847
0
L
Rama
JonesC
Rama
3,328
2,896
0
1,081
3,113
869
0
1,342
1,771
0
14,235
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
1,273
844
790
1,067
2,146
1,067
0
824
1,322
8,548
0
W
Medusa
Wildwolf
Medusa
2,014
1,438
0
489
3,291
685
0
618
2,673
0
13,483
L
Khepri
janHD
Khepri
1,624
564
0
485
3,665
1,472
0
1,603
2,062
8,828
0
L
0
0
0
0
160
39
0
95
65
0
0
W
Xing Tian
vorax2200
Xing Tian
655
136
0
1,504
4,001
1,332
0
0
4,001
12,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,783
Gold Earned
19,276
51
Minions Killed
138
0
Camps Cleared
0
300,180
Distance Traveled
467,079
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,010
802
23
5
0
100,083
2
L
Arachne
2,912
582
11
2
0
79,591
0
W
Chronos
4,050
810
43
9
0
83,899
1
L
Rama
3,868
774
25
5
0
88,116
1
L
Osiris
1,038
208
0
0
0
0
0
W
Yemoja
3,953
791
16
3
0
82,740
2
W
Medusa
3,579
716
24
5
0
92,249
1
L
Khepri
3,410
682
15
3
0
105,748
2
L
Sol
2,555
511
0
0
0
26,725
0
W
Xing Tian
3,684
737
32
6
0
108,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role